ImGui::PlotLines lua API
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@ -42,6 +42,7 @@ declare ImGui: {
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NewLine : () -> (),
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NextColumn : () -> (),
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OpenPopup : (string) -> (),
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PlotLines : (string, {number}, Vec2) -> (),
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PopItemWidth : () -> (),
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PopID : () -> (),
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PopStyleColor : (number) -> (),
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@ -41,7 +41,8 @@ declare ImGui: {
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NewLine : () -> (),
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NextColumn : () -> (),
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OpenPopup : (string) -> (),
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PopItemWidth : () -> (),
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PlotLines : (string, {number}, Vec2) -> (),
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PopItemWidth : () -> (),
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PopID : () -> (),
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PopStyleColor : (number) -> (),
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PopStyleVar : (number) -> (),
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@ -265,6 +265,22 @@ int SetNextWindowSize(float w, float h)
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return 0;
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}
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void PlotLines(lua_State* L, const char* str_id) {
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LuaWrapper::checkTableArg(L, 2);
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Vec2 size = LuaWrapper::checkArg<Vec2>(L, 3);
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const i32 num_values = lua_objlen(L, 2);
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auto getter = [](void* data, i32 idx) -> float {
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lua_State* L = (lua_State*)data;
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int t = lua_rawgeti(L, 2, idx + 1);
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float res = FLT_MAX;
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if (t == LUA_TNUMBER) {
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res = (float)lua_tonumber(L, -1);
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}
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lua_pop(L, 1);
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return res;
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};
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ImGui::PlotLines(str_id, getter, L, num_values, 0, nullptr, FLT_MAX, FLT_MAX, size);
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}
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void OpenPopup(const char* str_id) { ImGui::OpenPopup(str_id); }
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@ -1064,6 +1080,7 @@ void registerEngineAPI(lua_State* L, Engine* engine)
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LuaImGui::registerCFunction(L, "NewLine", &LuaWrapper::wrap<&ImGui::NewLine>);
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LuaImGui::registerCFunction(L, "NextColumn", &LuaWrapper::wrap<&ImGui::NextColumn>);
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LuaImGui::registerCFunction(L, "OpenPopup", &LuaWrapper::wrap<LuaImGui::OpenPopup>);
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LuaImGui::registerCFunction(L, "PlotLines", &LuaWrapper::wrap<&LuaImGui::PlotLines>);
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LuaImGui::registerCFunction(L, "PopItemWidth", &LuaWrapper::wrap<&ImGui::PopItemWidth>);
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LuaImGui::registerCFunction(L, "PopID", &LuaWrapper::wrap<&ImGui::PopID>);
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LuaImGui::registerCFunction(L, "PopStyleColor", &LuaWrapper::wrap<&ImGui::PopStyleColor>);
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@ -392,9 +392,7 @@ struct RendererImpl final : Renderer
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m_shader_defines.reserve(32);
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gpu::preinit(m_allocator, shouldLoadRenderdoc());
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m_frames[0].create(*this, m_allocator, m_engine.getPageAllocator());
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m_frames[1].create(*this, m_allocator, m_engine.getPageAllocator());
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m_frames[2].create(*this, m_allocator, m_engine.getPageAllocator());
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for (Local<FrameData>& f : m_frames) f.create(*this, m_allocator, m_engine.getPageAllocator());
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}
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float getLODMultiplier() const override { return m_lod_multiplier; }
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