LumixEngine/src/editor
Mikulas Florek 1930d6b067 lua api Editor.makeParent 2023-10-24 21:41:36 +02:00
..
linux linux fix 2023-08-11 23:05:16 +02:00
win shadows in preview 2023-08-09 21:45:29 +02:00
asset_browser.cpp fixed assert 2023-10-18 18:36:16 +02:00
asset_browser.h Edit meta of multiple models at once 2023-09-23 16:29:50 +02:00
asset_compiler.cpp fixed game export; Lua API - support methods returning structures, e.g. RenderModuleImpl::getCameraRay 2023-10-13 15:18:09 +02:00
asset_compiler.h fixed game export; Lua API - support methods returning structures, e.g. RenderModuleImpl::getCameraRay 2023-10-13 15:18:09 +02:00
editor_asset.cpp refactor; UX 2023-09-04 18:02:47 +02:00
editor_asset.h asset browser plugins use extensions instead of ResourceType, so visual shader graphs can be handled by different plugin than text shader 2023-08-05 11:56:13 +02:00
entity_folders.cpp upgraded to stb image resize 2; fixed some issues when compiling with clang on windows 2023-10-10 19:22:26 +02:00
entity_folders.h upgraded to stb image resize 2; fixed some issues when compiling with clang on windows 2023-10-10 19:22:26 +02:00
file_system_watcher.h refactor 2020-12-25 18:11:09 +01:00
gizmo.cpp fixed game export; Lua API - support methods returning structures, e.g. RenderModuleImpl::getCameraRay 2023-10-13 15:18:09 +02:00
gizmo.h new actions - rotate 90 degrees, move entity N/S/E/W 2023-09-23 21:36:17 +02:00
log_ui.cpp refactor; UX 2023-09-04 18:02:47 +02:00
log_ui.h fixes and improvements 2023-09-03 20:48:40 +02:00
prefab_system.cpp fixed luau type defs 2023-09-24 23:54:28 +02:00
prefab_system.h refactor 2023-06-11 10:10:27 +02:00
profiler_ui.cpp upgraded to stb image resize 2; fixed some issues when compiling with clang on windows 2023-10-10 19:22:26 +02:00
profiler_ui.h fixed lua allocator; fixed saved window size when not maximized; refactor; minor ux improvements; composite texture - translate node 2023-07-26 20:42:13 +02:00
property_grid.cpp local rotation in property grid 2023-10-07 11:58:29 +02:00
property_grid.h filter refactor 2023-09-03 20:48:40 +02:00
render_interface.h fixed game export; Lua API - support methods returning structures, e.g. RenderModuleImpl::getCameraRay 2023-10-13 15:18:09 +02:00
settings.cpp option to not focus game view when game starts 2023-09-24 09:10:27 +02:00
settings.h option to not focus game view when game starts 2023-09-24 09:10:27 +02:00
spline_editor.cpp fixed game export; Lua API - support methods returning structures, e.g. RenderModuleImpl::getCameraRay 2023-10-13 15:18:09 +02:00
spline_editor.h API for maps plugin; 32 bit indices in procedural geometry 2022-03-17 23:07:32 +01:00
studio_app.cpp lua api Editor.makeParent 2023-10-24 21:41:36 +02:00
studio_app.h mouse grab improvements 2023-10-21 18:49:55 +02:00
utils.cpp Editor.createEntityEx matches World.createEntityEx 2023-10-23 21:41:28 +02:00
utils.h luau analaysis - autocomplete, typecheck, go to definition 2023-09-30 18:21:00 +02:00
world_editor.cpp upgraded to stb image resize 2; fixed some issues when compiling with clang on windows 2023-10-10 19:22:26 +02:00
world_editor.h local rotation in property grid 2023-10-07 11:58:29 +02:00