name: build on: [push] jobs: windows: runs-on: windows-2022 steps: - uses: actions/checkout@v1 with: fetch-depth: 1 - name: make dx11 project working-directory: projects run: | mkdir ..\plugins pushd ..\plugins git.exe clone https://github.com/nem0/lumixengine_dx11.git dx11 popd ./bin/windows/genie.exe vs2022 - name: build dx11 engine working-directory: projects shell: cmd run: | "C:/Program Files/Microsoft Visual Studio/2022/Enterprise/MSBuild/Current/Bin/MSBuild.exe" tmp/vs2022/LumixEngine.sln /p:Configuration=RelWithDebInfo - name: make dx12 project working-directory: projects run: | pushd ..\plugins popd ./bin/windows/genie.exe --dx12 vs2022 - name: build dx12 engine working-directory: projects shell: cmd run: | "C:/Program Files/Microsoft Visual Studio/2022/Enterprise/MSBuild/Current/Bin/MSBuild.exe" tmp/vs2022/LumixEngine.sln /p:Configuration=RelWithDebInfo - name: fetch maps plugin working-directory: plugins run: | git.exe clone https://github.com/nem0/lumixengine_maps.git maps - name: fetch gltf plugin working-directory: plugins run: | git.exe clone https://github.com/nem0/lumixengine_gltf.git gltf_import - name: fetch shader_editor plugin working-directory: plugins run: | git.exe clone https://github.com/nem0/lumixengine_shader_editor.git shader_editor - name: fetch network plugin working-directory: plugins run: | git.exe clone https://github.com/nem0/lumixengine_net.git net - name: fetch js plugin working-directory: plugins run: | git.exe clone https://github.com/nem0/lumixengine_js.git js - name: fetch marketplace plugin working-directory: plugins run: | git.exe clone https://github.com/nem0/lumixengine_market.git market - name: fetch procedural geometry plugin working-directory: plugins run: | git.exe clone https://github.com/nem0/lumixengine_procedural_geom.git procedural_geom - name: fetch visual script plugin working-directory: plugins run: | git.exe clone https://github.com/nem0/lumixengine_visualscript.git visual_script - name: fetch empty plugin template working-directory: plugins run: | git.exe clone https://github.com/nem0/lumix_plugin_template.git myplugin - name: make gl project with plugins working-directory: projects run: | ./bin/windows/genie.exe --nodx --with-app vs2022 - name: build gl engine with plugins working-directory: projects shell: cmd run: | "C:/Program Files/Microsoft Visual Studio/2022/Enterprise/MSBuild/Current/Bin/MSBuild.exe" tmp/vs2022/LumixEngine.sln /p:Configuration=RelWithDebInfo linux: runs-on: ubuntu-20.04 steps: - uses: actions/checkout@v1 with: fetch-depth: 1 - name: Install Dependencies run: | sudo apt-get update sudo apt-get install mesa-common-dev sudo apt-get install libasound2-dev sudo apt-get install libgl1-mesa-dev sudo apt-get install libgl1-mesa-glx sudo apt-get install libxi-dev sudo apt-get install libgtk-3-dev - name: Download 3rdparties run: | cd projects mkdir -p ../external/freetype/lib/linux64_gmake/release mkdir -p 3rdparty/ mkdir -p ../external/physx/lib/linux mkdir -p ../external/recast/lib/linux64_gmake/release git clone --depth=1 https://github.com/nem0/lumixengine_linux_3rdparty_bin.git git clone --depth=1 https://github.com/nem0/luau.git 3rdparty/luau cp lumixengine_linux_3rdparty_bin/freetype/* ../external/freetype/lib/linux64_gmake/release cp lumixengine_linux_3rdparty_bin/physx/* ../external/physx/lib/linux cp lumixengine_linux_3rdparty_bin/recast/* ../external/recast/lib/linux64_gmake/release - name: build run: | cd projects ./bin/linux/genie --force-build-luau gmake cd tmp/gmake make -j