Mikulas Florek
|
2c291171e6
|
fixed lod popping
|
2021-04-29 21:55:04 +02:00 |
|
Mikulas Florek
|
55dadde2f4
|
recompile dependants even for dependencies which are not resources, e.g. common.glsl
|
2021-04-29 21:05:01 +02:00 |
|
Mikulas Florek
|
6a6e666409
|
fixed crash
|
2021-04-29 21:04:05 +02:00 |
|
Mikulas Florek
|
cdc562803c
|
fixed terrain rendering
|
2021-04-28 21:35:36 +02:00 |
|
Mikulas Florek
|
fe413dd95e
|
LTCG release; cleanup
|
2021-04-28 21:27:18 +02:00 |
|
Mikulas Florek
|
00395d29c2
|
navmesh generation fixes
|
2021-04-27 23:58:54 +02:00 |
|
Mikulas Florek
|
b419278b37
|
recast with optimizations
|
2021-04-27 23:20:07 +02:00 |
|
Mikulas Florek
|
f55f5d17b9
|
pvs fixes
|
2021-04-27 21:08:54 +02:00 |
|
Mikulas Florek
|
1c19407d68
|
fixed warning in demo level
|
2021-04-27 20:43:12 +02:00 |
|
Mikulas Florek
|
aad8e234b1
|
startup universe - closes #1380
|
2021-04-27 19:50:05 +02:00 |
|
Mikulas Florek
|
2bfaa9b94b
|
main.bat cleanup
|
2021-04-27 19:48:51 +02:00 |
|
Mikulas Florek
|
a0b190038c
|
pvs fixes
|
2021-04-26 22:42:07 +02:00 |
|
Mikulas Florek
|
87f0af5d06
|
saved universes with many model instanced are smaller; much faster prefab instancing if there's a lot of physics actors in universe
|
2021-04-26 21:12:49 +02:00 |
|
Mikulas Florek
|
676ab94b9c
|
case insensitive resource input filter
|
2021-04-26 00:49:38 +02:00 |
|
Mikulas Florek
|
91985ec337
|
navmesh - generator params are zone's properties
|
2021-04-25 21:02:31 +02:00 |
|
Mikulas Florek
|
33592e9aba
|
animation graph - transition wildcards
|
2021-04-25 20:10:01 +02:00 |
|
Mikulas Florek
|
cf488c5893
|
asset browser fixes
|
2021-04-25 15:41:51 +02:00 |
|
Mikulas Florek
|
d3889b65d2
|
animation graph improvements; asset browser fixes
|
2021-04-25 15:00:43 +02:00 |
|
Mikulas Florek
|
dfdd9834d0
|
pvs fix
|
2021-04-25 12:36:02 +02:00 |
|
Mikulas Florek
|
8df480f6a0
|
grass disappears when 9th grass type is added - fixed
|
2021-04-25 12:13:30 +02:00 |
|
Mikulas Florek
|
5edc9dcb66
|
correct tile orientation in dx
|
2021-04-25 11:59:48 +02:00 |
|
Mikulas Florek
|
a23b992a30
|
fixed colors of texture tiles
|
2021-04-25 11:40:13 +02:00 |
|
Mikulas Florek
|
191e00db7a
|
fixed shutdown crash
|
2021-04-23 21:37:06 +02:00 |
|
Mikulas Florek
|
f3eef1dfda
|
PVS fixes
|
2021-04-23 21:07:34 +02:00 |
|
Mikulas Florek
|
81e6ef4b83
|
try hard to handle case sensitivity issues in file system
|
2021-04-23 21:03:28 +02:00 |
|
Mikulas Florek
|
ef8cdc9146
|
case sensitive filesystem; linux cursors; asset compiler refactor
|
2021-04-23 19:28:28 +02:00 |
|
Mikulas Florek
|
f05d23f787
|
cleanup
|
2021-04-22 23:49:00 +02:00 |
|
Mikulas Florek
|
df0d3f9caa
|
linux file dialogs
|
2021-04-22 23:40:03 +02:00 |
|
Mikulas Florek
|
2231d5392f
|
linux dialogs wip
|
2021-04-22 21:26:49 +02:00 |
|
Mikulas Florek
|
f28494fac0
|
rgbcx - faster texture import (#1377)
|
2021-04-22 20:32:10 +02:00 |
|
Mikulas Florek
|
076f36a75d
|
refactor; raycast filter; particle emitter - autodestroy
|
2021-04-19 23:54:17 +02:00 |
|
Mikulas Florek
|
26fdfb00b9
|
fixed incorrect shadow in tiles
|
2021-04-17 18:56:35 +02:00 |
|
Mikulas Florek
|
cbc8a5fb85
|
Update README.md
|
2021-04-17 18:14:16 +02:00 |
|
Mikulas Florek
|
424c7e30ff
|
linux crash fix
|
2021-04-17 14:37:32 +02:00 |
|
Mikulas Florek
|
6b8978fa42
|
linux - compilable app
|
2021-04-17 14:27:09 +02:00 |
|
Mikulas Florek
|
5e50c0ae3b
|
remove animation event
|
2021-04-17 12:32:39 +02:00 |
|
Mikulas Florek
|
9c3156c488
|
do not shoot when activating game view
|
2021-04-17 01:31:00 +02:00 |
|
Mikulas Florek
|
974f7d905b
|
fixed linux
|
2021-04-15 21:05:58 +02:00 |
|
Mikulas Florek
|
034f12da34
|
fixed broken physics if universe is additively loaded after the game started; lua api
|
2021-04-15 20:46:03 +02:00 |
|
Mikulas Florek
|
bda2a72b79
|
refactor
|
2021-04-15 19:34:13 +02:00 |
|
Mikulas Florek
|
0ede2ddaa6
|
pvs fix
|
2021-04-14 23:31:14 +02:00 |
|
Mikulas Florek
|
6f16e68d88
|
linux - raw motion
|
2021-04-14 20:19:25 +02:00 |
|
Mikulas Florek
|
e2e261574d
|
linux stacktraces wip
|
2021-04-14 19:29:53 +02:00 |
|
Mikulas Florek
|
809257e28a
|
fixed playing 2 channels 3d audio; fixed missing sky after game mode exit
|
2021-04-14 00:24:47 +02:00 |
|
Mikulas Florek
|
828c5e57ad
|
do not pass mouse position to imgui when mouse is captured by scene or game view
|
2021-04-13 21:30:48 +02:00 |
|
Mikulas Florek
|
27361937e9
|
mouse fix
|
2021-04-13 20:47:59 +02:00 |
|
Mikulas Florek
|
4c8b890bcc
|
reverted import of fbx meshes with no materials
|
2021-04-13 20:39:21 +02:00 |
|
Mikulas Florek
|
108c6e67f6
|
fixed app
|
2021-04-13 18:14:04 +02:00 |
|
Mikulas Florek
|
af6a1091c2
|
linux - hide cursor
|
2021-04-13 20:04:02 +02:00 |
|
Mikulas Florek
|
a596d4f712
|
linux fixes; create default material for fbx without material; dll build fixed
|
2021-04-13 19:25:31 +02:00 |
|