LumixEngine/src/editor
2019-10-14 22:28:06 +02:00
..
linux cleanup 2018-12-09 11:36:31 +01:00
win fixed dof; file watcher detects files changed from visual studio 2019-08-02 19:23:55 +02:00
asset_browser.cpp anima system WIP 2019-10-14 22:28:06 +02:00
asset_browser.h anim system wIP 2019-10-14 22:28:06 +02:00
asset_compiler.cpp resource file change is processed on 'main thread' - fixed crash 2019-10-14 22:28:06 +02:00
asset_compiler.h multiselect in asset browser; removed spinlock; model format changes; cleanup 2019-07-31 18:17:39 +02:00
editor_icon.cpp anim system wIP 2019-10-14 22:28:06 +02:00
editor_icon.h cleanup; variables can be properties 2019-06-13 17:26:52 +02:00
file_system_watcher.h cleanup 2017-11-28 19:37:15 +01:00
gizmo.cpp shorter compile time 2019-07-29 18:03:08 +02:00
gizmo.h best refactor of all refactors ever 2019-07-25 18:50:31 +02:00
ieditor_command.h deferred editor commands 2019-06-27 15:04:14 +02:00
log_ui.cpp anim system wIP 2019-10-14 22:28:06 +02:00
log_ui.h multiselect in asset browser; removed spinlock; model format changes; cleanup 2019-07-31 18:17:39 +02:00
measure_tool.cpp cleanup 2019-06-14 18:54:41 +02:00
measure_tool.h cleanup; variables can be properties 2019-06-13 17:26:52 +02:00
prefab_system.cpp anim system wIP 2019-10-14 22:28:06 +02:00
prefab_system.h deferred editor commands 2019-06-27 15:04:14 +02:00
profiler_ui.cpp anim system wIP 2019-10-14 22:28:06 +02:00
profiler_ui.h ffw is a lie; also, new profiler & ui 2018-09-25 15:31:16 +02:00
property_grid.cpp anim system wIP 2019-10-14 22:28:06 +02:00
property_grid.h cleanup 2019-06-24 21:03:27 +02:00
render_interface.h save tga with upper left origin 2019-10-14 22:28:06 +02:00
settings.cpp anim system wIP 2019-10-14 22:28:06 +02:00
settings.h cleanup; variables can be properties 2019-06-13 17:26:52 +02:00
studio_app.cpp env probe bounces 2019-10-14 22:28:06 +02:00
studio_app.h shader editor WIP 2019-06-27 19:12:49 +02:00
utils.cpp anim system wIP 2019-10-14 22:28:06 +02:00
utils.h fixed editor lua plugins 2019-10-14 22:28:06 +02:00
world_editor.cpp anim system wIP 2019-10-14 22:28:06 +02:00
world_editor.h best refactor of all refactors ever 2019-07-25 18:50:31 +02:00