.. |
culling_system.cpp
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renderer - real plugin WIP
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2015-08-17 23:45:26 +02:00 |
culling_system.h
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renderer - real plugin WIP
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2015-08-17 23:45:26 +02:00 |
frame_buffer.cpp
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refactor
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2015-10-06 17:00:52 +02:00 |
frame_buffer.h
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refactor
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2015-10-06 17:00:52 +02:00 |
material.cpp
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fixed crash when a raw texture is displayed in the asset browser;
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2015-10-07 18:40:17 +02:00 |
material.h
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fixed crash when a raw texture is displayed in the asset browser;
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2015-10-07 18:40:17 +02:00 |
material_manager.cpp
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renderer - real plugin WIP
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2015-08-17 23:45:26 +02:00 |
material_manager.h
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fixed crash when a raw texture is displayed in the asset browser;
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2015-10-07 18:40:17 +02:00 |
model.cpp
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user can select which meshes he wants to import
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2015-10-07 22:40:11 +02:00 |
model.h
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refactor
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2015-10-06 17:00:52 +02:00 |
model_generator.cpp
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renderer - real plugin WIP
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2015-08-17 23:45:26 +02:00 |
model_generator.h
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renderer - real plugin WIP
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2015-08-17 23:45:26 +02:00 |
model_manager.cpp
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renderer - real plugin WIP
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2015-08-17 23:45:26 +02:00 |
model_manager.h
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renderer - real plugin WIP
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2015-08-17 23:45:26 +02:00 |
pipeline.cpp
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user can select which meshes he wants to import
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2015-10-07 22:40:11 +02:00 |
pipeline.h
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Shortcut for brush size in the terrain editor - closes #549
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2015-10-01 02:07:22 +02:00 |
pose.cpp
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renderer - real plugin WIP
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2015-08-17 23:45:26 +02:00 |
pose.h
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renderer - real plugin WIP
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2015-08-17 23:45:26 +02:00 |
ray_cast_model_hit.h
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renderer - real plugin WIP
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2015-08-17 23:45:26 +02:00 |
render_scene.cpp
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refactor
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2015-10-06 17:00:52 +02:00 |
render_scene.h
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refactor
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2015-10-06 17:00:52 +02:00 |
renderer.cpp
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fixed crash when a raw texture is displayed in the asset browser;
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2015-10-07 18:40:17 +02:00 |
renderer.h
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pipelines share frame allocator
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2015-09-26 19:59:14 +02:00 |
shader.cpp
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fixed resource reload
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2015-10-04 14:21:56 +02:00 |
shader.h
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terrain using texture atlas
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2015-10-04 13:37:29 +02:00 |
shader_manager.cpp
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resource system reworked - fixes #339
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2015-10-03 01:14:38 +02:00 |
shader_manager.h
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resource system reworked - fixes #339
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2015-10-03 01:14:38 +02:00 |
terrain.cpp
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index buffer creation fixed
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2015-10-07 17:59:49 +02:00 |
terrain.h
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send splatmap size to shader
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2015-10-07 17:48:34 +02:00 |
texture.cpp
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terrain using texture atlas
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2015-10-04 13:37:29 +02:00 |
texture.h
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terrain using texture atlas
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2015-10-04 13:37:29 +02:00 |
texture_manager.cpp
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renderer - real plugin WIP
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2015-08-17 23:45:26 +02:00 |
texture_manager.h
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renderer - real plugin WIP
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2015-08-17 23:45:26 +02:00 |
transient_geometry.cpp
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renderer - real plugin WIP
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2015-08-17 23:45:26 +02:00 |
transient_geometry.h
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Shortcut for brush size in the terrain editor - closes #549
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2015-10-01 02:07:22 +02:00 |