cleanup
This commit is contained in:
parent
64b08c7bdf
commit
4d6a7160b4
20 changed files with 87 additions and 79 deletions
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@ -104,7 +104,7 @@ static bool saveAsRaw(ImportAssetDialog& dialog,
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Lumix::FS::OsFile file;
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if (!file.open(dest_path,
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Lumix::FS::Mode::WRITE | Lumix::FS::Mode::CREATE,
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Lumix::FS::Mode::CREATE_AND_WRITE,
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dialog.getEditor().getAllocator()))
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{
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dialog.setMessage(
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@ -172,7 +172,7 @@ static bool saveAsDDS(ImportAssetDialog& dialog,
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Lumix::FS::OsFile file;
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if (!file.open(dest_path,
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Lumix::FS::Mode::WRITE | Lumix::FS::Mode::CREATE,
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Lumix::FS::Mode::CREATE_AND_WRITE,
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dialog.getEditor().getAllocator()))
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{
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dialog.setMessage(
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@ -700,7 +700,7 @@ struct ConvertTask : public Lumix::MT::Task
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}
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if (!file.open(ani_path,
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Lumix::FS::Mode::WRITE | Lumix::FS::Mode::CREATE,
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Lumix::FS::Mode::CREATE_AND_WRITE,
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m_dialog.m_editor.getAllocator()))
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{
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Lumix::g_log_error.log("Editor") << "Could not create file " << ani_path;
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@ -818,7 +818,7 @@ struct ConvertTask : public Lumix::MT::Task
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m_dialog.setImportMessage(
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StringBuilder<Lumix::MAX_PATH_LENGTH + 30>("Converting ") << output_material_name, -1);
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Lumix::FS::OsFile file;
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if (!file.open(output_material_name, Lumix::FS::Mode::CREATE | Lumix::FS::Mode::WRITE, m_dialog.m_editor.getAllocator()))
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if (!file.open(output_material_name, Lumix::FS::Mode::CREATE_AND_WRITE, m_dialog.m_editor.getAllocator()))
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{
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m_dialog.setMessage(StringBuilder<20 + Lumix::MAX_PATH_LENGTH>(
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"Could not create ", output_material_name));
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@ -1477,7 +1477,7 @@ struct ConvertTask : public Lumix::MT::Task
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PathBuilder phy_path(m_dialog.m_output_dir);
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phy_path << "/" << filename;
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Lumix::FS::OsFile file;
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if (!file.open(phy_path, Lumix::FS::Mode::CREATE | Lumix::FS::Mode::WRITE, m_dialog.m_editor.getAllocator()))
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if (!file.open(phy_path, Lumix::FS::Mode::CREATE_AND_WRITE, m_dialog.m_editor.getAllocator()))
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{
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Lumix::g_log_error.log("Editor") << "Could not create file " << phy_path;
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return false;
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@ -1667,7 +1667,7 @@ struct ConvertTask : public Lumix::MT::Task
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Lumix::FS::OsFile file;
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if (!file.open(path,
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Lumix::FS::Mode::CREATE | Lumix::FS::Mode::WRITE, m_dialog.m_editor.getAllocator()))
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Lumix::FS::Mode::CREATE_AND_WRITE, m_dialog.m_editor.getAllocator()))
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{
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m_dialog.setMessage(
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StringBuilder<Lumix::MAX_PATH_LENGTH + 15>("Failed to open ", path));
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@ -59,7 +59,7 @@ bool Metadata::load()
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bool Metadata::save()
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{
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Lumix::FS::OsFile file;
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if (!file.open(METADATA_FILENAME, Lumix::FS::Mode::OPEN | Lumix::FS::Mode::WRITE, m_allocator)) return false;
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if (!file.open(METADATA_FILENAME, Lumix::FS::Mode::CREATE_AND_WRITE, m_allocator)) return false;
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int count = m_data.size();
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file.write(&count, sizeof(count));
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@ -725,7 +725,7 @@ static const char* getResourceStateString(Lumix::Resource::State state)
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void ProfilerUIImpl::saveResourceList()
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{
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Lumix::FS::OsFile file;
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if (file.open("resources.csv", Lumix::FS::Mode::CREATE | Lumix::FS::Mode::WRITE, m_allocator))
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if (file.open("resources.csv", Lumix::FS::Mode::CREATE_AND_WRITE, m_allocator))
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{
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auto& managers = m_resource_manager.getAll();
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for (auto* i : managers)
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@ -234,7 +234,7 @@ Settings* Settings::getInstance()
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bool Settings::save(Action** actions, int actions_count)
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{
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Lumix::FS::OsFile file;
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if (!file.open(SETTINGS_PATH, Lumix::FS::Mode::WRITE | Lumix::FS::Mode::CREATE, m_allocator)) return false;
