change includes to individual files in engine/ directory

This commit is contained in:
Maxim Kolganov 2016-04-22 19:51:38 +03:00
parent 82150bc0b4
commit 56593cf9b8
113 changed files with 127 additions and 127 deletions

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@ -11,7 +11,7 @@
#include "editor/property_grid.h"
#include "editor/studio_app.h"
#include "editor/world_editor.h"
#include "engine.h"
#include "engine/engine.h"
#include "engine/property_descriptor.h"
#include "engine/property_register.h"
#include "renderer/model.h"

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@ -1,8 +1,8 @@
#pragma once
#include "lumix.h"
#include "iplugin.h"
#include "engine/lumix.h"
#include "engine/iplugin.h"
namespace Lumix

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@ -1,7 +1,7 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
namespace Lumix

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@ -2,7 +2,7 @@
#include "engine/core/iallocator.h"
#include "engine/core/resource.h"
#include "engine/core/string.h"
#include "lumix.h"
#include "engine/lumix.h"
#define STB_VORBIS_HEADER_ONLY
#include "stb_vorbis.c"
#include <cstdlib>

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@ -4,7 +4,7 @@
#include "engine/core/matrix.h"
#include "engine/core/resource_manager.h"
#include "engine/core/resource_manager_base.h"
#include "engine.h"
#include "engine/engine.h"
#include "render_interface.h"
#include "engine/universe/universe.h"
#include "world_editor.h"

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@ -1,7 +1,7 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
#include "engine/core/array.h"

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@ -7,8 +7,8 @@
#include "engine/core/string.h"
#include "editor/ieditor_command.h"
#include "editor/world_editor.h"
#include "engine.h"
#include "iplugin.h"
#include "engine/engine.h"
#include "engine/iplugin.h"
#include "engine/universe/universe.h"
#include <cstdlib>

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@ -1,7 +1,7 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
#include "engine/core/delegate_list.h"
#include "engine/core/string.h"

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@ -6,7 +6,7 @@
#include "engine/core/resource_manager_base.h"
#include "editor/gizmo.h"
#include "editor/world_editor.h"
#include "engine.h"
#include "engine/engine.h"
#include "render_interface.h"
#include "renderer/render_scene.h"
#include "engine/universe/universe.h"

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@ -1,7 +1,7 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
namespace Lumix

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@ -7,7 +7,7 @@
#include "engine/core/binary_array.h"
#include "engine/core/mt/sync.h"
#include "engine/core/string.h"
#include "lumix.h"
#include "engine/lumix.h"
class Metadata;

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@ -1,7 +1,7 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
namespace Lumix

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@ -1,7 +1,7 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
namespace Lumix

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@ -1,7 +1,7 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
#include "engine/core/geometry.h"
#include "engine/core/matrix.h"
#include "engine/core/path.h"

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@ -1,7 +1,7 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
namespace Lumix

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@ -22,7 +22,7 @@
#include "editor/entity_groups.h"
#include "editor/entity_template_system.h"
#include "editor/world_editor.h"
#include "engine.h"
#include "engine/engine.h"
#include "engine/plugin_manager.h"
#include "import_asset_dialog.h"
#include "log_ui.h"

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@ -1,7 +1,7 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
#include "engine/core/array.h"

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@ -1,7 +1,7 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
#include "engine/core/delegate.h"
#include "engine/core/string.h"
#include "imgui/imgui.h"

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@ -28,12 +28,12 @@
#include "editor/entity_template_system.h"
#include "editor/gizmo.h"
#include "editor/measure_tool.h"
#include "engine.h"
#include "engine/engine.h"
#include "engine/iproperty_descriptor.h"
#include "engine/property_register.h"
#include "ieditor_command.h"
#include "iplugin.h"
#include "plugin_manager.h"
#include "engine/iplugin.h"
#include "engine/plugin_manager.h"
#include "render_interface.h"
#include "renderer/model.h"
#include "renderer/pipeline.h"

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@ -1,6 +1,6 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
#include "engine/core/array.h"
#include "engine/core/delegate_list.h"
#include "engine/universe/component.h"

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@ -1,7 +1,7 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
namespace Lumix

