fixed fb precision, gamma correction was applied on ldr
This commit is contained in:
parent
c3f2aa170e
commit
27bfe9f8e6
1 changed files with 6 additions and 1 deletions
|
@ -175,7 +175,12 @@ end
|
|||
|
||||
function tonemap(hdr_buffer)
|
||||
beginBlock("tonemap")
|
||||
local rb = createRenderbuffer(1, 1, true, "rgba8", "tonemap")
|
||||
local rb
|
||||
if APP ~= nil then
|
||||
rb = createRenderbuffer(1, 1, true, "rgba8", "tonemap")
|
||||
else
|
||||
rb = createRenderbuffer(1, 1, true, "rgba16f", "tonemap")
|
||||
end
|
||||
setRenderTargets(rb)
|
||||
drawArray(0, 4, tonemap_shader
|
||||
, { hdr_buffer }
|
||||
|
|
Loading…
Reference in a new issue