MuseScore/libmscore/stem.h

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//=============================================================================
// MuseScore
// Music Composition & Notation
//
// Copyright (C) 2010-2011 Werner Schweer
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2
// as published by the Free Software Foundation and appearing in
// the file LICENCE.GPL
//=============================================================================
#ifndef __STEM_H__
#define __STEM_H__
#include "element.h"
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namespace Ms {
class Chord;
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//---------------------------------------------------------
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// @@ Stem
/// Graphic representation of a note stem.
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//---------------------------------------------------------
class Stem : public Element {
Q_GADGET
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QLineF line; // p1 is attached to notehead
qreal _userLen { 0.0 };
qreal _len { 0.0 }; // allways positive
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qreal _lineWidth;
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virtual void startEdit(MuseScoreView*, const QPointF&);
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public:
Stem(Score* = 0);
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Stem &operator=(const Stem&) = delete;
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virtual Stem* clone() const { return new Stem(*this); }
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virtual ElementType type() const { return ElementType::STEM; }
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virtual void draw(QPainter*) const;
virtual bool isEditable() const { return true; }
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virtual void layout();
virtual void spatiumChanged(qreal /*oldValue*/, qreal /*newValue*/);
virtual void editDrag(const EditData&);
virtual void updateGrips(Grip*, QVector<QRectF>&) const;
virtual int grips() const override { return 1; }
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virtual void write(XmlWriter& xml) const;
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virtual void read(XmlReader& e);
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virtual void reset();
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virtual bool acceptDrop(const DropData&) const override;
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virtual Element* drop(const DropData&);
virtual QVariant getProperty(P_ID propertyId) const;
virtual bool setProperty(P_ID propertyId, const QVariant&);
Chord* chord() const { return (Chord*)parent(); }
bool up() const;
qreal userLen() const { return _userLen; }
void setUserLen(qreal l) { _userLen = l; }
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qreal lineWidth() const { return _lineWidth; }
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QPointF hookPos() const;
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void setLen(qreal l);
qreal len() const { return _len; }
qreal stemLen() const;
QPointF p2() const { return line.p2(); }
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};
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} // namespace Ms
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#endif