better detection of drum staff in GP import
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parent
6355d61922
commit
5618ac09e2
2 changed files with 9 additions and 8 deletions
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@ -790,7 +790,7 @@ qDebug("BeginRepeat=============================================\n");
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Staff* staff = score->staff(i);
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int patch = channelDefaults[midiChannel].patch;
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ClefType clefId = CLEF_G;
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if (c & 0x1 || patch == 0) {
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if (midiChannel == GP_DEFAULT_PERCUSSION_CHANNEL) {
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clefId = CLEF_PERC;
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instr->setUseDrumset(true);
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staff->setStaffType(score->staffType(PERCUSSION_STAFF_TYPE));
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@ -808,7 +808,7 @@ qDebug("BeginRepeat=============================================\n");
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Channel& ch = instr->channel(0);
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if (c & 0x1 || patch == 0) {
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if (midiChannel == GP_DEFAULT_PERCUSSION_CHANNEL) {
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ch.program = 0;
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ch.bank = 128;
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}
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@ -1270,7 +1270,7 @@ qDebug("BeginRepeat=============================================\n");
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Staff* staff = score->staff(i);
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int patch = channelDefaults[midiChannel].patch;
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ClefType clefId = CLEF_G;
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if (c & 0x1 || patch == 0) {
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if (midiChannel == GP_DEFAULT_PERCUSSION_CHANNEL) {
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clefId = CLEF_PERC;
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instr->setUseDrumset(true);
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staff->setStaffType(score->staffType(PERCUSSION_STAFF_TYPE));
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@ -1287,7 +1287,7 @@ qDebug("BeginRepeat=============================================\n");
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segment->add(clef);
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Channel& ch = instr->channel(0);
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if (c & 0x1 || patch == 0) {
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if (midiChannel == GP_DEFAULT_PERCUSSION_CHANNEL) {
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ch.program = 0;
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ch.bank = 128;
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}
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@ -1788,7 +1788,7 @@ void GuitarPro4::read(QFile* fp)
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Staff* staff = score->staff(i);
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int patch = channelDefaults[midiChannel].patch;
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ClefType clefId = CLEF_G;
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if (c & 0x1 || patch == 0) {
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if (midiChannel == GP_DEFAULT_PERCUSSION_CHANNEL) {
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clefId = CLEF_PERC;
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instr->setUseDrumset(true);
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staff->setStaffType(score->staffType(PERCUSSION_STAFF_TYPE));
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@ -1806,7 +1806,7 @@ void GuitarPro4::read(QFile* fp)
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Channel& ch = instr->channel(0);
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if (c & 0x1 || patch == 0) {
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if (midiChannel == GP_DEFAULT_PERCUSSION_CHANNEL) {
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ch.program = 0;
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ch.bank = 128;
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}
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@ -2478,7 +2478,7 @@ void GuitarPro5::readTracks()
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//
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int patch = channelDefaults[midiChannel].patch;
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ClefType clefId = CLEF_G;
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if (c & 0x1 || patch == 0) {
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if (midiChannel == GP_DEFAULT_PERCUSSION_CHANNEL) {
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clefId = CLEF_PERC;
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instr->setUseDrumset(true);
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staff->setStaffType(score->staffType(PERCUSSION_STAFF_TYPE));
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@ -2496,7 +2496,7 @@ void GuitarPro5::readTracks()
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Channel& ch = instr->channel(0);
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if (c & 0x1 || patch == 0) {
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if (midiChannel == GP_DEFAULT_PERCUSSION_CHANNEL) {
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ch.program = 0;
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ch.bank = 128;
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}
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@ -36,6 +36,7 @@ class Tuplet;
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static const int GP_MAX_LYRIC_LINES = 5;
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static const int GP_MAX_TRACK_NUMBER = 32;
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static const int GP_MAX_STRING_NUMBER = 7;
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static const int GP_DEFAULT_PERCUSSION_CHANNEL = 9;
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static const int GP_INVALID_KEYSIG = 127;
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