Fix #18471: Rename Aux channels

This commit is contained in:
Hemant Antony 2023-07-13 13:13:51 +05:30 committed by Eism
parent 29aee24a08
commit 287a112587

View file

@ -63,9 +63,9 @@ static AudioOutputParams makeReverbOutputParams()
return result;
}
static std::string resolveAuxTrackTitle(aux_channel_idx_t index, const AudioOutputParams& params)
static std::string resolveAuxTrackTitle(aux_channel_idx_t index, const AudioOutputParams& params, bool considerFx = true)
{
if (params.fxChain.size() == 1) {
if (considerFx && params.fxChain.size() == 1) {
const AudioResourceMeta& meta = params.fxChain.cbegin()->second.resourceMeta;
if (meta.id == MUSE_REVERB_ID) {
return mu::trc("playback", "Reverb");
@ -859,7 +859,7 @@ void PlaybackController::addAuxTrack(aux_channel_idx_t index, const TrackAddFini
outParams = makeReverbOutputParams();
}
std::string title = resolveAuxTrackTitle(index, outParams);
std::string title = resolveAuxTrackTitle(index, outParams, false);
uint64_t playbackKey = notationPlaybackKey();
playback()->tracks()->addAuxTrack(m_currentSequenceId, title, outParams)