MuseScore/build/module.cmake

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#=============================================================================
# MuseScore
# Music Composition & Notation
#
# Copyright (C) 2020 MuseScore BVBA and others
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License version 2.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#=============================================================================
## Setup
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# set(MODULE somename) - set module (target) name
# set(MODULE_INCLUDE ...) - set include (by default see below include_directories)
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# set(MODULE_DEF ...) - set definitions
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# set(MODULE_SRC ...) - set sources and headers files
# set(MODULE_LINK ...) - set libraries for link
# set(MODULE_QRC somename.qrc) - set resource (qrc) file
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# set(MODULE_UI ...) - set ui headers
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# set(MODULE_QML_IMPORT ...) - set Qml import for QtCreator (so that there is code highlighting, jump, etc.)
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# set(MODULE_USE_PCH_NONE ON) - set for disable PCH for module
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# set(MODULE_USE_UNITY_NONE ON) - set for disable UNITY BUILD for module
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# After all the settings you need to do:
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# include(${PROJECT_SOURCE_DIR}/build/module.cmake)
message(STATUS "Configuring " ${MODULE})
if (MODULE_QRC)
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qt5_add_resources(RCC_SOURCES ${MODULE_QRC})
endif()
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if (MODULE_UI)
find_package(Qt5Widgets)
QT5_WRAP_UI(ui_headers ${MODULE_UI} )
endif()
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if (NOT ${MODULE_QML_IMPORT} STREQUAL "")
set(QML_IMPORT_PATH "${QML_IMPORT_PATH};${MODULE_QML_IMPORT}" CACHE STRING "QtCreator extra import paths for QML modules" FORCE)
endif()
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if (CC_IS_EMSCRIPTEN)
add_library(${MODULE} OBJECT)
else()
add_library(${MODULE}) # STATIC/SHARED set global in the SetupBuildEnvironment.cmake
endif()
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if (BUILD_SHARED_LIBS)
install(TARGETS ${MODULE} DESTINATION ${SHARED_LIBS_INSTALL_DESTINATION})
if (NOT MSVC)
set_target_properties(${MODULE} PROPERTIES COMPILE_FLAGS "-fPIC")
endif (NOT MSVC)
endif()
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if (BUILD_PCH)
if (MODULE_USE_PCH_NONE)
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# disabled pch for current module
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else()
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if(NOT ${MODULE} MATCHES global)
target_precompile_headers(${MODULE} REUSE_FROM global)
target_compile_definitions(${MODULE} PRIVATE global_EXPORTS=1)
else()
target_precompile_headers(${MODULE} PRIVATE ${PROJECT_SOURCE_DIR}/build/pch/pch.h)
endif()
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endif()
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endif(BUILD_PCH)
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if (BUILD_UNITY)
if (MODULE_USE_UNITY_NONE)
# disabled unity build for current module
else()
set_target_properties(${MODULE} PROPERTIES UNITY_BUILD ON)
endif()
endif(BUILD_UNITY)
target_sources(${MODULE} PRIVATE
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${ui_headers}
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${RCC_SOURCES}
${MODULE_SRC}
)
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target_include_directories(${MODULE} PUBLIC
${PROJECT_BINARY_DIR}
${CMAKE_CURRENT_BINARY_DIR}
${PROJECT_SOURCE_DIR}
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${PROJECT_SOURCE_DIR}/src/framework
${PROJECT_SOURCE_DIR}/src/framework/global
${PROJECT_SOURCE_DIR}/src
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${MODULE_INCLUDE}
)
target_compile_definitions(${MODULE} PUBLIC
${MODULE_DEF}
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${MODULE}_QML_IMPORT="${MODULE_QML_IMPORT}"
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)
if(NOT ${MODULE} MATCHES global)
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set(MODULE_LINK global ${MODULE_LINK})
endif()
set(MODULE_LINK ${QT_LIBRARIES} ${MODULE_LINK})
target_link_libraries(${MODULE} PRIVATE ${MODULE_LINK} )