MuseScore/libmscore/stem.h

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//=============================================================================
// MuseScore
// Music Composition & Notation
//
// Copyright (C) 2010-2011 Werner Schweer
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2
// as published by the Free Software Foundation and appearing in
// the file LICENCE.GPL
//=============================================================================
#ifndef __STEM_H__
#define __STEM_H__
#include "element.h"
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namespace Ms {
class Chord;
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//---------------------------------------------------------
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// @@ Stem
/// Graphic representation of a note stem.
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//---------------------------------------------------------
class Stem final : public Element {
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QLineF line; // p1 is attached to notehead
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qreal _lineWidth;
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qreal _userLen;
qreal _len { 0.0 }; // always positive
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public:
Stem(Score* = 0);
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Stem &operator=(const Stem&) = delete;
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virtual Stem* clone() const override { return new Stem(*this); }
virtual ElementType type() const override { return ElementType::STEM; }
virtual void draw(QPainter*) const override;
virtual bool isEditable() const override { return true; }
virtual void layout() override;
virtual void spatiumChanged(qreal /*oldValue*/, qreal /*newValue*/) override;
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virtual void startEdit(EditData&) override;
virtual void editDrag(EditData&) override;
virtual void updateGrips(EditData&) const override;
virtual void write(XmlWriter& xml) const override;
virtual void read(XmlReader& e) override;
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virtual bool readProperties(XmlReader&) override;
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virtual void reset() override;
virtual bool acceptDrop(EditData&) const override;
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virtual Element* drop(EditData&) override;
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virtual QVariant getProperty(Pid propertyId) const override;
virtual bool setProperty(Pid propertyId, const QVariant&) override;
virtual QVariant propertyDefault(Pid id) const override;
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virtual int vStaffIdx() const override;
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Chord* chord() const { return toChord(parent()); }
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bool up() const;
qreal userLen() const { return _userLen; }
void setUserLen(qreal l) { _userLen = l; }
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qreal lineWidth() const { return _lineWidth; }
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void setLineWidth(qreal w) { _lineWidth = w; }
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void setLen(qreal l);
qreal len() const { return _len; }
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QPointF hookPos() const;
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qreal stemLen() const;
QPointF p2() const { return line.p2(); }
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};
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} // namespace Ms
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#endif