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@ -1,7 +1,7 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
#include "engine/core/array.h"

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@ -1,7 +1,7 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
namespace Lumix

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@ -1,7 +1,7 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
namespace Lumix

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@ -1,7 +1,7 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
#include "engine/core/iallocator.h"

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@ -1,6 +1,6 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
// base on molecular musings blogpost

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@ -1,6 +1,6 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
#include "engine/core/iallocator.h"
namespace Lumix

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@ -1,6 +1,6 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
#include "engine/core/fs/ifile_device.h"
namespace Lumix

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@ -3,7 +3,7 @@
#define FILE_EVENT_DEVICE
#ifdef FILE_EVENT_DEVICE
#include "lumix.h"
#include "engine/lumix.h"
#include "engine/core/fs/ifile_device.h"
#include "engine/core/delegate.h"

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@ -1,6 +1,6 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
#include "engine/core/delegate.h"
namespace Lumix

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@ -1,6 +1,6 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
namespace Lumix
{

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@ -1,6 +1,6 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
#include "engine/core/fs/ifile_device.h"
namespace Lumix

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@ -1,6 +1,6 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
#include "engine/core/fs/file_system.h"
namespace Lumix

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@ -3,7 +3,7 @@
#include "engine/core/fs/ifile_device.h"
#include "engine/core/fs/os_file.h"
#include "engine/core/hash_map.h"
#include "lumix.h"
#include "engine/lumix.h"
namespace Lumix

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@ -2,7 +2,7 @@
#include "engine/core/iallocator.h"
#include "engine/core/pc/simple_win.h"
#include "engine/core/string.h"
#include "lumix.h"
#include "engine/lumix.h"
namespace Lumix

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@ -1,6 +1,6 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
#include "engine/core/fs/ifile_device.h"
namespace Lumix

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@ -1,6 +1,6 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
namespace Lumix
{

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@ -1,6 +1,6 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
#include "engine/core/math_utils.h"
#include "engine/core/matrix.h"
#include "engine/core/vec.h"

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@ -1,7 +1,7 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
#include "engine/core/iallocator.h"
#include "engine/core/math_utils.h"
#include "engine/core/string.h"

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@ -2,7 +2,7 @@
#include <cstring>
#include "lumix.h"
#include "engine/lumix.h"
namespace Lumix

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@ -1,7 +1,7 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
namespace Lumix

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@ -1,7 +1,7 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
namespace Lumix

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@ -1,7 +1,7 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
#include "engine/core/delegate_list.h"
#include "engine/core/string.h"

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@ -1,7 +1,7 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
namespace Lumix

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@ -1,7 +1,7 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
#include "engine/core/vec.h"

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@ -1,6 +1,6 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
namespace Lumix
{

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@ -1,4 +1,4 @@
#include "lumix.h"
#include "engine/lumix.h"
#include "engine/core/iallocator.h"
#include "engine/core/mt/task.h"
#include "engine/core/mt/thread.h"

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@ -1,4 +1,4 @@
#include "lumix.h"
#include "engine/lumix.h"
#include "engine/core/mt/thread.h"
#include "engine/core/pc/simple_win.h"

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@ -1,5 +1,5 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
namespace Lumix
{

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@ -1,6 +1,6 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
namespace Lumix
{

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@ -1,4 +1,4 @@
#include "lumix.h"
#include "engine/lumix.h"
#include "engine/core/mtjd/base_entry.h"
#include "engine/core/mtjd/manager.h"

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@ -1,4 +1,4 @@
#include "lumix.h"
#include "engine/lumix.h"
#include "engine/core/mtjd/group.h"
#include "engine/core/mt/atomic.h"
#include "engine/core/mt/sync.h"

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@ -1,4 +1,4 @@
#include "lumix.h"
#include "engine/lumix.h"
#include "engine/core/mtjd/job.h"
#include "engine/core/mtjd/manager.h"

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@ -1,4 +1,4 @@
#include "lumix.h"
#include "engine/lumix.h"
#include "engine/core/mtjd/manager.h"
#include "engine/core/mtjd/job.h"

