MuseScore/libmscore/elementlayout.h

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//=============================================================================
// MuseScore
// Music Composition & Notation
//
// Copyright (C) 2010-2011 Werner Schweer
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2
// as published by the Free Software Foundation and appearing in
// the file LICENCE.GPL
//=============================================================================
#ifndef __ELEMENTLAYOUT_H__
#define __ELEMENTLAYOUT_H__
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namespace Ms {
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class Element;
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class XmlWriter;
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class XmlReader;
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//---------------------------------------------------------
// OffsetType
//---------------------------------------------------------
enum class OffsetType : char {
ABS, ///< offset in point units
SPATIUM ///< offset in staff space units
};
//---------------------------------------------------------
// Align
//---------------------------------------------------------
enum class Align : char {
LEFT = 0,
RIGHT = 1,
HCENTER = 2,
TOP = 0,
BOTTOM = 4,
VCENTER = 8,
BASELINE = 16,
CENTER = Align::HCENTER | Align::VCENTER,
HMASK = Align::LEFT | Align::RIGHT | Align::HCENTER,
VMASK = Align::TOP | Align::BOTTOM | Align::VCENTER | Align::BASELINE
};
constexpr Align operator| (Align a1, Align a2) {
return static_cast<Align>(static_cast<char>(a1) | static_cast<char>(a2));
}
// constexpr Align operator& (Align a1, Align a2) {
// return static_cast<Align>(static_cast<char>(a1) & static_cast<char>(a2));
// }
constexpr bool operator& (Align a1, Align a2) {
return static_cast<char>(a1) & static_cast<char>(a2);
}
constexpr Align operator~ (Align a) {
return static_cast<Align>(~static_cast<char>(a));
}
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//---------------------------------------------------------
// ElementLayout
//---------------------------------------------------------
class ElementLayout {
protected:
Align _align;
QPointF _offset; // inch or spatium
OffsetType _offsetType;
public:
ElementLayout();
ElementLayout(Align a, const QPointF& o, OffsetType ot)
: _align(a), _offset(o), _offsetType(ot) {}
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Align align() const { return _align; }
OffsetType offsetType() const { return _offsetType; }
qreal xOffset() const { return _offset.x(); }
qreal yOffset() const { return _offset.y(); }
const QPointF& offset() const { return _offset; }
QPointF offset(qreal) const;
void setAlign(Align val) { _align = val; }
void setXoff(qreal val) { _offset.rx() = val; }
void setYoff(qreal val) { _offset.ry() = val; }
void setOffsetType(OffsetType val) { _offsetType = val; }
void layout(Element*) const;
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void writeProperties(XmlWriter& xml) const;
void writeProperties(XmlWriter& xml, const ElementLayout&) const;
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bool readProperties(XmlReader& e);
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void restyle(const ElementLayout& ol, const ElementLayout& nl);
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};
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} // namespace Ms
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Q_DECLARE_METATYPE(Ms::Align);
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#endif