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if (!file.open(SETTINGS_PATH, Lumix::FS::Mode::CREATE_AND_WRITE, m_allocator)) return false;
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file << "window = { x = " << m_window.x
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<< ", y = " << m_window.y
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@ -1186,7 +1186,7 @@ public:
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}
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Lumix::FS::OsFile file;
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if (!file.open(dest, Lumix::FS::Mode::CREATE | Lumix::FS::Mode::WRITE, m_allocator))
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if (!file.open(dest, Lumix::FS::Mode::CREATE_AND_WRITE, m_allocator))
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{
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Lumix::g_log_error.log("Editor") << "Could not create " << dest;
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return;
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@ -256,11 +256,7 @@ public:
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const DeviceList& getMemoryDevice() const override { return m_memory_device; }
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const DeviceList& getDiskDevice() const override { return m_disk_device; }
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void setSaveGameDevice(const char* dev) override { fillDeviceList(dev, m_save_game_device); }
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@ -18,6 +18,44 @@ class IFile;
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class IFileDevice;
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typedef Delegate<void(IFile&, bool)> ReadCallback;
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struct Mode
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{
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enum Value
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{
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NONE = 0,
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READ = 0x1,
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WRITE = READ << 1,
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OPEN = WRITE << 1,
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CREATE = OPEN << 1,
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CREATE_AND_WRITE = CREATE | WRITE,
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OPEN_AND_READ = OPEN | READ
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};
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Mode() : value(0) {}
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Mode(Value _value) : value(_value) { }
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Mode(int32 _value) : value(_value) { }
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operator Value() const { return (Value)value; }
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int32 value;
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};
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struct SeekMode
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{
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enum Value
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{
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BEGIN = 0,
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END,
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CURRENT,
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};
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SeekMode(Value _value) : value(_value) {}
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SeekMode(uint32 _value) : value(_value) {}
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operator Value() { return (Value)value; }
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uint32 value;
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};
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struct LUMIX_ENGINE_API DeviceList
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{
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IFileDevice* m_devices[8];
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@ -1,6 +1,6 @@
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#pragma once
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#include "core/fs/ifile_system_defines.h"
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#include "core/fs/file_system.h"
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#include "lumix.h"
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namespace Lumix
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@ -1,49 +0,0 @@
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#pragma once
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#include "lumix.h"
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#include "core/delegate.h"
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namespace Lumix
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{
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namespace FS
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{
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class IFile;
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class FileSystem;
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typedef Delegate<void (IFile&, bool)> ReadCallback;
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struct Mode
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{
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enum Value
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{
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NONE = 0,
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READ = 0x1,
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WRITE = READ << 1,
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OPEN = WRITE << 1,
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CREATE = OPEN << 1,
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OPEN_OR_CREATE = CREATE << 1,
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OPEN_AND_READ = OPEN | READ
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};
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Mode() : value(0) {}
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Mode(Value _value) : value(_value) { }
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Mode(int32 _value) : value(_value) { }
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operator Value() const { return (Value)value; }
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int32 value;
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};
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struct SeekMode
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{
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enum Value
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{
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BEGIN = 0,
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END,
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CURRENT,
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};
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SeekMode(Value _value) : value(_value) {}
