Mikulas Florek
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f3ffe2f5bf
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ingame gui cursors
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2020-04-12 23:25:53 +02:00 |
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Mikulas Florek
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2cc107b42c
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fixed linux build
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2020-04-12 22:54:01 +02:00 |
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Mikulas Florek
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f5f1a7ca2f
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fixed linux build
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2020-04-12 22:39:53 +02:00 |
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Mikulas Florek
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e67f2244f6
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cleanup
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2020-04-12 22:11:25 +02:00 |
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Mikulas Florek
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71b9190fbc
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mouse cursors
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2020-04-12 22:06:52 +02:00 |
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Mikulas Florek
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b6cf96bf04
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lua api - scenes' functions are exported
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2020-04-12 21:21:43 +02:00 |
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Mikulas Florek
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1b74130348
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lua - entity properties as objects instead of handles
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2020-04-12 16:34:11 +02:00 |
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Mikulas Florek
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49ebf7960c
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some new lua api to support scripting drag and drop in ingame gui
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2020-04-12 14:38:28 +02:00 |
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Mikulas Florek
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f535d8a64b
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API cleanup
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2020-04-12 13:41:19 +02:00 |
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Mikulas Florek
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87211929b9
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save/load editor camera pos&rot
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2020-04-11 20:58:01 +02:00 |
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Mikulas Florek
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924661a3fb
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const controller::update
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2020-04-11 20:42:36 +02:00 |
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Mikulas Florek
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9a99e2293d
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fixed saving mouse sensitivity
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2020-04-11 20:41:08 +02:00 |
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Mikulas Florek
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a1fa4159a8
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fixed 9patch sprite editor
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2020-04-10 15:54:49 +02:00 |
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Mikulas Florek
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8c127d350f
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text - vertical alignment
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2020-04-10 14:50:46 +02:00 |
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Mikulas Florek
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3625529dc8
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prefabs from models - fixed
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2020-04-09 22:09:50 +02:00 |
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Mikulas Florek
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f9de5b05f2
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fixed docking issue when resizing or minimizing window; updated imgui
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2020-04-09 21:07:07 +02:00 |
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Mikulas Florek
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8688aca1c8
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film grain uses texture as a source of noise
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2020-04-09 01:00:08 +02:00 |
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Mikulas Florek
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97e92010c9
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lightint is not calculated on emtpy background
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2020-04-08 23:51:14 +02:00 |
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Mikulas Florek
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f449344fa8
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fixed loading of some dds
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2020-04-08 21:00:29 +02:00 |
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Mikulas Florek
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375a6385b2
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more noob friendly terrain
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2020-04-08 20:30:17 +02:00 |
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Mikulas Florek
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1380fffe97
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cleanup
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2020-04-07 20:11:03 +02:00 |
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Mikulas Florek
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b84f881d2c
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fixed postprocess reload
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2020-04-07 20:07:00 +02:00 |
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Mikulas Florek
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16fca72ee2
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dynamic properties - boolean type
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2020-04-07 20:05:21 +02:00 |
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Mikulas Florek
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abe85439d4
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Revert "dynamic properties - boolean type"
This reverts commit 7e9e1f52f8 .
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2020-04-07 20:04:38 +02:00 |
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Mikulas Florek
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7e9e1f52f8
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dynamic properties - boolean type
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2020-04-07 20:03:08 +02:00 |
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Mikulas Florek
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92ae68ea2e
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better lua error reporting
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2020-04-03 20:52:51 +02:00 |
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Mikulas Florek
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d06e67de3e
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fixed crash #1317
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2020-04-03 20:27:45 +02:00 |
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Mikulas Florek
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f348724bd9
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gui canvas
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2020-04-03 00:37:27 +02:00 |
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Mikulas Florek
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5c4f8d2776
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new lua api functions; remove gui event
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2020-03-31 00:19:31 +02:00 |
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Mikulas Florek
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d6ac9b3219
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lua api - do not accept invalid entity as EntityRef
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2020-03-30 23:56:09 +02:00 |
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Mikulas Florek
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8461f88bae
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it's not possible to set second resource property in script - fixed
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2020-03-30 23:13:58 +02:00 |
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Mikulas Florek
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93618296ce
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fixed lua script leak
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2020-03-29 23:02:58 +02:00 |
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Mikulas Florek
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b0a9ed382a
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fixed sprite leak
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2020-03-29 22:50:57 +02:00 |
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Mikulas Florek
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e15aa701f4
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fixed entity references in prefabs
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2020-03-29 22:49:13 +02:00 |
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Mikulas Florek
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7f7074c233
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lua's getEnvironment takes universe as a 1st arg instead of scene; lua api - access components directly instead of getComponent(cmp_type)
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2020-03-29 22:05:55 +02:00 |
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Mikulas Florek
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1bbbc49887
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fixed lua script error
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2020-03-29 15:51:09 +02:00 |
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Mikulas Florek
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7268cc57fe
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lua function call api - entity parameter type
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2020-03-29 15:30:15 +02:00 |
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Mikulas Florek
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325fd6df7f
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lua api - getCoponent returns nil if component does not exist
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2020-03-29 15:04:32 +02:00 |
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Mikulas Florek
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4af2c5f6d2
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collect garbage in prefab system = fixed error on load when some used prefab is deleted
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2020-03-29 14:25:38 +02:00 |
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Mikulas Florek
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f29e3d1391
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drag entity from entity list and drop it in property grid
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2020-03-28 22:19:39 +01:00 |
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Mikulas Florek
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2a1b6fe536
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it's possible to determine object's direction from gizmo
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2020-03-26 22:03:59 +01:00 |
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Mikulas Florek
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fd570c240a
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fixed linux
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2020-03-26 20:35:55 +01:00 |
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Mikulas Florek
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7fd06a7b2d
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fixed linux build
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2020-03-25 23:58:56 +01:00 |
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Mikulas Florek
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71fadce144
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fixed crash when editing different properties in a row; fixed sprite serialization/deserialization; fixed color on sprites; fixed ui rendering; cleanup
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2020-03-25 21:42:04 +01:00 |
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Mikulas Florek
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4d2d74c224
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fixed deserialization of string in memory stream
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2020-03-25 00:13:11 +01:00 |
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Mikulas Florek
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6f2a9a54ae
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lua api - entity scale
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2020-03-25 00:00:21 +01:00 |
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Mikulas Florek
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b667cf7566
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fixed gui sprite; gui sprite uses lua
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2020-03-24 23:29:48 +01:00 |
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Mikulas Florek
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96d58a4220
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cleanup
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2020-03-24 21:54:46 +01:00 |
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Mikulas Florek
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54e3f9c912
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animation editor in menu
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2020-03-24 21:40:05 +01:00 |
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Jakub Lukasik
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0f6ae76d4a
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Pose::computeRelative fix (#1316)
* Pose::computeRelative fix
* forgotten minus
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2020-03-22 17:24:36 +01:00 |
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