Commit graph

20 commits

Author SHA1 Message Date
Mikulas Florek
1e55c6312e fixed esm 2019-10-18 22:00:28 +02:00
Mikulas Florek
d79ecc9d39 fixed normals on scaled terrains 2019-10-14 22:28:06 +02:00
Mikulas Florek
900a936de3 fixed position of terrain's vertices 2019-10-14 22:28:06 +02:00
Mikulas Florek
c36f678869 fixed crash when removing entities from terrain; fixed rendering of scaled terrains 2019-10-14 22:28:06 +02:00
Mikulas Florek
5034dc6ea3 fixed handling heightmaps with different size than 1024 2019-10-14 22:28:06 +02:00
Mikulas Florek
5238816ec4 removed setuniform API 2019-08-09 09:55:19 +02:00
Mikulas Florek
15ae6dd3b0 fixed terrain shader 2019-07-19 21:14:44 +02:00
Mikulas Florek
cd0b493589 per pass uniforms; cleanup 2019-05-19 15:19:01 +02:00
Mikulas Florek
7a4906600a grass & terrain WIP 2019-05-12 00:18:35 +02:00
Mikulas Florek
d3a8c80458 shadows WIP 2019-01-04 22:30:38 +01:00
Mikulas Florek
13ba726618 fixed terrain shader compile time error 2018-12-09 19:06:10 +01:00
Mikulas Florek
4f4b3fe33e transient buffer is not coherently mapped - renderdoc is way too slow with coherent buffers 2018-11-25 13:47:18 +01:00
Mikulas Florek
460f33ccbe local lights WIP 2018-11-18 17:02:41 +01:00
Mikulas Florek
c215a81c6e terrain WIP 2018-11-17 12:23:32 +01:00
Mikulas Florek
b738d1468b f 2018-11-01 15:59:12 +01:00
Mikulas Florek
2e303d249b d 2018-10-30 23:35:13 +01:00
Mikulas Florek
e9fafe4847 c 2018-10-28 18:41:35 +01:00
Mikulas Florek
223775f308 terrain WIP 2018-10-21 18:05:43 +02:00
Mikulas Florek
f06b2b6bd3 default textures 2018-10-13 00:20:19 +02:00
Mikulas Florek
1fe3673a5d raizam stop starring repo 2018-10-13 00:09:50 +02:00