LumixEngine/src/engine
Mikulas Florek 8fec3191f9 refactor
2020-10-11 15:16:06 +02:00
..
linux fixed linux build 2020-10-11 14:37:52 +02:00
win refactor 2020-10-11 13:05:38 +02:00
allocator.h refactor 2020-10-11 15:16:06 +02:00
allocators.cpp refactor 2020-10-11 13:05:38 +02:00
allocators.h refactor 2020-10-11 13:05:38 +02:00
array.h allocator refactor 2020-10-09 20:16:55 +02:00
associative_array.h refactor 2020-07-05 17:45:07 +02:00
atomic.h big refactor 2020-02-21 22:09:11 +01:00
command_line_parser.h big refactor 2020-02-21 22:09:11 +01:00
controller_device.h big refactor 2020-02-21 22:09:11 +01:00
crc32.cpp prefab & universe serialization rework WIP 2020-01-28 19:28:25 +01:00
crc32.h prefab & universe serialization rework WIP 2020-01-28 19:28:25 +01:00
crt.h fixed infinite loop when terrain is too far from camera 2020-09-10 13:47:16 +02:00
debug.h big refactor 2020-02-21 22:09:11 +01:00
delegate.h big refactor 2020-02-21 22:09:11 +01:00
delegate_list.h fixed crash when adding a delegate in a list while invoking the list 2020-05-28 00:42:48 +02:00
engine.cpp refactor 2020-10-11 15:16:06 +02:00
engine.def fixed dll build 2019-12-02 18:30:39 +01:00
engine.h refactor 2020-10-11 15:16:06 +02:00
fibers.h big refactor 2020-02-21 22:09:11 +01:00
file_system.cpp refactor 2020-10-11 15:16:06 +02:00
file_system.h refactor 2020-10-11 15:16:06 +02:00
flag_set.h enable/disable lua scripts #1208 2017-12-07 14:36:03 +01:00
geometry.cpp inifite far plane - closes #1333 2020-09-06 03:13:57 +02:00
geometry.h inifite far plane - closes #1333 2020-09-06 03:13:57 +02:00
hash_map.h fixed reserve in hashmap with non pow of 2 sizes 2020-03-08 16:33:29 +01:00
input_system.cpp refactor 2020-10-11 15:16:06 +02:00
input_system.h refactor 2020-10-11 15:16:06 +02:00
job_system.cpp allocator refactor 2020-10-09 20:16:55 +02:00
job_system.h fixed linux build 2020-09-15 01:54:28 +02:00
log.cpp refactor 2020-10-11 13:05:38 +02:00
log.h big refactor 2020-02-21 22:09:11 +01:00
lua_api.cpp refactor 2020-10-11 13:05:38 +02:00
lua_wrapper.h fixed linux build 2020-09-26 14:09:47 +02:00
lumix.h probes split into reflection (specular) and environment (diffuse) #1323 2020-05-19 23:11:17 +02:00
math.cpp inifite far plane - closes #1333 2020-09-06 03:13:57 +02:00
math.h fixed infinite loop when terrain is too far from camera 2020-09-10 13:47:16 +02:00
metaprogramming.h lua api - scenes' functions are exported 2020-04-12 21:21:43 +02:00
os.h more robust ingame gui hovering 2020-04-19 19:32:57 +02:00
page_allocator.cpp fixed win build 2020-03-14 20:38:45 +01:00
page_allocator.h some linux fixes 2020-03-14 18:05:30 +01:00
path.cpp project file; bugfixes 2020-04-29 19:13:16 +02:00
path.h refactor 2020-07-05 17:45:07 +02:00
plugin.cpp refactor 2020-10-11 15:16:06 +02:00
plugin.h refactor 2020-10-11 15:16:06 +02:00
prefab.cpp faster debug build - closes #1301 2020-05-01 16:14:00 +02:00
prefab.h faster debug build - closes #1301 2020-05-01 16:14:00 +02:00
profiler.cpp refactor 2020-10-11 13:05:38 +02:00
profiler.h big refactor 2020-02-21 22:09:11 +01:00
queue.h big refactor 2020-02-21 22:09:11 +01:00
reflection.cpp refactor 2020-10-11 13:05:38 +02:00
reflection.h color properties in lua 2020-09-05 22:04:27 +02:00
resource.cpp fixed assert 2020-05-31 14:38:41 +02:00
resource.h no need to resave material to see layer change 2020-05-30 14:59:54 +02:00
resource_manager.cpp compilable app 2020-02-04 21:55:07 +01:00
resource_manager.h refactor - preparing for prefab edit mode 2020-03-07 17:41:55 +01:00
serializer.cpp prefab & universe serialization rework WIP 2020-01-28 19:28:25 +01:00
serializer.h big refactor 2020-02-21 22:09:11 +01:00
simd.h big refactor 2020-02-21 22:09:11 +01:00
stream.cpp faster debug build - closes #1301 2020-05-01 16:14:00 +02:00
stream.h faster debug build - closes #1301 2020-05-01 16:14:00 +02:00
string.cpp refactor 2020-10-11 13:05:38 +02:00
string.h faster loading 2020-04-30 19:21:56 +02:00
sync.h big refactor 2020-02-21 22:09:11 +01:00
thread.h big refactor 2020-02-21 22:09:11 +01:00
universe.cpp allocator refactor 2020-10-09 20:16:55 +02:00
universe.h allocator refactor 2020-10-09 20:16:55 +02:00