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SeekMode(uint32 _value) : value(_value) {}
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operator Value() { return (Value)value; }
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uint32 value;
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};
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} // ~namespace FS
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} // ~namespace Lumix
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@ -1,7 +1,7 @@
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#pragma once
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#include "lumix.h"
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#include "core/fs/ifile_system_defines.h"
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#include "core/fs/file_system.h"
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namespace Lumix
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{
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@ -36,8 +36,7 @@ bool OsFile::open(const char* path, Mode mode, IAllocator& allocator)
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Mode::WRITE & mode ? GENERIC_WRITE : 0 | Mode::READ & mode ? GENERIC_READ : 0,
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Mode::WRITE & mode ? 0 : FILE_SHARE_READ,
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nullptr,
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Mode::OPEN_OR_CREATE & mode ? OPEN_ALWAYS
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: (Mode::CREATE & mode ? CREATE_ALWAYS : OPEN_EXISTING),
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Mode::CREATE & mode ? CREATE_ALWAYS : OPEN_EXISTING,
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FILE_ATTRIBUTE_NORMAL,
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nullptr);
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@ -780,7 +780,7 @@ Engine* Engine::create(const char* base_path0,
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Profiler::setThreadName("Main");
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installUnhandledExceptionHandler();
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g_is_error_file_opened = g_error_file.open("error.log", FS::Mode::CREATE | FS::Mode::WRITE, allocator);
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g_is_error_file_opened = g_error_file.open("error.log", FS::Mode::CREATE_AND_WRITE, allocator);
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g_log_error.getCallback().bind<logErrorToFile>();
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g_log_info.getCallback().bind<showLogInVS>();
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@ -1691,7 +1691,7 @@ namespace Lumix
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auto& fs = m_app.getWorldEditor()->getEngine().getFileSystem();
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auto* file = fs.open(fs.getDiskDevice(),
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resource->getPath(),
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Lumix::FS::Mode::CREATE | Lumix::FS::Mode::WRITE);
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Lumix::FS::Mode::CREATE_AND_WRITE);
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if (!file)
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{
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@ -428,7 +428,7 @@ struct NavigationScene : public IScene
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if (!m_navmesh) return false;
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FS::OsFile file;
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if (!file.open(path, FS::Mode::CREATE | FS::Mode::WRITE, m_allocator)) return false;
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if (!file.open(path, FS::Mode::CREATE_AND_WRITE, m_allocator)) return false;
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file.write(&m_aabb, sizeof(m_aabb));
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file.write(&m_num_tiles_x, sizeof(m_num_tiles_x));
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@ -2,13 +2,17 @@
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#include "core/FS/ifile.h"
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#include "core/blob.h"
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#include "core/crc32.h"
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#include "debug/debug.h"
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#include "core/fs/disk_file_device.h"
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#include "core/fs/file_system.h"
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#include "core/fs/memory_file_device.h"
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#include "core/fs/pack_file_device.h"
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#include "core/log.h"
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#include "core/mt/thread.h"
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#include "core/path_utils.h"
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#include "core/profiler.h"
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#include "core/resource_manager.h"
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#include "core/resource_manager_base.h"
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#include "debug/debug.h"
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#include "editor/gizmo.h"
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#include "editor/world_editor.h"
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#include "engine/engine.h"
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Lumix::enableCrashReporting(false);
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m_engine = Lumix::Engine::create("", "", NULL, m_allocator);
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m_file_system = Lumix::FS::FileSystem::create(m_allocator);
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m_mem_file_device = LUMIX_NEW(m_allocator, Lumix::FS::MemoryFileDevice)(m_allocator);
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m_disk_file_device = LUMIX_NEW(m_allocator, Lumix::FS::DiskFileDevice)("", "", m_allocator);
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m_pack_file_device = LUMIX_NEW(m_allocator, Lumix::FS::PackFileDevice)(m_allocator);
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m_file_system->mount(m_mem_file_device);
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m_file_system->mount(m_disk_file_device);
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m_file_system->mount(m_pack_file_device);
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m_file_system->setDefaultDevice("memory:disk");
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m_file_system->setSaveGameDevice("memory:disk");
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m_engine = Lumix::Engine::create("", "", nullptr, m_allocator);
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Lumix::Engine::PlatformData platform_data;
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platform_data.window_handle = hwnd;