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@ -1,4 +1,4 @@
#include "lumix.h"
#include "engine/lumix.h"
#include "engine/core/mtjd/scheduler.h"
#include "engine/core/mtjd/manager.h"
#include "engine/core/profiler.h"

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@ -1,4 +1,4 @@
#include "lumix.h"
#include "engine/lumix.h"
#include "engine/core/mtjd/worker_thread.h"
#include "engine/core/mtjd/manager.h"

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@ -1,7 +1,7 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
namespace Lumix

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@ -1,4 +1,4 @@
#include "lumix.h"
#include "engine/lumix.h"
#include "engine/core/path.h"
#include "engine/core/blob.h"

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@ -1,7 +1,7 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
namespace Lumix

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@ -1,4 +1,4 @@
#include "lumix.h"
#include "engine/lumix.h"
#include "engine/core/iallocator.h"
#include "engine/core/timer.h"

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@ -1,7 +1,7 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
#include "engine/core/delegate_list.h"
#include "engine/core/default_allocator.h"
#include "engine/core/hash_map.h"

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@ -1,7 +1,7 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
#include "engine/core/vec.h"

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@ -1,4 +1,4 @@
#include "lumix.h"
#include "engine/lumix.h"
#include "engine/core/resource.h"
#include "engine/core/fs/file_system.h"
#include "engine/core/log.h"

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@ -1,4 +1,4 @@
#include "lumix.h"
#include "engine/lumix.h"
#include "engine/core/path.h"
#include "engine/core/resource_manager.h"
#include "engine/core/resource_manager_base.h"

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@ -1,4 +1,4 @@
#include "lumix.h"
#include "engine/lumix.h"
#include "engine/core/resource_manager_base.h"
#include "engine/core/crc32.h"

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@ -1,7 +1,7 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
#include "engine/core/default_allocator.h"

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@ -1,7 +1,7 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
namespace Lumix

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@ -1,7 +1,7 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
namespace Lumix

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@ -1,7 +1,7 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
#include "engine/core/iallocator.h"
#include "engine/core/mt/sync.h"

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@ -1,7 +1,7 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
namespace Lumix

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@ -1,4 +1,4 @@
#include "engine.h"
#include "engine/engine.h"
#include "engine/core/blob.h"
#include "engine/core/crc32.h"
#include "engine/core/fs/os_file.h"
@ -18,7 +18,7 @@
#include "engine/iplugin.h"
#include "engine/property_descriptor.h"
#include "engine/property_register.h"
#include "plugin_manager.h"
#include "engine/plugin_manager.h"
#include "engine/universe/hierarchy.h"
#include "engine/universe/universe.h"

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@ -1,7 +1,7 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
struct lua_State;

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@ -1,4 +1,4 @@
#include "iplugin.h"
#include "engine/iplugin.h"
#include "engine/core/string.h"

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@ -1,7 +1,7 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
namespace Lumix

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@ -1,11 +1,11 @@
#include "plugin_manager.h"
#include "engine/plugin_manager.h"
#include "engine/core/array.h"
#include "engine/core/log.h"
#include "engine/core/profiler.h"
#include "engine/core/system.h"
#include "engine/debug/debug.h"
#include "engine.h"
#include "iplugin.h"
#include "engine/engine.h"
#include "engine/iplugin.h"
namespace Lumix

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@ -1,7 +1,7 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
namespace Lumix

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@ -1,4 +1,4 @@
#include "property_descriptor.h"
#include "engine/property_descriptor.h"
#include "engine/core/crc32.h"
#include <cfloat>
#include <cstdint>

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@ -3,8 +3,8 @@
#include "engine/core/blob.h"
#include "engine/core/path.h"
#include "engine/core/string.h"
#include "iplugin.h"
#include "iproperty_descriptor.h"
#include "engine/iplugin.h"
#include "engine/iproperty_descriptor.h"
#include "engine/universe/universe.h"

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@ -1,4 +1,4 @@
#include "property_register.h"
#include "engine/property_register.h"
#include "engine/core/associative_array.h"
#include "engine/core/crc32.h"
#include "engine/iproperty_descriptor.h"

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@ -1,7 +1,7 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
namespace Lumix

