LumixEngine/data/pipelines
Mikulas Florek d284b271f4 cleanup
2020-09-29 19:56:03 +02:00
..
atmo.lua cleanup 2020-09-20 19:08:02 +02:00
atmo.shd autoexposure uses histogram 2020-09-23 01:09:09 +02:00
atmo_optical_depth.shd autoexposure uses histogram 2020-09-23 01:09:09 +02:00
atmo_scattering.shd autoexposure uses histogram 2020-09-23 01:09:09 +02:00
avg_luminance.shd autoexposure uses histogram 2020-09-23 01:09:09 +02:00
bloom.lua autoexposure uses histogram 2020-09-23 01:09:09 +02:00
bloom.shd autoexposure uses histogram 2020-09-23 01:09:09 +02:00
bloom_blur.shd improved bloom 2020-09-20 14:03:06 +02:00
bloom_tonemap.shd autoexposure uses histogram 2020-09-23 01:09:09 +02:00
blur.shd improved bloom 2020-09-20 14:03:06 +02:00
clouds.shd autoexposure uses histogram 2020-09-23 01:09:09 +02:00
clouds_noise.shd volumetric clouds WIP 2020-09-09 15:54:50 +02:00
common.glsl cleanup 2020-09-26 02:46:54 +02:00
cubemap_sky.lua improved bloom 2020-09-20 14:03:06 +02:00
cubemap_sky.shd autoexposure uses histogram 2020-09-23 01:09:09 +02:00
debug_clusters.shd improved bloom 2020-09-20 14:03:06 +02:00
debug_shape.shd cleanup 2019-08-11 20:32:21 +02:00
decal.shd cleanup 2019-10-27 20:21:05 +01:00
dof.lua improved bloom 2020-09-20 14:03:06 +02:00
dof.shd dx fixes 2019-10-31 22:58:41 +01:00
dof_blur.shd autoexposure uses histogram 2020-09-23 01:09:09 +02:00
draw2d.shd fixed 9patch rendering 2020-04-16 20:26:34 +02:00
editor_icon.shd editor icons are darker when they are behind some scene geom 2019-10-14 22:28:06 +02:00
film_grain.lua improved bloom 2020-09-20 14:03:06 +02:00
film_grain.shd improved bloom 2020-09-20 14:03:06 +02:00
flatten_cube.shd cleanup 2020-09-26 02:46:54 +02:00
fxaa.lua improved bloom 2020-09-20 14:03:06 +02:00
fxaa.shd dx fixes 2019-11-01 03:16:02 +01:00
gui_editor.pln pipeline refactor 2020-09-15 11:41:53 +02:00
ibl_filter.shd replaced cmft with inhouse solution 2020-05-25 20:40:11 +02:00
impostor.shd esm -> pcf 2020-09-01 14:41:54 +02:00
indirect_specular.shd refactor 2020-07-05 17:45:07 +02:00
lighting.shd lighting fixes; random grass scale 2020-08-29 14:42:27 +02:00
main.pln cleanup 2020-09-29 19:56:03 +02:00
particles.shd removed setuniform API 2019-08-09 09:55:19 +02:00
place_grass.shd fixed grass placing 2020-09-11 11:27:40 +02:00
selection_outline.shd cleanup 2019-08-11 20:32:21 +02:00
ssao.lua cleanup 2020-09-26 02:46:54 +02:00
ssao.shd cleanup 2020-09-26 02:46:54 +02:00
ssao_blit.shd ssao 2019-10-14 22:28:06 +02:00
standard.shd cleanup 2020-09-26 02:46:54 +02:00
terrain.shd terrain fixes 2020-09-11 12:56:17 +02:00
test.sed normal mapping 2019-06-30 17:08:00 +02:00
test.shd normal mapping 2019-06-30 17:08:00 +02:00
text_mesh.shd refactor 2019-08-09 17:12:39 +02:00
textured_quad.shd pipeline refactor 2020-09-15 13:54:33 +02:00
tonemap.shd improved bloom 2020-09-20 14:03:06 +02:00
water.shd autoexposure uses histogram 2020-09-23 01:09:09 +02:00