3D C++ Game Engine - yet another open source game engine
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2013-11-29 16:25:10 +01:00
editor_ng rebuild solution fixed; copy necessary dlls to bin post build 2013-11-28 23:59:16 +01:00
external appveyor deploy script test 2013-11-29 02:01:29 +01:00
projects linked warning suppressed 2013-11-29 00:57:09 +01:00
src navigation as plugin 2013-11-28 23:07:55 +01:00
.gitignore first commit 2013-11-21 15:44:31 +01:00
LuxEngine.sln navigation as plugin 2013-11-28 23:07:55 +01:00
README.md updated readme 2013-11-29 16:25:10 +01:00

LuxEngine

3d game engine

TODO

  • Entity names
  • Path class
  • script compilation in editor, not in engine
  • new renderer (no 3rd party)
  • finish tcp file system
  • consistent naming of member variables
  • std int types
  • macros for new/delete, platform, assert
  • log system
  • Atomic increment / decrement