Fix #32966 - TAB: hide fingerings
Simple and cheap fix which simply hides `Fingering` elements in TAB's. No change to the linking / copying stuff: elements are still there, but generate no visible output in TAB. See issue http://musescore.org/en/node/32966 for details and discussion. Should an option for hiding / showing these elements be added in the future, as discussed in the forum issue, the change would be trivial. This does not affect lute-specific RH fingerings recently added, as luckily they are not real `Fingering`s, but `Articulation`s.
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2 changed files with 26 additions and 0 deletions
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@ -12,6 +12,7 @@
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#include "fingering.h"
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#include "score.h"
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#include "staff.h"
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#include "undo.h"
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#include "xml.h"
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@ -53,6 +54,29 @@ void Fingering::read(XmlReader& e)
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}
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}
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//---------------------------------------------------------
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// layout
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//---------------------------------------------------------
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void Fingering::layout()
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{
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if (staff() && staff()->isTabStaff()) // in TAB staves
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setbbox(QRectF()); // fingerings have no area
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else
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Text::layout();
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}
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//---------------------------------------------------------
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// draw
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//---------------------------------------------------------
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void Fingering::draw(QPainter* painter) const
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{
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if (staff() && staff()->isTabStaff()) // hide fingering in TAB staves
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return;
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Text::draw(painter);
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}
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//---------------------------------------------------------
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// reset
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//---------------------------------------------------------
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@ -33,6 +33,8 @@ class Fingering : public Text {
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Note* note() const { return (Note*)parent(); }
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virtual void draw(QPainter*) const override;
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virtual void layout() override;
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virtual void write(Xml&) const override;
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virtual void read(XmlReader&) override;
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virtual void reset() override;
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