Commit graph

13 commits

Author SHA1 Message Date
Maxim Kolganov
961b1a8913 change includes to "engine/core" directory 2016-04-22 20:15:22 +03:00
Mikulas Florek
629c4da6bb audio WIP 2015-11-20 16:58:10 +01:00
Mikulas Florek
b3544c8a09 no cstdint header necessary - part of #606 2015-11-11 21:54:25 +01:00
Mikulas Florek
5612c5b050 advanced settings for textures 2015-10-09 01:17:32 +02:00
Mikulas Florek
a2c34200d5 terrain using texture atlas
save buttons for textures in the terrain editor
2015-10-04 13:37:29 +02:00
Mikulas Florek
52506c6544 optimized terrain painting - closes #554 2015-10-03 13:24:58 +02:00
Mikulas Florek
e27bf25ee7 resource system reworked - fixes #339 2015-10-03 01:14:38 +02:00
Mikulas Florek
5edc9ba11d Shortcut for brush size in the terrain editor - closes #549
bgfx updated
2015-10-01 02:07:22 +02:00
Mikulas Florek
1744c7e020 Material is saved propely - fixes #529 2015-09-25 23:03:10 +02:00
Mikulas Florek
dcbf9207a2 new functions exported to lua api 2015-09-12 12:44:04 +02:00
Mikulas Florek
982f490dea grass is placed in right places 2015-08-27 14:13:55 +02:00
Mikulas Florek
35077c9222 terrain 3d texture 2015-08-20 00:24:04 +02:00
Mikulas Florek
2185315a4a renderer - real plugin WIP 2015-08-17 23:45:26 +02:00
Renamed from src/engine/graphics/texture.h (Browse further)