Commit graph

30 commits

Author SHA1 Message Date
Joachim Schmitz
5977488174 eliminating needless \n in qDebug() calls
searching for 'qDebug.*\\n\'
2014-03-25 14:59:32 +01:00
Joachim Schmitz
22e9e964d9 fix 23366: more capitalization 2014-01-21 14:37:31 +01:00
ws
5d0b72796e fix #23191 2013-10-18 17:08:09 +02:00
ws
770b64b3ea fix for fluid mutex 2013-07-18 17:09:10 +02:00
ws
ef3be9a8e6 catch exceptions during loading of soundfont 2013-07-18 11:36:18 +02:00
ws
0d6f2984d4 fix grace notes in parts 2013-06-21 11:26:56 +02:00
lasconic
b1d7b217ba add untranslatable strings 2013-06-18 15:54:18 +02:00
ws
9559b2ce58 add c++ wrapper for sndfile, replace ogg routines in fluid with sndfile 2013-06-03 12:54:37 +02:00
ws
9ebabcc2e5 add namespace Ms 2013-05-13 19:43:59 +02:00
lasconic
4d020a2a67 fix button states in Fluid synthesizer UI 2013-05-07 19:39:40 +02:00
ws
c1b3182c00 fix name of initial sound font 2013-04-22 10:25:47 +02:00
ws
6398a01a85 fix fluid settings, remove old preferences for synthesizer, cleanups 2013-04-19 21:13:52 +02:00
ws
2deb49be5a add store/recall global synthesizer settings; connect tuning settings 2013-04-19 17:15:30 +02:00
lasconic
ff22ee5a49 default soundfonts are only filenames 2013-04-17 15:42:21 +02:00
lasconic
f9f8462d96 fix crash when deleting built-in soundfont from synth 2013-04-15 17:48:06 +02:00
ws
0be1d3f78e synthesizer/midi cleanups 2013-04-08 11:27:14 +02:00
ws
1899b4ac59 fix MidiPatch handling 2013-04-04 13:01:58 +02:00
lasconic
e19ccd36fc some fixes for windows and audio playback 2013-04-03 19:04:49 +02:00
ws
a8a9241699 fixes for synthesizer 2013-04-03 17:18:25 +02:00
ws
bc46048cd3 update synthesizer implementation 2013-04-03 12:50:21 +02:00
ws
220db94494 reorganize synthesizer; add zita1 reverb 2013-04-03 12:50:21 +02:00
ws
3a2c82900f fix regression: export audio 2013-03-27 20:10:40 +01:00
ws
8ffe7531d9 add new sfz sample player: zerberus 2013-03-26 20:00:19 +01:00
lasconic
7825ff8db0 precompiled header for mac 2013-03-14 16:00:06 +01:00
ws
03eb808a20 small changes to synth control 2013-02-21 12:21:09 +01:00
lasconic
bd741c8dfd fix #19148: Distortion in sound playback after several measures of play 2013-02-12 20:17:36 +01:00
Werner Schweer
eedd364610 extend debugger 2012-09-15 17:12:26 +02:00
Jonathan Klein
356b124e2b Make XCode generator add headers to project
On Xcode, certain things don't work if the headers
aren't also part of the project, namely .h/.cpp
flipping ("Jump to Next Counterpart" in the navigation
menu) and searching the entire workspace for symbols.

The header files are now collected from the directory
of the target and show up in the XCode project under
"Header files" (per target).

I limited this change to Mac since I cannot test anywhere
else, but it would probably not hurt to do the same thing
on other platforms.

According to forums, the add_executable and add_library
commands of CMake should just silently ignore these files,
but add them to the generated target in the project.
2012-08-13 15:11:00 +02:00
Werner Schweer
e65897b2cd move sparm into libmscore 2012-07-06 17:42:20 +02:00
Werner Schweer
412ca45401 Initial commit 2012-05-26 14:49:10 +02:00