Mikulas Florek
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c3e6d22857
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optimized prefab instantiation; do not save unnecessary paths in universe
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2020-04-27 22:27:19 +02:00 |
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Mikulas Florek
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8db9889eef
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minor editor improvements
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2020-04-26 16:41:02 +02:00 |
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Mikulas Florek
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080b762e97
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icons to clear ui filters
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2020-04-26 16:13:05 +02:00 |
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Mikulas Florek
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4eeeaeb5eb
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scale thumbnails in asset browser
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2020-04-24 00:52:05 +02:00 |
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Mikulas Florek
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4716fd919f
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fixed impostors
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2020-04-24 00:03:24 +02:00 |
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Mikulas Florek
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d0939ad0b2
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improved editor usability
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2020-04-23 18:59:01 +02:00 |
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Mikulas Florek
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461c4be2f5
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merge clip rects in ingame gui; improved lua api
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2020-04-16 19:34:33 +02:00 |
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Mikulas Florek
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f71848569e
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fixed tangent space
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2020-04-13 21:13:53 +02:00 |
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Mikulas Florek
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f3ffe2f5bf
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ingame gui cursors
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2020-04-12 23:25:53 +02:00 |
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Mikulas Florek
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2cc107b42c
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fixed linux build
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2020-04-12 22:54:01 +02:00 |
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Mikulas Florek
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b6cf96bf04
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lua api - scenes' functions are exported
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2020-04-12 21:21:43 +02:00 |
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Mikulas Florek
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3625529dc8
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prefabs from models - fixed
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2020-04-09 22:09:50 +02:00 |
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Mikulas Florek
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375a6385b2
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more noob friendly terrain
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2020-04-08 20:30:17 +02:00 |
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Mikulas Florek
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7583a9c4ca
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orbit with RMB
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2020-03-20 20:52:54 +01:00 |
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Mikulas Florek
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f6ff62fab5
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newly created terrain is more noob-friendly
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2020-03-18 22:59:24 +01:00 |
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Mikulas Florek
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7bda1de961
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fixed gizmos
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2020-03-14 14:40:15 +01:00 |
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Mikulas Florek
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f4842d45a1
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fixed leak if sceneview is not visible
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2020-03-14 14:16:44 +01:00 |
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Mikulas Florek
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c568c74682
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fixed creating terrain; some API used by maps plugin
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2020-03-14 00:14:06 +01:00 |
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Mikulas Florek
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fcc27f2e17
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small string optimization; cleanup
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2020-03-09 22:43:13 +01:00 |
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Mikulas Florek
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7652665455
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save game view open state in settings
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2020-03-08 19:48:41 +01:00 |
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Mikulas Florek
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3e6b2b8f30
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fixed gui hover
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2020-03-08 16:03:58 +01:00 |
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Mikulas Florek
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9dc2a50ddd
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interface for maps plugin
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2020-03-08 01:03:54 +01:00 |
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Mikulas Florek
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82013cba85
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fixed shutdown
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2020-03-08 00:31:00 +01:00 |
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Mikulas Florek
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8d65f3701b
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cleanup
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2020-03-07 23:01:47 +01:00 |
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Mikulas Florek
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fca630d849
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cleanup
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2020-03-07 22:43:33 +01:00 |
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Mikulas Florek
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64b42d50dd
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cleanup
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2020-03-07 22:14:30 +01:00 |
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Mikulas Florek
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9eb097faf4
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cleanup
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2020-03-07 22:01:05 +01:00 |
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Mikulas Florek
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a1947f77ea
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gizmos use UniverseView instead of RenderScene or RenderInterface
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2020-03-07 20:56:15 +01:00 |
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Mikulas Florek
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d3999f6e6b
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refactor - preparing for prefab edit mode
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2020-03-07 17:41:55 +01:00 |
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Mikulas Florek
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c976029b37
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Reflection rework (#1315)
* reflection rework - handle properties in scripts
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2020-03-05 01:11:41 +01:00 |
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Mikulas Florek
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fb4be30cc6
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cleanup
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2020-02-22 02:47:14 +01:00 |
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Mikulas Florek
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c064c48ce2
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cleanup
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2020-02-21 22:14:18 +01:00 |
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Mikulas Florek
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5f3c524fbd
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big refactor
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2020-02-21 22:09:11 +01:00 |
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Mikulas Florek
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190c4a9e5b
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cleanup
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2020-02-20 01:49:21 +01:00 |
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Mikulas Florek
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851e6d9966
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linux WIP
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2020-02-17 18:12:54 +01:00 |
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Mikulas Florek
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899ffdbb3d
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cleanup
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2020-02-16 13:07:20 +01:00 |
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Mikulas Florek
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a6413f7d57
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linux WIP
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2020-02-14 19:56:38 +01:00 |
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Mikulas Florek
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c614842e92
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linux WIP
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2020-02-13 19:08:26 +01:00 |
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Mikulas Florek
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6f2e04c889
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linux WIP
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2020-02-10 18:26:00 +01:00 |
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Mikulas Florek
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963be7a0f2
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compilable (not linkable yet) on linux
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2020-02-06 18:51:29 +01:00 |
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Mikulas Florek
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799dde49e9
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app rendering something
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2020-02-05 18:08:37 +01:00 |
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Mikulas Florek
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ff8e5699a2
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fixed mouse position
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2020-02-03 22:42:13 +01:00 |
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Mikulas Florek
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21cd40512f
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refactor
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2020-02-03 22:20:11 +01:00 |
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Mikulas Florek
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7f8d91bd0a
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cleanup
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2020-02-03 18:27:53 +01:00 |
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Mikulas Florek
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0bda11f5b4
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refactor wip
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2020-02-03 01:36:24 +01:00 |
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Mikulas Florek
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7743033644
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prefab & universe serialization rework WIP
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2020-01-28 19:28:25 +01:00 |
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Mikulas Florek
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ba378ec4a1
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fixed input handling in scene view
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2020-01-20 18:29:02 +01:00 |
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Mikulas Florek
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c66f80c316
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fixed game view resolution
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2020-01-19 23:53:03 +01:00 |
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Mikulas Florek
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11789bb272
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MT histogram
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2020-01-16 17:48:53 +01:00 |
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Mikulas Florek
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a9ba7fcb8d
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cleanup
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2020-01-14 18:34:52 +01:00 |
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