Mikulas Florek
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1e55c6312e
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fixed esm
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2019-10-18 22:00:28 +02:00 |
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Mikulas Florek
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d79ecc9d39
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fixed normals on scaled terrains
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2019-10-14 22:28:06 +02:00 |
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Mikulas Florek
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900a936de3
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fixed position of terrain's vertices
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2019-10-14 22:28:06 +02:00 |
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Mikulas Florek
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c36f678869
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fixed crash when removing entities from terrain; fixed rendering of scaled terrains
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2019-10-14 22:28:06 +02:00 |
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Mikulas Florek
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5034dc6ea3
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fixed handling heightmaps with different size than 1024
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2019-10-14 22:28:06 +02:00 |
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Mikulas Florek
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5238816ec4
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removed setuniform API
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2019-08-09 09:55:19 +02:00 |
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Mikulas Florek
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15ae6dd3b0
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fixed terrain shader
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2019-07-19 21:14:44 +02:00 |
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Mikulas Florek
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cd0b493589
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per pass uniforms; cleanup
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2019-05-19 15:19:01 +02:00 |
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Mikulas Florek
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7a4906600a
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grass & terrain WIP
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2019-05-12 00:18:35 +02:00 |
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Mikulas Florek
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d3a8c80458
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shadows WIP
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2019-01-04 22:30:38 +01:00 |
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Mikulas Florek
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13ba726618
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fixed terrain shader compile time error
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2018-12-09 19:06:10 +01:00 |
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Mikulas Florek
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4f4b3fe33e
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transient buffer is not coherently mapped - renderdoc is way too slow with coherent buffers
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2018-11-25 13:47:18 +01:00 |
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Mikulas Florek
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460f33ccbe
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local lights WIP
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2018-11-18 17:02:41 +01:00 |
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Mikulas Florek
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c215a81c6e
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terrain WIP
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2018-11-17 12:23:32 +01:00 |
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Mikulas Florek
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b738d1468b
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f
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2018-11-01 15:59:12 +01:00 |
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Mikulas Florek
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2e303d249b
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d
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2018-10-30 23:35:13 +01:00 |
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Mikulas Florek
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e9fafe4847
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c
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2018-10-28 18:41:35 +01:00 |
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Mikulas Florek
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223775f308
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terrain WIP
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2018-10-21 18:05:43 +02:00 |
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Mikulas Florek
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f06b2b6bd3
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default textures
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2018-10-13 00:20:19 +02:00 |
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Mikulas Florek
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1fe3673a5d
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raizam stop starring repo
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2018-10-13 00:09:50 +02:00 |
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