LumixEngine/data/pipelines/dof.shd
Mikulas Florek 3644890539 dx fixes
2019-10-31 22:58:41 +01:00

22 lines
No EOL
400 B
Text

include "pipelines/common.glsl"
vertex_shader [[
layout(location=0) out vec2 v_uv;
void main() {
vec4 pos = fullscreenQuad(gl_VertexID, v_uv);
gl_Position = pos;
}
]]
fragment_shader [[
layout (binding=0) uniform sampler2D u_source;
layout(location=0) in vec2 v_uv;
layout(location=0) out vec4 o_color;
void main() {
o_color.rgb = texture(u_source, v_uv).rgb;
o_color.w = 1;
}
]]