Commit graph

6321 commits

Author SHA1 Message Date
Mikulas Florek
b7e295b0b2 composite texture - can merge images with different size 2022-11-17 12:00:48 +01:00
Mikulas Florek
ea6c3e95f4 composite texture - random pixels node; update texture view in asset inspector when texture changes 2022-11-17 11:06:01 +01:00
Mikulas Florek
2a55958891
Update deploy.yml 2022-11-17 01:59:51 +01:00
Mikulas Florek
6fb26c294d
Update deploy.yml 2022-11-17 01:50:16 +01:00
Mikulas Florek
9529810591
Update deploy.yml 2022-11-17 01:41:58 +01:00
Mikulas Florek
a3a221c051
Update deploy.yml 2022-11-17 01:08:19 +01:00
Mikulas Florek
b31fbe443d
Update deploy.yml 2022-11-17 01:02:56 +01:00
Mikulas Florek
612876d983
Update deploy.yml 2022-11-17 00:54:47 +01:00
Mikulas Florek
7ce917e121
Update deploy.yml 2022-11-17 00:50:48 +01:00
Mikulas Florek
88ff306464
Update deploy.yml 2022-11-17 00:46:47 +01:00
Mikulas Florek
d37965c9fd
Update deploy.yml 2022-11-17 00:38:34 +01:00
Mikulas Florek
75d6e8f43e
Update deploy.yml 2022-11-17 00:38:21 +01:00
Mikulas Florek
4b3cadd0c4
Create deploy.yml 2022-11-17 00:35:40 +01:00
Mikulas Florek
401602be98
Update codeql.yml 2022-11-17 00:02:49 +01:00
Mikulas Florek
8ee269f1ca
Update codeql.yml 2022-11-16 23:40:22 +01:00
Mikulas Florek
bcb004a172
Update codeql.yml 2022-11-16 23:36:39 +01:00
Mikulas Florek
ae60ed4c12
Update codeql.yml 2022-11-16 23:35:12 +01:00
Mikulas Florek
f0f22e8f1a
Update codeql.yml 2022-11-16 23:34:20 +01:00
Mikulas Florek
ffe46aded4
Create codeql.yml 2022-11-16 23:29:14 +01:00
Mikulas Florek
6dff9a00fe imgui canvas not used for scale 1 - so some stuff like drag and drop from outside of canvas works at least at scale 1 2022-11-16 23:02:42 +01:00
Mikulas Florek
6cd4b3d56c NodeEditor refactor; Some new nodes in composite texture 2022-11-16 22:14:10 +01:00
Mikulas Florek
30a0241b94 refactor 2022-11-16 00:26:27 +01:00
Mikulas Florek
a51a741106 refactor 2022-11-16 00:19:55 +01:00
Mikulas Florek
4cbfd0ef54 procedural geom shader 2022-11-15 23:34:53 +01:00
Mikulas Florek
fd1981aecd procedural geometry as component; composite texture rework 2022-11-15 23:33:29 +01:00
Mikulas Florek
0a2a82d4b9 resource input - ux 2022-11-15 00:16:37 +01:00
Mikulas Florek
9a202a0bdd node editor - ux improvements 2022-11-15 00:08:45 +01:00
Mikulas Florek
08371c7062 resource input - optional width 2022-11-14 23:06:00 +01:00
Mikulas Florek
f602df6d82 refactor 2022-11-14 22:18:11 +01:00
Mikulas Florek
260404a407 procedural paint - toggle ui action 2022-11-13 23:59:49 +01:00
Mikulas Florek
9e8cbb58bf removed spline geometry - use procedural geometry plugin instead 2022-11-13 23:43:17 +01:00
Mikulas Florek
52d008d6a2 alt + move unlinks node 2022-11-13 18:46:16 +01:00
Mikulas Florek
fce5640782 refactor 2022-11-13 18:07:17 +01:00
Mikulas Florek
22f1208d0f refactor 2022-11-13 16:30:40 +01:00
Mikulas Florek
398534d1f7 debug wireframe per material - closes #1430 2022-11-13 00:56:13 +01:00
Mikulas Florek
9bda53ce1a cleanup 2022-11-12 21:25:34 +01:00
Mikulas Florek
803fe820a2 fixed linux build 2022-11-11 17:07:30 +01:00
Mikulas Florek
cf87005e98 cleanup 2022-11-11 15:23:17 +01:00
Mikulas Florek
1e58788809 refactor - removed RenderJob - use DrawStream everywhere 2022-11-11 01:40:50 +01:00
Mikulas Florek
42e7102813 updated openfbx 2022-11-10 00:37:16 +01:00
Mikulas Florek
33b84bf52a gpu API - bind groups 2022-11-10 00:33:26 +01:00
Mikulas Florek
6cf7273015 fixed linux 2022-11-09 00:29:40 +01:00
Mikulas Florek
ff27ce3e07 fixed gl build 2022-11-08 23:04:50 +01:00
Mikulas Florek
24d77f4890 gh actions - build procedural geometry plugin 2022-11-08 22:58:44 +01:00
Mikulas Florek
2af17b2fd6 cleanup 2022-11-08 22:56:19 +01:00
Mikulas Florek
f03eefedcd cleanup 2022-11-08 22:48:57 +01:00
Mikulas Florek
abe3891e82
DrawStream API (#1432) 2022-11-08 22:04:52 +01:00
Mikulas Florek
975a47749a fixed material instances 2022-11-01 23:51:00 +01:00
Mikulas Florek
4445c1086e gradient4 - remove values with mouse click + alt 2022-11-01 23:31:14 +01:00
Mikulas Florek
cb71e30449 fixed ImGuiEx::Gradient4 2022-10-31 23:35:00 +01:00