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@ -1,7 +1,7 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
namespace Lumix

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@ -1,7 +1,7 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
#include "engine/core/matrix.h"
#include "engine/core/hash_map.h"
#include "engine/iplugin.h"

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@ -1,7 +1,7 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
#include "engine/core/array.h"
#include "engine/core/associative_array.h"
#include "engine/core/delegate_list.h"

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@ -19,12 +19,12 @@
#include "editor/studio_app.h"
#include "editor/utils.h"
#include "editor/world_editor.h"
#include "engine.h"
#include "engine/engine.h"
#include "engine/property_register.h"
#include "engine/property_descriptor.h"
#include "iplugin.h"
#include "engine/iplugin.h"
#include "lua_script/lua_script_manager.h"
#include "plugin_manager.h"
#include "engine/plugin_manager.h"
#include "engine/universe/universe.h"

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@ -1,4 +1,4 @@
#include "lumix.h"
#include "engine/lumix.h"
#include "engine/core/array.h"
#include "engine/core/base_proxy_allocator.h"
#include "engine/core/crc32.h"

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@ -1,7 +1,7 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
#include "engine/core/resource.h"
#include "engine/core/resource_manager_base.h"

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@ -11,7 +11,7 @@
#include "engine/core/profiler.h"
#include "engine/core/resource_manager.h"
#include "engine/core/resource_manager_base.h"
#include "engine.h"
#include "engine/engine.h"
#include "lua_script/lua_script_system.h"
#include "renderer/render_scene.h"
#include "renderer/texture.h"

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@ -1,11 +1,11 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
#include "engine/core/iallocator.h"
#include "engine/core/path.h"
#include "engine/core/vec.h"
#include "iplugin.h"
#include "engine/iplugin.h"
struct lua_State;

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@ -10,7 +10,7 @@
#include "editor/studio_app.h"
#include "editor/utils.h"
#include "editor/world_editor.h"
#include "engine.h"
#include "engine/engine.h"
#include "engine/property_descriptor.h"
#include "engine/property_register.h"
#include "physics/physics_geometry_manager.h"

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@ -1,8 +1,8 @@
#pragma once
#include "lumix.h"
#include "iplugin.h"
#include "engine/lumix.h"
#include "engine/iplugin.h"
namespace physx

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@ -1,5 +1,5 @@
#include "culling_system.h"
#include "lumix.h"
#include "engine/lumix.h"
#include "engine/core/binary_array.h"
#include "engine/core/free_list.h"

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@ -1,7 +1,7 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
namespace Lumix

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@ -1,4 +1,4 @@
#include "lumix.h"
#include "engine/lumix.h"
#include "engine/core/crc32.h"
#include "engine/core/fs/disk_file_device.h"
#include "engine/core/fs/file_system.h"

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@ -11,7 +11,7 @@
#include "engine/core/resource_manager_base.h"
#include "engine/core/system.h"
#include "editor/world_editor.h"
#include "engine.h"
#include "engine/engine.h"
#include "engine/plugin_manager.h"
#include "renderer/renderer.h"
#include "editor/asset_browser.h"

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@ -16,7 +16,7 @@
#endif
#include "editor/stb/stb_image.h"
#include "editor/utils.h"
#include "engine.h"
#include "engine/engine.h"
#include "engine/iproperty_descriptor.h"
#include "engine/property_register.h"
#include "renderer/material.h"

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@ -1,7 +1,7 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
#include "engine/core/vec.h"
#include <bgfx/bgfx.h>

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@ -1,4 +1,4 @@
#include "lumix.h"
#include "engine/lumix.h"
#include "renderer/material_manager.h"
#include "engine/core/resource.h"

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@ -1,4 +1,4 @@
#include "lumix.h"
#include "engine/lumix.h"
#include "renderer/model.h"
#include "engine/core/array.h"

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@ -1,7 +1,7 @@
#pragma once
#include "lumix.h"
#include "engine/lumix.h"
namespace bgfx

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@ -1,4 +1,4 @@
#include "lumix.h"
#include "engine/lumix.h"
#include "renderer/model_manager.h"
#include "engine/core/resource.h"

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