Mikulas Florek
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5ec12307ee
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pvs fixes
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2020-05-14 23:15:55 +02:00 |
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Mikulas Florek
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5944ab0c56
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fixed normals
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2020-05-13 00:09:16 +02:00 |
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Mikulas Florek
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c01fb28c94
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MT FBX import
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2020-05-12 23:19:06 +02:00 |
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Mikulas Florek
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3a31184ea8
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reflection probe WIP #1323
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2020-05-12 21:30:57 +02:00 |
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Mikulas Florek
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c976029b37
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Reflection rework (#1315)
* reflection rework - handle properties in scripts
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2020-03-05 01:11:41 +01:00 |
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Mikulas Florek
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899ffdbb3d
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cleanup
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2020-02-16 13:07:20 +01:00 |
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Mikulas Florek
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baa57556eb
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cleanup
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2019-12-14 19:27:26 +01:00 |
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Mikulas Florek
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748578ad74
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cleanup
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2019-12-14 19:05:04 +01:00 |
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Mikulas Florek
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dd8615314f
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some minor fbx import fixes
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2019-11-23 23:37:49 +01:00 |
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Mikulas Florek
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a260ec2aef
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fixed ofbx's getParent returning node itself
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2019-10-27 14:37:54 +01:00 |
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Mikulas Florek
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acd3c4b79e
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anim system WIP
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2019-10-14 22:28:06 +02:00 |
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Mikulas Florek
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43837a180e
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fixed missing animations in resource list
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2019-08-15 17:25:57 +02:00 |
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Mikulas Florek
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32d4529c55
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ingame gui; fullscreen; 4K screenshot; cleanup
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2019-08-14 18:04:15 +02:00 |
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Mikulas Florek
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58afa9a466
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fixed scale in fbx; static physx; smaller 3rd party;
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2019-08-01 18:52:17 +02:00 |
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Mikulas Florek
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c7742713bd
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shorter compile time
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2019-07-29 18:03:08 +02:00 |
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Mikulas Florek
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13069ed8d8
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fixed importing some models
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2019-07-21 22:20:59 +02:00 |
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Mikulas Florek
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b32e9f9283
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faster startup
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2019-07-07 16:58:18 +02:00 |
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Mikulas Florek
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2b7064f28f
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fixed tangent import
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2019-06-30 16:26:49 +02:00 |
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Mikulas Florek
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1d00c823f2
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detect specular textures on import
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2019-06-26 21:21:48 +02:00 |
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Mikulas Florek
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f00c5158f6
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updated ofbx
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2019-06-02 16:12:47 +02:00 |
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Mikulas Florek
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337ef2330b
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cleanup
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2018-12-24 16:15:22 +01:00 |
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Mikulas Florek
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8a1371358d
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update ofbx
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2018-10-28 21:05:49 +01:00 |
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Mikulas Florek
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73cda72f01
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stuff
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2018-10-16 21:28:03 +02:00 |
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Mikulas Florek
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e29d8f99c9
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update ofbx
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2018-10-15 22:01:11 +02:00 |
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Mikulas Florek
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baeaf81839
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ffr WIP
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2018-09-03 16:04:47 +02:00 |
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Mikulas Florek
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735bba5e5c
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support fbx's keyframes with negative time
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2018-04-11 14:44:15 +02:00 |
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Mikulas Florek
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918d6e7cb9
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updated ofbx
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2018-04-11 12:49:29 +02:00 |
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Mikulas Florek
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f6773f015f
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updated ofbx
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2018-02-04 11:28:25 +01:00 |
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Mikulas Florek
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379ca2efb1
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updated ofbx
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2018-02-04 01:29:40 +01:00 |
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Mikulas Florek
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cc8bc82516
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fixed reading scientific notation with uppercase E
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2018-02-04 01:04:11 +01:00 |
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Mikulas Florek
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9e5640c709
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updated ofbx
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2018-02-03 21:32:14 +01:00 |
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Mikulas Florek
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06e65e3dd4
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fixed by vertex mapping in fbx
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2018-02-03 14:08:35 +01:00 |
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Mikulas Florek
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66ed994f92
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export bones animated by an animation but not influencing any mesh
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2018-02-02 13:44:24 +01:00 |
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Mikulas Florek
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4fc02d48ce
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cleanup
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2017-11-28 19:37:15 +01:00 |
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Mikulas Florek
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faa094ea50
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import fbx - material's color
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2017-11-22 14:45:00 +01:00 |
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Mikulas Florek
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2e17cfec15
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clang-tidy cleanup
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2017-11-09 12:27:18 +01:00 |
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Mikulas Florek
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14946d6830
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fixed crash during fbx import
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2017-11-06 13:30:34 +01:00 |
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Mikulas Florek
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d4d6ba9b7d
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fixed missing return
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2017-10-30 22:50:55 +01:00 |
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Mikulas Florek
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b32182113a
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getting animation fps from fbx
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2017-10-29 22:50:33 +01:00 |
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Mikulas Florek
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a99baced31
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splitting animation during import
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2017-10-29 22:23:51 +01:00 |
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Mikulas Florek
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d563a15591
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other objects than limb nodes can be cluster's links
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2017-09-16 16:47:43 +02:00 |
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Mikulas Florek
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c19ed0db7f
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fixed linux build
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2017-09-12 01:30:07 +02:00 |
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Mikulas Florek
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964cab2b4c
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ofbx update
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2017-09-12 00:56:12 +02:00 |
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Mikulas Florek
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96ae78cd92
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fixed not rendering tiles if there is too many models in one directory
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2017-09-05 16:53:59 +02:00 |
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Mikulas Florek
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47131233d6
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import fbx with different rotation orders
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2017-09-05 10:49:17 +02:00 |
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Mikulas Florek
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07359c39cc
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ofbx update - ascii format
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2017-08-30 00:08:16 +02:00 |
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Mikulas Florek
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8ea171017d
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loading FBX 7.5
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2017-07-12 18:25:55 +02:00 |
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Mikulas Florek
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7a4bd9f7e7
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fixed ofbx crash
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2017-07-12 18:09:40 +02:00 |
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Mikulas Florek
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30f29df375
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fixed stack overflow
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2017-07-11 23:40:48 +02:00 |
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Mikulas Florek
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49c091566a
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fixed stack overflow
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2017-07-11 23:32:56 +02:00 |
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