MuseScore/libmscore/line.h

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//=============================================================================
// MuseScore
// Music Composition & Notation
//
// Copyright (C) 2002-2011 Werner Schweer
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2
// as published by the Free Software Foundation and appearing in
// the file LICENCE.GPL
//=============================================================================
#ifndef __LINE_H__
#define __LINE_H__
#include "spanner.h"
#include "mscore.h"
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class QPainter;
namespace Ms {
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class SLine;
class System;
class MuseScoreView;
enum class GripLine : char { START, MIDDLE, END, APERTURE };
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//---------------------------------------------------------
// LineStyle
//---------------------------------------------------------
enum class LineStyle : char {
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Solid = Qt::SolidLine,
Dash = Qt::DashLine,
Dot = Qt::DotLine,
DashDot = Qt::DashDotLine,
DashDotDot = Qt::DashDotDotLine
};
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//---------------------------------------------------------
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// @@ LineSegment
/// Virtual base class for segmented lines segments
/// (OttavaSegment, HairpinSegment, TrillSegment...)
///
/// This class describes one segment of an segmented
/// line object. Line objects can span multiple staves.
/// For every staff a segment is created.
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//---------------------------------------------------------
class LineSegment : public SpannerSegment {
Q_OBJECT
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protected:
virtual bool isEditable() const override { return true; }
virtual void editDrag(const EditData&) override;
virtual bool edit(MuseScoreView*, int grip, int key, Qt::KeyboardModifiers, const QString& s) override;
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virtual void updateGrips(int*, int*, QRectF*) const override;
virtual void setGrip(int grip, const QPointF& p) override;
virtual QPointF getGrip(int) const override;
virtual QPointF gripAnchor(int) const override;
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public:
LineSegment(Score* s);
LineSegment(const LineSegment&);
virtual LineSegment* clone() const = 0;
virtual void draw(QPainter*) const = 0;
SLine* line() const { return (SLine*)spanner(); }
virtual void spatiumChanged(qreal, qreal) override;
virtual QPointF pagePos() const override;
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friend class SLine;
virtual void read(XmlReader&) override;
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bool readProperties(XmlReader&);
virtual QVariant getProperty(P_ID id) const override;
virtual bool setProperty(P_ID propertyId, const QVariant&) override;
virtual QVariant propertyDefault(P_ID id) const override;
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};
//---------------------------------------------------------
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// @@ SLine
/// virtual base class for Hairpin, Trill and TextLine
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//---------------------------------------------------------
class SLine : public Spanner {
Q_OBJECT
Spatium _lineWidth;
QColor _lineColor;
Qt::PenStyle _lineStyle;
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bool _diagonal;
public:
SLine(Score* s);
SLine(const SLine&);
virtual void layout() override;
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bool readProperties(XmlReader& node);
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void writeProperties(Xml& xml) const;
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virtual LineSegment* createLineSegment() = 0;
void setLen(qreal l);
virtual const QRectF& bbox() const override;
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virtual QPointF linePos(GripLine grip, System** system);
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virtual void write(Xml&) const override;
virtual void read(XmlReader&) override;
bool diagonal() const { return _diagonal; }
void setDiagonal(bool v) { _diagonal = v; }
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Spatium lineWidth() const { return _lineWidth; }
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QColor lineColor() const { return _lineColor; }
Qt::PenStyle lineStyle() const { return _lineStyle; }
void setLineWidth(const Spatium& v) { _lineWidth = v; }
void setLineColor(const QColor& v) { _lineColor = v; }
void setLineStyle(Qt::PenStyle v) { _lineStyle = v; }
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LineSegment* frontSegment() const { return (LineSegment*)spannerSegments().front(); }
LineSegment* backSegment() const { return (LineSegment*)spannerSegments().back(); }
LineSegment* takeFirstSegment() { return (LineSegment*)spannerSegments().takeFirst(); }
LineSegment* takeLastSegment() { return (LineSegment*)spannerSegments().takeLast(); }
LineSegment* segmentAt(int n) const { return (LineSegment*)spannerSegments().at(n); }
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virtual QVariant getProperty(P_ID id) const override;
virtual bool setProperty(P_ID propertyId, const QVariant&) override;
virtual QVariant propertyDefault(P_ID id) const override;
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};
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} // namespace Ms
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#endif