LumixEngine/src/renderer
2019-10-25 19:33:14 +02:00
..
editor build time optimization - roughly 30% faster full rebuild 2019-10-25 19:33:14 +02:00
gpu ffr is not more :( 2019-10-24 21:53:19 +02:00
culling_system.cpp build time optimization - roughly 30% faster full rebuild 2019-10-25 19:33:14 +02:00
culling_system.h deferred prefab instantiation 2019-10-14 22:28:06 +02:00
draw2d.cpp ffr is not more :( 2019-10-24 21:53:19 +02:00
draw2d.h ffr is not more :( 2019-10-24 21:53:19 +02:00
font.cpp build time optimization - roughly 30% faster full rebuild 2019-10-25 19:33:14 +02:00
font.h Freetype (#1272) 2019-07-17 20:38:05 +02:00
material.cpp build time optimization - roughly 30% faster full rebuild 2019-10-25 19:33:14 +02:00
material.h ffr is not more :( 2019-10-24 21:53:19 +02:00
model.cpp build time optimization - roughly 30% faster full rebuild 2019-10-25 19:33:14 +02:00
model.h ffr is not more :( 2019-10-24 21:53:19 +02:00
occlusion_buffer.cpp ffr is not more :( 2019-10-24 21:53:19 +02:00
occlusion_buffer.h cleanup; variables can be properties 2019-06-13 17:26:52 +02:00
particle_system.cpp build time optimization - roughly 30% faster full rebuild 2019-10-25 19:33:14 +02:00
particle_system.h cleanup; variables can be properties 2019-06-13 17:26:52 +02:00
pipeline.cpp build time optimization - roughly 30% faster full rebuild 2019-10-25 19:33:14 +02:00
pipeline.h ffr is not more :( 2019-10-24 21:53:19 +02:00
pose.cpp anim system wIP 2019-10-14 22:28:06 +02:00
pose.h anim system wIP 2019-10-14 22:28:06 +02:00
render_scene.cpp build time optimization - roughly 30% faster full rebuild 2019-10-25 19:33:14 +02:00
render_scene.h ffr is not more :( 2019-10-24 21:53:19 +02:00
renderer.cpp build time optimization - roughly 30% faster full rebuild 2019-10-25 19:33:14 +02:00
renderer.h ffr is not more :( 2019-10-24 21:53:19 +02:00
shader.cpp build time optimization - roughly 30% faster full rebuild 2019-10-25 19:33:14 +02:00
shader.h ffr is not more :( 2019-10-24 21:53:19 +02:00
terrain.cpp build time optimization - roughly 30% faster full rebuild 2019-10-25 19:33:14 +02:00
terrain.h ffr is not more :( 2019-10-24 21:53:19 +02:00
texture.cpp build time optimization - roughly 30% faster full rebuild 2019-10-25 19:33:14 +02:00
texture.h ffr is not more :( 2019-10-24 21:53:19 +02:00