.. |
atmo.lua
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refactor
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2020-10-03 15:07:28 +02:00 |
atmo.shd
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autoexposure uses histogram
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2020-09-23 01:09:09 +02:00 |
atmo_optical_depth.shd
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autoexposure uses histogram
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2020-09-23 01:09:09 +02:00 |
atmo_scattering.shd
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autoexposure uses histogram
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2020-09-23 01:09:09 +02:00 |
avg_luminance.shd
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autoexposure uses histogram
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2020-09-23 01:09:09 +02:00 |
bloom.lua
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refactor
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2020-10-03 15:07:28 +02:00 |
bloom.shd
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autoexposure uses histogram
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2020-09-23 01:09:09 +02:00 |
bloom_blur.shd
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improved bloom
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2020-09-20 14:03:06 +02:00 |
bloom_tonemap.shd
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autoexposure uses histogram
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2020-09-23 01:09:09 +02:00 |
blur.shd
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improved bloom
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2020-09-20 14:03:06 +02:00 |
clouds.shd
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autoexposure uses histogram
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2020-09-23 01:09:09 +02:00 |
clouds_noise.shd
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volumetric clouds WIP
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2020-09-09 15:54:50 +02:00 |
common.glsl
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cleanup
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2020-09-26 02:46:54 +02:00 |
cubemap_sky.lua
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refactor
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2020-10-03 15:07:28 +02:00 |
cubemap_sky.shd
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autoexposure uses histogram
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2020-09-23 01:09:09 +02:00 |
debug_clusters.shd
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improved bloom
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2020-09-20 14:03:06 +02:00 |
debug_shape.shd
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cleanup
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2019-08-11 20:32:21 +02:00 |
decal.shd
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cleanup
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2019-10-27 20:21:05 +01:00 |
dof.lua
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improved bloom
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2020-09-20 14:03:06 +02:00 |
dof.shd
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dx fixes
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2019-10-31 22:58:41 +01:00 |
dof_blur.shd
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autoexposure uses histogram
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2020-09-23 01:09:09 +02:00 |
draw2d.shd
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fixed 9patch rendering
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2020-04-16 20:26:34 +02:00 |
editor_icon.shd
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editor icons are darker when they are behind some scene geom
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2019-10-14 22:28:06 +02:00 |
film_grain.lua
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improved bloom
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2020-09-20 14:03:06 +02:00 |
film_grain.shd
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improved bloom
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2020-09-20 14:03:06 +02:00 |
flatten_cube.shd
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cleanup
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2020-09-26 02:46:54 +02:00 |
fxaa.lua
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improved bloom
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2020-09-20 14:03:06 +02:00 |
fxaa.shd
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dx fixes
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2019-11-01 03:16:02 +01:00 |
gui_editor.pln
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pipeline refactor
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2020-09-15 11:41:53 +02:00 |
ibl_filter.shd
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replaced cmft with inhouse solution
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2020-05-25 20:40:11 +02:00 |
impostor.shd
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esm -> pcf
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2020-09-01 14:41:54 +02:00 |
indirect_specular.shd
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refactor
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2020-07-05 17:45:07 +02:00 |
lighting.shd
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lighting fixes; random grass scale
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2020-08-29 14:42:27 +02:00 |
main.pln
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render plugin
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2020-10-07 19:58:17 +02:00 |
particles.shd
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removed setuniform API
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2019-08-09 09:55:19 +02:00 |
place_grass.shd
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fixed grass placing
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2020-09-11 11:27:40 +02:00 |
rml.shd
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render plugin
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2020-10-07 19:58:17 +02:00 |
selection_outline.shd
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cleanup
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2019-08-11 20:32:21 +02:00 |
ssao.lua
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cleanup
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2020-09-26 02:46:54 +02:00 |
ssao.shd
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cleanup
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2020-09-26 02:46:54 +02:00 |
ssao_blit.shd
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ssao
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2019-10-14 22:28:06 +02:00 |
standard.shd
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cleanup
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2020-10-02 00:15:05 +02:00 |
terrain.shd
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terrain fixes
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2020-09-11 12:56:17 +02:00 |
test.sed
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normal mapping
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2019-06-30 17:08:00 +02:00 |
test.shd
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normal mapping
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2019-06-30 17:08:00 +02:00 |
text_mesh.shd
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refactor
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2019-08-09 17:12:39 +02:00 |
textured_quad.shd
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pipeline refactor
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2020-09-15 13:54:33 +02:00 |
tonemap.shd
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improved bloom
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2020-09-20 14:03:06 +02:00 |
water.shd
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autoexposure uses histogram
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2020-09-23 01:09:09 +02:00 |