.. |
linux
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make file functioon
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2017-10-08 11:41:06 +02:00 |
win
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cleanup
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2017-11-28 19:37:15 +01:00 |
asset_browser.cpp
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cleanup
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2017-11-28 19:37:15 +01:00 |
asset_browser.h
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cleanup
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2017-11-28 19:37:15 +01:00 |
editor_icon.cpp
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cleanup
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2017-11-28 19:37:15 +01:00 |
editor_icon.h
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empty entities do not lose icons - fixes #1032
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2016-11-03 18:16:27 +01:00 |
file_system_watcher.h
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cleanup
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2017-11-28 19:37:15 +01:00 |
gizmo.cpp
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cleanup
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2017-11-28 19:37:15 +01:00 |
gizmo.h
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vertex snapping; using keycodes for shortcuts
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2017-11-23 18:50:27 +01:00 |
ieditor_command.h
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jsonserialize refactor
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2018-01-11 19:38:16 +01:00 |
log_ui.cpp
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error message when binding from framebuffer which does not exist; logui - error and warnings are visible by default
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2017-12-14 16:44:10 +01:00 |
log_ui.h
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cleanup
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2017-11-28 19:37:15 +01:00 |
measure_tool.cpp
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cleanup
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2017-11-28 19:37:15 +01:00 |
measure_tool.h
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cleanup
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2017-11-28 19:37:15 +01:00 |
metadata.cpp
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cleanup
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2017-11-28 19:37:15 +01:00 |
metadata.h
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cleanup
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2017-11-28 19:37:15 +01:00 |
platform_interface.h
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make file functioon
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2017-10-08 11:41:06 +02:00 |
prefab_system.cpp
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jsonserialize refactor
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2018-01-11 19:38:16 +01:00 |
prefab_system.h
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cleanup
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2017-11-28 19:37:15 +01:00 |
profiler_ui.cpp
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cleanup
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2017-11-28 19:37:15 +01:00 |
profiler_ui.h
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asset thumbnails WIP #1154
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2017-08-20 00:16:51 +02:00 |
property_grid.cpp
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ingame gui WIP
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2018-01-07 13:25:58 +01:00 |
property_grid.h
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cleanup
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2017-11-28 19:37:15 +01:00 |
render_interface.h
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enable/disable model instance
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2017-12-09 00:17:32 +01:00 |
settings.cpp
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cleanup
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2017-11-28 19:37:15 +01:00 |
settings.h
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cleanup
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2017-11-28 19:37:15 +01:00 |
studio_app.cpp
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entity list - context menu
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2018-01-09 10:45:10 +01:00 |
studio_app.h
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properties -> reflection
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2017-11-19 14:04:10 +01:00 |
utils.cpp
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cleanup
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2017-11-28 19:37:15 +01:00 |
utils.h
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vertex snapping; using keycodes for shortcuts
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2017-11-23 18:50:27 +01:00 |
world_editor.cpp
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jsonserialize refactor
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2018-01-11 19:38:16 +01:00 |
world_editor.h
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enable/disable model instance
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2017-12-09 00:17:32 +01:00 |