This commit is contained in:
Mikulas Florek 2017-05-23 21:51:10 +02:00
parent 5967ab6657
commit c0d82d7283
6 changed files with 6 additions and 3 deletions

View file

@ -1,6 +1,6 @@
#include "engine/default_allocator.h"
#include <cstdlib>
#include <string>
#include <cstring>
#ifndef _WIN32
#include <malloc.h>
#endif

View file

@ -12,7 +12,6 @@
#include "engine/lifo_allocator.h"
#include "engine/log.h"
#include "engine/lua_wrapper.h"
#include "engine/lua_wrapper.h"
#include "engine/math_utils.h"
#include "engine/mtjd/manager.h"
#include "engine/path.h"
@ -23,6 +22,7 @@
#include "engine/property_register.h"
#include "engine/resource_manager.h"
#include "engine/timer.h"
#include "engine/universe/component.h"
#include "engine/universe/universe.h"
#include <imgui/imgui.h>

View file

@ -6,6 +6,7 @@
#include "engine/path.h"
#include "engine/resource.h"
#include "engine/string.h"
#include "engine/universe/component.h"
#include "engine/universe/universe.h"

View file

@ -8,6 +8,7 @@
#include "engine/prefab.h"
#include "engine/property_register.h"
#include "engine/serializer.h"
#include "engine/universe/component.h"
#include <cstdint>

View file

@ -8,13 +8,13 @@
#include "engine/matrix.h"
#include "engine/quat.h"
#include "engine/string.h"
#include "engine/universe/component.h"
namespace Lumix
{
struct ComponentUID;
struct IDeserializer;
class InputBlob;
struct IScene;

View file

@ -14,6 +14,7 @@
#include "engine/resource_manager.h"
#include "engine/string.h"
#include "engine/system.h"
#include "engine/universe/component.h"
#include "engine/universe/universe.h"
#include "renderer/material.h"
#include "renderer/material_manager.h"