.. |
linux
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fixed deadlock at shutdown
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2021-05-28 16:01:22 +02:00 |
win
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refactor; create folders from dir selector; material editor - relative paths
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2022-11-29 21:24:24 +01:00 |
asset_browser.cpp
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WIP - removing LUMIX_MAX_PATH - support for long paths
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2023-03-23 23:25:09 +01:00 |
asset_browser.h
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removed resizable menu - it had sizing issues anyway
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2022-12-10 13:35:53 +01:00 |
asset_compiler.cpp
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WIP - removing LUMIX_MAX_PATH - support for long paths
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2023-03-23 23:25:09 +01:00 |
asset_compiler.h
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NodeEditor refactor; Some new nodes in composite texture
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2022-11-16 22:14:10 +01:00 |
entity_folders.cpp
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refactor universe -> world
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2023-03-18 12:12:52 +01:00 |
entity_folders.h
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refactor universe -> world
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2023-03-18 12:12:52 +01:00 |
file_system_watcher.h
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refactor
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2020-12-25 18:11:09 +01:00 |
gizmo.cpp
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refactor universe -> world
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2023-03-18 12:12:52 +01:00 |
gizmo.h
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refactor universe -> world
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2023-03-18 12:12:52 +01:00 |
log_ui.cpp
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cleanup, refactor and minor improvements
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2022-12-07 23:27:54 +01:00 |
log_ui.h
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cleanup, refactor and minor improvements
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2022-12-07 23:27:54 +01:00 |
prefab_system.cpp
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refactor universe -> world
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2023-03-18 12:12:52 +01:00 |
prefab_system.h
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refactor universe -> world
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2023-03-18 12:12:52 +01:00 |
profiler_ui.cpp
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cleanup
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2022-12-11 20:29:59 +01:00 |
profiler_ui.h
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refactor; create folders from dir selector; material editor - relative paths
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2022-11-29 21:24:24 +01:00 |
property_grid.cpp
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WIP - removing LUMIX_MAX_PATH - support for long paths
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2023-03-23 23:25:09 +01:00 |
property_grid.h
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refactor; create folders from dir selector; material editor - relative paths
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2022-11-29 21:24:24 +01:00 |
render_interface.h
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refactor universe -> world
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2023-03-18 12:12:52 +01:00 |
settings.cpp
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cleanup
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2022-12-10 16:19:51 +01:00 |
settings.h
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lua console - persist content
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2022-11-25 16:28:14 +01:00 |
spline_editor.cpp
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refactor universe -> world
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2023-03-18 12:12:52 +01:00 |
spline_editor.h
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API for maps plugin; 32 bit indices in procedural geometry
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2022-03-17 23:07:32 +01:00 |
studio_app.cpp
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refactor; fixed selection of scaled objects
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2023-03-27 23:28:24 +02:00 |
studio_app.h
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refactor universe -> world
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2023-03-18 12:12:52 +01:00 |
utils.cpp
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WIP - removing LUMIX_MAX_PATH - support for long paths
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2023-03-23 23:25:09 +01:00 |
utils.h
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refactor universe -> world
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2023-03-18 12:12:52 +01:00 |
world_editor.cpp
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refactor; fixed selection of scaled objects
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2023-03-27 23:28:24 +02:00 |
world_editor.h
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refactor; fixed selection of scaled objects
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2023-03-27 23:28:24 +02:00 |