Mikulas Florek
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94aee61168
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typo
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2013-11-30 17:24:44 +01:00 |
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Mikulas Florek
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47bd5b80cd
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master merged
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2013-11-30 17:22:53 +01:00 |
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Mikulas Florek
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662414a4d2
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the script compiler attached to the asset list
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2013-11-30 17:12:20 +01:00 |
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Mikulas Florek
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9486ae9317
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the editor displays notifications when some script fails to compile
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2013-11-30 15:47:08 +01:00 |
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Mikulas Florek
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31d940ad41
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c# ScriptCompiler
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2013-11-30 11:27:33 +01:00 |
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Mikulas Florek
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6c849dd3ca
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gizmo can be selected even behind other objects
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2013-11-30 00:40:25 +01:00 |
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Mikulas Florek
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79ec6d8c3b
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updated readme
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2013-11-29 22:19:24 +01:00 |
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Mikulas Florek
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d6798957a8
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getRayPlaneIntersecion returns origin if there is no intersection - fixes #3
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2013-11-29 22:17:20 +01:00 |
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Mikulas Florek
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468bd24594
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notification is send from editor to engine if file fails to load - fixes #1
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2013-11-29 21:54:43 +01:00 |
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Mikulas Florek
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1d6c6038e4
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Merge pull request #5 from nem0/member_naming
consistent naming of member variables
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2013-11-29 11:52:32 -08:00 |
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Mikulas Florek
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59bcde0eda
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consistent naming of member variables
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2013-11-29 20:50:30 +01:00 |
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Mikulas Florek
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d1ff6e67f6
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some logs
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2013-11-29 17:59:29 +01:00 |
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Mikulas Florek
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52fb9794c6
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updated readme
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2013-11-29 16:25:10 +01:00 |
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Mikulas Florek
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ad2511bc1b
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native part of the log system; icons and time in the log system gui
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2013-11-29 16:12:09 +01:00 |
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Mikulas Florek
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20749bc94f
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system column added to log system
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2013-11-29 03:58:27 +01:00 |
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Mikulas Florek
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458aaffa73
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base of the log system
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2013-11-29 03:36:58 +01:00 |
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Mikulas Florek
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2a9de442f4
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appveyor deploy script test
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2013-11-29 02:01:29 +01:00 |
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Mikulas Florek
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636b41eda4
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linked warning suppressed
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2013-11-29 00:57:09 +01:00 |
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Mikulas Florek
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044099f3d6
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Merge branch 'master' of https://github.com/nem0/LuxEngine
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2013-11-29 00:24:45 +01:00 |
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Mikulas Florek
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2226916e60
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release fixed
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2013-11-29 00:24:06 +01:00 |
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tluqo
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fec715b789
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deleted unnecessary files (object files, logs ...)
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2013-11-29 00:00:38 +01:00 |
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Mikulas Florek
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5e95d68a61
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rebuild solution fixed; copy necessary dlls to bin post build
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2013-11-28 23:59:16 +01:00 |
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Mikulas Florek
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7a0ce0059f
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recast and detour only in navigation plugin, not in engine
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2013-11-28 23:22:16 +01:00 |
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Mikulas Florek
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648fb944e8
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navigation as plugin
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2013-11-28 23:07:55 +01:00 |
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Mikulas Florek
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4946d1a83a
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unsigned int -> uint32_t where suitable
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2013-11-28 22:03:27 +01:00 |
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Mikulas Florek
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b53b1e9fed
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new entities are created in front of the camera
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2013-11-28 02:19:54 +01:00 |
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Mikulas Florek
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5de932aa78
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deselect entity when game mode starts
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2013-11-28 01:24:50 +01:00 |
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Mikulas Florek
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640224487e
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engine plugin system; physics is an engine plugin
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2013-11-28 01:02:26 +01:00 |
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Mikulas Florek
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d405119283
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readme updated
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2013-11-26 22:30:53 +01:00 |
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Mikulas Florek
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6ea935b8cc
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not trying to load layout.xml, if it does not exist
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2013-11-26 20:41:24 +01:00 |
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Mikulas Florek
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a42c963826
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fix: renderable component is not registered with an entity after universe is loaded if its resource is not loaded (first load)
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2013-11-26 01:02:17 +01:00 |
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Mikulas Florek
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7bf47bebf1
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consistent naming conventions
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2013-11-26 00:51:58 +01:00 |
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Mikulas Florek
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90a7d8e88f
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Merge branch 'master' of https://github.com/nem0/LuxEngine
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2013-11-25 23:39:33 +01:00 |
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Mikulas Florek
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3751ac6671
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Update README.md
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2013-11-25 23:39:27 +01:00 |
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Mikulas Florek
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43799b1545
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File -> New menu item
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2013-11-25 23:38:01 +01:00 |
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Mikulas Florek
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eada85f331
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Create README.md
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2013-11-25 23:17:20 +01:00 |
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Mikulas Florek
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8456c274e1
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editor icon is removed if a component is removed while entity is being removed
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2013-11-22 23:24:53 +01:00 |
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Mikulas Florek
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9a7dbdd285
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import model button directly in the asset list
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2013-11-22 22:10:02 +01:00 |
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Mikulas Florek
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b6b7e4c32c
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refactoring; sometimes a component was added twice to the list of components
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2013-11-22 22:01:36 +01:00 |
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Mikulas Florek
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e45025739c
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correct icon in editor when all visible components are removed from entity
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2013-11-22 20:40:54 +01:00 |
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Mikulas Florek
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c1b213f6c0
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show icon for an entity after its last visible component was removed
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2013-11-22 18:47:55 +01:00 |
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Mikulas Florek
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93fa2db9ed
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entity can be removed
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2013-11-22 17:13:20 +01:00 |
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Mikulas Florek
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dc97395b2c
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working save in main menu; crash fix when a renderable is delete under some circumstances
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2013-11-22 16:41:46 +01:00 |
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Mikulas Florek
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30077bde32
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entity can not have more than one component of the same type
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2013-11-22 16:22:39 +01:00 |
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Mikulas Florek
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948a00da68
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no more crash when component is added using asset list before any entity is selected
|
2013-11-22 14:57:50 +01:00 |
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Mikulas Florek
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7ccbef3d82
|
first commit
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2013-11-21 15:44:31 +01:00 |
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