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m_engine->setPlatformData(platform_data);
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@ -148,6 +164,10 @@ public:
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void shutdown()
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{
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m_engine->destroyUniverse(*m_universe);
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Lumix::FS::FileSystem::destroy(m_file_system);
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LUMIX_DELETE(m_allocator, m_disk_file_device);
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LUMIX_DELETE(m_allocator, m_mem_file_device);
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LUMIX_DELETE(m_allocator, m_pack_file_device);
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Lumix::Pipeline::destroy(m_pipeline);
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Lumix::Engine::destroy(m_engine, m_allocator);
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m_engine = nullptr;
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@ -345,6 +365,10 @@ private:
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Lumix::Universe* m_universe;
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Lumix::Pipeline* m_pipeline;
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Lumix::Array<Test> m_tests;
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Lumix::FS::FileSystem* m_file_system;
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Lumix::FS::MemoryFileDevice* m_mem_file_device;
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Lumix::FS::DiskFileDevice* m_disk_file_device;
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Lumix::FS::PackFileDevice* m_pack_file_device;
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int m_current_test;
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bool m_is_test_universe_loaded;
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bool m_finished;
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@ -65,7 +65,7 @@ struct MaterialPlugin : public AssetBrowser::IPlugin
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strcat(tmp_path, ".tmp");
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FS::IFile* file = fs.open(fs.getDefaultDevice(),
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Path(tmp_path),
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FS::Mode::CREATE | FS::Mode::WRITE);
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FS::Mode::CREATE_AND_WRITE);
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if (file)
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{
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DefaultAllocator allocator;
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@ -1297,7 +1297,7 @@ struct MeshMergerPlugin : public StudioApp::IPlugin
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FS::OsFile file;
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if (!file.open(
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output, FS::Mode::WRITE | FS::Mode::CREATE, app.getWorldEditor()->getAllocator()))
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output, FS::Mode::CREATE_AND_WRITE, app.getWorldEditor()->getAllocator()))
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{
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g_log_error.log("Renderer") << "Failed to save \"" << output << "\"";
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return;
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@ -1481,7 +1481,7 @@ void ShaderEditor::generate(const char* path, ShaderType shader_type)
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}
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Lumix::FS::OsFile file;
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if(!file.open(sc_path, Lumix::FS::Mode::WRITE | Lumix::FS::Mode::CREATE, m_allocator))
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if(!file.open(sc_path, Lumix::FS::Mode::CREATE_AND_WRITE, m_allocator))
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{
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Lumix::g_log_error.log("Editor") << "Could not create file " << sc_path;
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return;
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@ -560,7 +560,7 @@ struct RendererImpl : public Renderer
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header.dataType = 2;
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Lumix::FS::OsFile file;
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if(!file.open(filePath, Lumix::FS::Mode::CREATE | Lumix::FS::Mode::WRITE, m_renderer.m_allocator))
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if(!file.open(filePath, Lumix::FS::Mode::CREATE_AND_WRITE, m_renderer.m_allocator))
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{
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g_log_error.log("Renderer") << "Failed to save screenshot to " << filePath;
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return;
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@ -280,7 +280,7 @@ void Texture::saveTGA()
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FS::FileSystem& fs = m_resource_manager.getFileSystem();
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FS::IFile* file = fs.open(fs.getDiskDevice(),
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getPath(),
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FS::Mode::OPEN_OR_CREATE | FS::Mode::WRITE);
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FS::Mode::CREATE_AND_WRITE);
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saveTGA(m_allocator, file, m_width, m_height, m_BPP, &m_data[0], getPath());
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@ -298,7 +298,7 @@ void Texture::save()
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FS::FileSystem& fs = m_resource_manager.getFileSystem();
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FS::IFile* file = fs.open(fs.getDefaultDevice(),
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getPath(),
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FS::Mode::OPEN_OR_CREATE | FS::Mode::WRITE);
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FS::Mode::CREATE_AND_WRITE);
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file->write(&m_data[0], m_data.size() * sizeof(m_data[0]));
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fs.close(*file);
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@ -99,7 +99,7 @@ void UT_file_events_device(const char* params)
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file = file_system->open(device_list,
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Lumix::Path("unit_tests/file_system/selenitic2.xml"),
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Lumix::FS::Mode::OPEN_OR_CREATE | Lumix::FS::Mode::WRITE);
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Lumix::FS::Mode::CREATE_AND_WRITE);
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LUMIX_EXPECT(file != nullptr);
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