LumixEngine/src/renderer/editor
2020-05-01 02:06:51 +02:00
..
editor_icon.cpp fixed icon selection 2020-04-30 21:49:51 +02:00
editor_icon.h refactor - preparing for prefab edit mode 2020-03-07 17:41:55 +01:00
fbx_importer.cpp fixed impostors 2020-04-24 00:03:24 +02:00
fbx_importer.h big refactor 2020-02-21 22:09:11 +01:00
game_view.cpp improved editor usability 2020-04-23 18:59:01 +02:00
game_view.h merge clip rects in ingame gui; improved lua api 2020-04-16 19:34:33 +02:00
miniz.c ofbx WIP 2017-07-05 18:55:59 +02:00
miniz.h ofbx WIP 2017-07-05 18:55:59 +02:00
ofbx.cpp Reflection rework (#1315) 2020-03-05 01:11:41 +01:00
ofbx.h compilable (not linkable yet) on linux 2020-02-06 18:51:29 +01:00
plugins.cpp show first texture as material's tile in asset browser 2020-04-29 21:46:26 +02:00
scene_view.cpp removed permanent orbit camera; new studio_default.ini 2020-05-01 02:06:51 +02:00
scene_view.h orbit with RMB 2020-03-20 20:52:54 +01:00
stb.cpp linux WIP 2020-02-10 18:26:00 +01:00
terrain_editor.cpp do not limit terrain brush size 2020-04-29 21:13:31 +02:00
terrain_editor.h improved editor usability 2020-04-23 18:59:01 +02:00