fix some more compilation warnings with gcc5
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parent
2342431095
commit
da74238db8
3 changed files with 9 additions and 9 deletions
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@ -221,7 +221,7 @@ static void processBasicDrawObj(QList<BasicDrawObj*> objects, Segment* s, int tr
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Breath* b = new Breath(score);
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b->setTrack(track);
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b->setBreathType(3);
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Segment* seg = s->measure()->getSegment(Segment::Type::Breath, s->tick() + cr ? cr->actualTicks() : 0);
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Segment* seg = s->measure()->getSegment(Segment::Type::Breath, (s->tick() + cr) ? cr->actualTicks() : 0);
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seg->add(b);
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}
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break;
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@ -1827,7 +1827,7 @@ void OveToMScore::convertArticulation(
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case OVE::ArticulationType::Pause :{
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Breath* b = new Breath(score_);
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b->setTrack(track);
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Segment* seg = measure->getSegment(Segment::Type::Breath, absTick + cr ? cr->actualTicks() : 0);
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Segment* seg = measure->getSegment(Segment::Type::Breath, (absTick + cr) ? cr->actualTicks() : 0);
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seg->add(b);
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break;
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}
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@ -266,7 +266,7 @@ TileSet* StyleHelper::hole(const QColor& color, qreal shade, int size, bool outl
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p.setBrush( Qt::NoBrush );
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p.setPen( QPen( blend, 1 ) );
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p.drawEllipse( 3, 3.5, 8, 7 );
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p.drawEllipse( QPointF(3, 3.5), 8, 7 );
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p.setPen( Qt::NoPen );
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}
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@ -446,8 +446,8 @@ TileSet* StyleHelper::scrollHole(const QColor& color, Qt::Orientation orientatio
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const QColor shadow( calcShadowColor(color) );
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// use space for white border
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const QRect r( QRect(0, 0, 15, 15) );
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const QRect rect( r.adjusted(1, 0, -1, -1) );
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const QRectF r( QRect(0, 0, 15, 15) );
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const QRectF rect( r.adjusted(1, 0, -1, -1) );
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int shadowWidth(0);
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if ( smallShadow )
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shadowWidth = (orientation == Qt::Horizontal) ? 2 : 1;
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@ -478,7 +478,7 @@ TileSet* StyleHelper::scrollHole(const QColor& color, Qt::Orientation orientatio
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l1.setColorAt(0.5, alphaColor(shadow, orientation == Qt::Horizontal ? 0.1 : 0.1));
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l1.setColorAt(1.0, Qt::transparent);
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p.setBrush(l1);
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p.drawRoundedRect(QRect(rect.topLeft(), rect.bottomLeft() + QPoint(shadowWidth, 0)), 4.5, 4.5);
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p.drawRoundedRect(QRectF(rect.topLeft(), rect.bottomLeft() + QPoint(shadowWidth, 0)), 4.5, 4.5);
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// right
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l1 = QLinearGradient(rect.topRight(), rect.topRight() - QPoint(shadowWidth, 0));
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@ -486,14 +486,14 @@ TileSet* StyleHelper::scrollHole(const QColor& color, Qt::Orientation orientatio
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l1.setColorAt(0.5, alphaColor(shadow, orientation == Qt::Horizontal ? 0.1 : 0.1));
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l1.setColorAt(1.0, Qt::transparent);
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p.setBrush(l1);
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p.drawRoundedRect(QRect(rect.topRight() - QPoint(shadowWidth, 0), rect.bottomRight()), 4.5, 4.5);
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p.drawRoundedRect(QRectF(rect.topRight() - QPoint(shadowWidth, 0), rect.bottomRight()), 4.5, 4.5);
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//top
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l1 = QLinearGradient(rect.topLeft(), rect.topLeft() + QPoint(0, 3));
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l1.setColorAt(0.0, alphaColor(shadow, 0.3));
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l1.setColorAt(1.0, Qt::transparent);
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p.setBrush(l1);
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p.drawRoundedRect(QRect(rect.topLeft(), rect.topRight() + QPoint(0, 3)), 4.5, 4.5);
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p.drawRoundedRect(QRectF(rect.topLeft(), rect.topRight() + QPoint(0, 3)), 4.5, 4.5);
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// light border
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QLinearGradient borderGradient(r.topLeft() + QPoint(0, r.height() / 2 - 1), r.bottomLeft());
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@ -1867,7 +1867,7 @@ TileSet* StyleHelper::dockFrame(const QColor& color, int w) {
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p.setRenderHints(QPainter::Antialiasing);
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p.setBrush(Qt::NoBrush);
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p.translate(0.5, 0.5);
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QRect rect(0.5, 0.5, w - 0.5, h - 0.);
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QRectF rect(0.5, 0.5, w - 0.5, h - 0.);
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QColor light = calcLightColor(color);
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QColor dark = calcDarkColor(color);
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