.. |
linux
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timer refactor
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2019-06-21 12:32:07 +02:00 |
mt
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build time optimization - roughly 30% faster full rebuild
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2019-10-25 19:33:14 +02:00 |
universe
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build time optimization - roughly 30% faster full rebuild
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2019-10-25 19:33:14 +02:00 |
win
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build time optimization - roughly 30% faster full rebuild
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2019-10-25 19:33:14 +02:00 |
allocator.cpp
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build time optimization - roughly 30% faster full rebuild
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2019-10-25 19:33:14 +02:00 |
allocator.h
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cleanup
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2019-06-21 17:14:06 +02:00 |
array.h
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build time optimization - roughly 30% faster full rebuild
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2019-10-25 19:33:14 +02:00 |
associative_array.h
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build time optimization - roughly 30% faster full rebuild
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2019-10-25 19:33:14 +02:00 |
binary_array.cpp
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build time optimization - roughly 30% faster full rebuild
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2019-10-25 19:33:14 +02:00 |
binary_array.h
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ffr buffer refactor
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2019-08-22 19:25:15 +02:00 |
command_line_parser.h
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cleanup
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2017-11-28 19:37:15 +01:00 |
controller_device.h
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cleanup
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2017-10-13 13:02:11 +02:00 |
crc32.cpp
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clang-tidy cleanup
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2017-11-09 12:27:18 +01:00 |
crc32.h
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Animation layer (#1181)
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2017-10-29 14:48:13 +01:00 |
crt.h
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build time optimization - roughly 30% faster full rebuild
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2019-10-25 19:33:14 +02:00 |
debug.h
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best refactor of all refactors ever
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2019-07-25 18:50:31 +02:00 |
delegate.h
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cleanup
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2018-12-29 13:39:45 +01:00 |
delegate_list.h
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ffr buffer refactor
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2019-08-22 19:25:15 +02:00 |
engine.cpp
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build time optimization - roughly 30% faster full rebuild
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2019-10-25 19:33:14 +02:00 |
engine.def
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link lua only to engine - closes #658
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2016-01-19 13:49:22 +01:00 |
engine.h
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cleanup
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2019-06-21 17:14:06 +02:00 |
fibers.h
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profiler improvements WIP
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2019-05-04 13:57:01 +02:00 |
file_system.cpp
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build time optimization - roughly 30% faster full rebuild
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2019-10-25 19:33:14 +02:00 |
file_system.h
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refactor
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2019-07-27 23:38:09 +02:00 |
flag_set.h
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enable/disable lua scripts #1208
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2017-12-07 14:36:03 +01:00 |
geometry.cpp
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build time optimization - roughly 30% faster full rebuild
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2019-10-25 19:33:14 +02:00 |
geometry.h
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cleanup
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2019-06-21 17:14:06 +02:00 |
hash_map.h
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fixed hash map
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2019-10-14 22:28:06 +02:00 |
input_system.cpp
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cleanup; variables can be properties
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2019-06-13 17:26:52 +02:00 |
input_system.h
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cleanup
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2018-12-09 11:36:31 +01:00 |
iplugin.cpp
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cleanup
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2017-11-09 00:31:05 +01:00 |
iplugin.h
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FS refactor wip
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2019-06-11 22:39:39 +02:00 |
job_system.cpp
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cleanup
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2019-08-21 21:11:51 +02:00 |
job_system.h
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best refactor of all refactors ever
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2019-07-25 18:50:31 +02:00 |
log.cpp
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build time optimization - roughly 30% faster full rebuild
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2019-10-25 19:33:14 +02:00 |
log.h
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cleanup
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2019-06-21 17:14:06 +02:00 |
lua_wrapper.h
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multiselect in asset browser; removed spinlock; model format changes; cleanup
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2019-07-31 18:17:39 +02:00 |
lumix.h
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fixed root motion of blend1d node
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2019-10-14 22:28:06 +02:00 |
math.cpp
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build time optimization - roughly 30% faster full rebuild
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2019-10-25 19:33:14 +02:00 |
math.h
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build time optimization - roughly 30% faster full rebuild
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2019-10-25 19:33:14 +02:00 |
metaprogramming.h
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cleanup; variables can be properties
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2019-06-13 17:26:52 +02:00 |
os.h
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removed persistent buffers; optimizations; cleanup
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2019-08-23 13:33:43 +02:00 |
page_allocator.cpp
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build time optimization - roughly 30% faster full rebuild
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2019-10-25 19:33:14 +02:00 |
page_allocator.h
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fixed link time warnings
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2019-07-26 22:19:12 +02:00 |
path.cpp
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anim system wIP
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2019-10-14 22:28:06 +02:00 |
path.h
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cleanup
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2019-06-26 18:52:52 +02:00 |
path_utils.cpp
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fixed missing animations in resource list
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2019-08-15 17:25:57 +02:00 |
path_utils.h
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fixed missing animations in resource list
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2019-08-15 17:25:57 +02:00 |
plugin_manager.cpp
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build time optimization - roughly 30% faster full rebuild
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2019-10-25 19:33:14 +02:00 |
plugin_manager.h
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removed json
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2019-06-21 18:49:30 +02:00 |
prefab.cpp
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build time optimization - roughly 30% faster full rebuild
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2019-10-25 19:33:14 +02:00 |
prefab.h
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cleanup
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2019-06-21 17:14:06 +02:00 |
profiler.cpp
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build time optimization - roughly 30% faster full rebuild
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2019-10-25 19:33:14 +02:00 |
profiler.h
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anim system wIP
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2019-10-14 22:28:06 +02:00 |
queue.h
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cleanup
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2019-06-20 16:49:34 +02:00 |
reflection.cpp
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anim system wIP
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2019-10-14 22:28:06 +02:00 |
reflection.h
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build time optimization - roughly 30% faster full rebuild
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2019-10-25 19:33:14 +02:00 |
resource.cpp
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fixed #1274
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2019-07-23 18:24:13 +02:00 |
resource.h
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cleanup
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2019-06-12 23:38:06 +02:00 |
resource_manager.cpp
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cleanup
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2019-06-21 17:14:06 +02:00 |
resource_manager.h
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cleanup
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2019-06-12 23:38:06 +02:00 |
serializer.cpp
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anim system wIP
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2019-10-14 22:28:06 +02:00 |
serializer.h
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anim system wIP
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2019-10-14 22:28:06 +02:00 |
simd.h
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shorter compile time
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2019-07-29 18:03:08 +02:00 |
stream.cpp
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build time optimization - roughly 30% faster full rebuild
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2019-10-25 19:33:14 +02:00 |
stream.h
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optimized loading time in debug build
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2019-10-19 01:33:30 +02:00 |
string.cpp
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build time optimization - roughly 30% faster full rebuild
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2019-10-25 19:33:14 +02:00 |
string.h
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build time optimization - roughly 30% faster full rebuild
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2019-10-25 19:33:14 +02:00 |