Commit graph

38 commits

Author SHA1 Message Date
ws
b3c8465eed more cmake cleanups 2015-01-27 15:23:20 +01:00
Andrey M. Tokarev
6832e9678a Fix M_def_rank memory leak 2014-09-06 21:35:28 +04:00
Andrey M. Tokarev
1cbb7130e0 Fix M_new_divis memory leak 2014-09-06 21:35:27 +04:00
Joachim Schmitz
48f3ea412a initialize variables 2014-06-10 09:27:48 +02:00
Joachim Schmitz
a96852a4bd ParDescr is a struct, not a class 2014-06-10 09:27:35 +02:00
Joachim Schmitz
6f3a7d1957 whitespace cleanup 2014-05-30 13:37:44 +02:00
Joachim Schmitz
5d5cdce6f2 fix warnings due to -Wunused-variable 2014-01-17 14:40:46 +01:00
AntonioBL
434d642a1a prevent possible infinite loop in aeolus 2013-07-19 15:47:41 +02:00
ws
98ea91fae4 merge master 2013-07-08 14:44:28 +02:00
lasconic
b1d7b217ba add untranslatable strings 2013-06-18 15:54:18 +02:00
lasconic
8e13e2c7ef fix some compilation warnings 2013-05-22 18:07:56 +02:00
ws
39c4367185 omr update 2013-05-21 09:44:49 +02:00
lasconic
62f56f70be replace Q_WS_* by Q_OS_* for Qt5 compatibility 2013-05-16 16:12:22 +02:00
Michael Cowgill
c48605b607 Change Aeolus default to Equal Temperament
The default Aeolus temperament was Mean Tone which sounds out of tune to
our modern ears. I have changed the default to 5 (Equal Temperament) and
added information on how to change this at the head of the file.
2013-05-15 17:08:58 +01:00
lasconic
0cdad25db3 update build for Qt5 on Windows mingw 2013-05-14 17:25:16 +02:00
ws
9ebabcc2e5 add namespace Ms 2013-05-13 19:43:59 +02:00
ws
9323bfc89d fix aeolus installation 2013-05-03 13:41:44 +02:00
ws
1ec148995a new grouping implementation, dialog for changing grouping for a timesig 2013-04-29 15:47:22 +02:00
ws
e607497157 fixes for midi rendering, staff text & aeolus 2013-04-25 09:51:15 +02:00
ws
8899ed81d3 fix toggle of synthcontrol 2013-04-25 09:51:15 +02:00
ws
dc38d44b89 disable aeolus config page; remove search state 2013-04-23 18:02:30 +02:00
lasconic
83918954d9 fix build on Mac OSX 2013-04-23 16:48:09 +02:00
ws
e450ab597f fixes for aeolus 2013-04-22 17:18:03 +02:00
ws
0be1d3f78e synthesizer/midi cleanups 2013-04-08 11:27:14 +02:00
ws
1899b4ac59 fix MidiPatch handling 2013-04-04 13:01:58 +02:00
ws
b83a8ac58d reorder synthesizer; enable zita1 by default; more cleanups 2013-04-03 18:11:38 +02:00
ws
a8a9241699 fixes for synthesizer 2013-04-03 17:18:25 +02:00
ws
220db94494 reorganize synthesizer; add zita1 reverb 2013-04-03 12:50:21 +02:00
ws
3a2c82900f fix regression: export audio 2013-03-27 20:10:40 +01:00
ws
8ffe7531d9 add new sfz sample player: zerberus 2013-03-26 20:00:19 +01:00
lasconic
7825ff8db0 precompiled header for mac 2013-03-14 16:00:06 +01:00
lasconic
bdb01a0725 fix compilation on MacOSX 2013-03-13 18:55:42 +01:00
Tony Mountifield
46febc0c5c Add include of stdint.h for int32_t
File addsynth.h was missing an include of <stdint.h> before using int32_t,
and aeolus.h was incorrectly specifying "stdint.h" instead of <stdint.h>
(this was not evident in all build environments).
2013-02-15 21:10:12 +00:00
ws
f41fbba2df cleanups for text; simplify SyntiParameter 2013-02-14 12:24:00 +01:00
Jonathan Klein
356b124e2b Make XCode generator add headers to project
On Xcode, certain things don't work if the headers
aren't also part of the project, namely .h/.cpp
flipping ("Jump to Next Counterpart" in the navigation
menu) and searching the entire workspace for symbols.

The header files are now collected from the directory
of the target and show up in the XCode project under
"Header files" (per target).

I limited this change to Mac since I cannot test anywhere
else, but it would probably not hurt to do the same thing
on other platforms.

According to forums, the add_executable and add_library
commands of CMake should just silently ignore these files,
but add them to the generated target in the project.
2012-08-13 15:11:00 +02:00
Werner Schweer
e65897b2cd move sparm into libmscore 2012-07-06 17:42:20 +02:00
Werner Schweer
b25f3c5485 fix aeolus allNotesOff 2012-06-25 14:35:25 +02:00
Werner Schweer
412ca45401 Initial commit 2012-05-26 14:49:10 +02:00