fixed linux build
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external/openfbx/ofbx.cpp
vendored
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external/openfbx/ofbx.cpp
vendored
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@ -4140,7 +4140,7 @@ Object* Object::resolveObjectLink(int idx) const
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Object* Object::resolveObjectLink(Object::Type type, const char* property, int idx) const
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{
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u64 id;
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if (!toObjectID(scene, ((Element&)element).first_property, &id)) return false;
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if (!toObjectID(scene, ((Element&)element).first_property, &id)) return nullptr;
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for (auto& connection : scene.m_connections)
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{
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if (connection.to_object == id && connection.from_object != 0)
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