Commit graph

4846 commits

Author SHA1 Message Date
Mikulas Florek
94aee61168 typo 2013-11-30 17:24:44 +01:00
Mikulas Florek
47bd5b80cd master merged 2013-11-30 17:22:53 +01:00
Mikulas Florek
662414a4d2 the script compiler attached to the asset list 2013-11-30 17:12:20 +01:00
Mikulas Florek
9486ae9317 the editor displays notifications when some script fails to compile 2013-11-30 15:47:08 +01:00
Mikulas Florek
31d940ad41 c# ScriptCompiler 2013-11-30 11:27:33 +01:00
Mikulas Florek
6c849dd3ca gizmo can be selected even behind other objects 2013-11-30 00:40:25 +01:00
Mikulas Florek
79ec6d8c3b updated readme 2013-11-29 22:19:24 +01:00
Mikulas Florek
d6798957a8 getRayPlaneIntersecion returns origin if there is no intersection - fixes #3 2013-11-29 22:17:20 +01:00
Mikulas Florek
468bd24594 notification is send from editor to engine if file fails to load - fixes #1 2013-11-29 21:54:43 +01:00
Mikulas Florek
1d6c6038e4 Merge pull request #5 from nem0/member_naming
consistent naming of member variables
2013-11-29 11:52:32 -08:00
Mikulas Florek
59bcde0eda consistent naming of member variables 2013-11-29 20:50:30 +01:00
Mikulas Florek
d1ff6e67f6 some logs 2013-11-29 17:59:29 +01:00
Mikulas Florek
52fb9794c6 updated readme 2013-11-29 16:25:10 +01:00
Mikulas Florek
ad2511bc1b native part of the log system; icons and time in the log system gui 2013-11-29 16:12:09 +01:00
Mikulas Florek
20749bc94f system column added to log system 2013-11-29 03:58:27 +01:00
Mikulas Florek
458aaffa73 base of the log system 2013-11-29 03:36:58 +01:00
Mikulas Florek
2a9de442f4 appveyor deploy script test 2013-11-29 02:01:29 +01:00
Mikulas Florek
636b41eda4 linked warning suppressed 2013-11-29 00:57:09 +01:00
Mikulas Florek
044099f3d6 Merge branch 'master' of https://github.com/nem0/LuxEngine 2013-11-29 00:24:45 +01:00
Mikulas Florek
2226916e60 release fixed 2013-11-29 00:24:06 +01:00
tluqo
fec715b789 deleted unnecessary files (object files, logs ...) 2013-11-29 00:00:38 +01:00
Mikulas Florek
5e95d68a61 rebuild solution fixed; copy necessary dlls to bin post build 2013-11-28 23:59:16 +01:00
Mikulas Florek
7a0ce0059f recast and detour only in navigation plugin, not in engine 2013-11-28 23:22:16 +01:00
Mikulas Florek
648fb944e8 navigation as plugin 2013-11-28 23:07:55 +01:00
Mikulas Florek
4946d1a83a unsigned int -> uint32_t where suitable 2013-11-28 22:03:27 +01:00
Mikulas Florek
b53b1e9fed new entities are created in front of the camera 2013-11-28 02:19:54 +01:00
Mikulas Florek
5de932aa78 deselect entity when game mode starts 2013-11-28 01:24:50 +01:00
Mikulas Florek
640224487e engine plugin system; physics is an engine plugin 2013-11-28 01:02:26 +01:00
Mikulas Florek
d405119283 readme updated 2013-11-26 22:30:53 +01:00
Mikulas Florek
6ea935b8cc not trying to load layout.xml, if it does not exist 2013-11-26 20:41:24 +01:00
Mikulas Florek
a42c963826 fix: renderable component is not registered with an entity after universe is loaded if its resource is not loaded (first load) 2013-11-26 01:02:17 +01:00
Mikulas Florek
7bf47bebf1 consistent naming conventions 2013-11-26 00:51:58 +01:00
Mikulas Florek
90a7d8e88f Merge branch 'master' of https://github.com/nem0/LuxEngine 2013-11-25 23:39:33 +01:00
Mikulas Florek
3751ac6671 Update README.md 2013-11-25 23:39:27 +01:00
Mikulas Florek
43799b1545 File -> New menu item 2013-11-25 23:38:01 +01:00
Mikulas Florek
eada85f331 Create README.md 2013-11-25 23:17:20 +01:00
Mikulas Florek
8456c274e1 editor icon is removed if a component is removed while entity is being removed 2013-11-22 23:24:53 +01:00
Mikulas Florek
9a7dbdd285 import model button directly in the asset list 2013-11-22 22:10:02 +01:00
Mikulas Florek
b6b7e4c32c refactoring; sometimes a component was added twice to the list of components 2013-11-22 22:01:36 +01:00
Mikulas Florek
e45025739c correct icon in editor when all visible components are removed from entity 2013-11-22 20:40:54 +01:00
Mikulas Florek
c1b213f6c0 show icon for an entity after its last visible component was removed 2013-11-22 18:47:55 +01:00
Mikulas Florek
93fa2db9ed entity can be removed 2013-11-22 17:13:20 +01:00
Mikulas Florek
dc97395b2c working save in main menu; crash fix when a renderable is delete under some circumstances 2013-11-22 16:41:46 +01:00
Mikulas Florek
30077bde32 entity can not have more than one component of the same type 2013-11-22 16:22:39 +01:00
Mikulas Florek
948a00da68 no more crash when component is added using asset list before any entity is selected 2013-11-22 14:57:50 +01:00
Mikulas Florek
7ccbef3d82 first commit 2013-11-21 15:44:31 +01:00