editor_icon.cpp
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allocator optimizations
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2022-02-11 02:02:54 +01:00 |
editor_icon.h
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allocator optimizations
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2022-02-11 02:02:54 +01:00 |
fbx_importer.cpp
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physics - materials - closes #1404
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2022-02-22 21:45:15 +01:00 |
fbx_importer.h
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lod import reworked
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2022-02-12 15:26:32 +01:00 |
game_view.cpp
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fixed imgui input
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2022-02-08 23:33:36 +01:00 |
mikktspace.c
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mikktspace tangents - closes #1325
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2020-05-30 14:18:14 +02:00 |
mikktspace.h
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mikktspace tangents - closes #1325
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2020-05-30 14:18:14 +02:00 |
miniz.c
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ofbx WIP
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2017-07-05 18:55:59 +02:00 |
miniz.h
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ofbx WIP
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2017-07-05 18:55:59 +02:00 |
ofbx.cpp
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updated openfbx
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2021-08-31 14:35:55 +02:00 |
ofbx.h
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updated openfbx
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2021-08-31 14:35:55 +02:00 |
particle_editor.cpp
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cleanup
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2022-02-19 15:28:06 +01:00 |
particle_editor.h
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Node refactor (#1406)
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2022-02-17 22:37:49 +01:00 |
render_plugins.cpp
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hidpi fixes - closes #1402
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2022-02-22 22:16:57 +01:00 |
render_plugins.h
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Node refactor (#1406)
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2022-02-17 22:37:49 +01:00 |
scene_view.cpp
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hidpi fixes - closes #1402
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2022-02-22 22:16:57 +01:00 |
scene_view.h
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spline wip; quicksearch improvements
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2021-04-08 19:52:18 +02:00 |
stb.cpp
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rgbcx - faster texture import (#1377)
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2021-04-22 20:32:10 +02:00 |
terrain_editor.cpp
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refactor
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2022-02-21 20:32:35 +01:00 |
terrain_editor.h
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export/import grass
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2021-12-02 23:07:23 +01:00 |