//============================================================================= // MuseScore // Music Composition & Notation // // Copyright (C) 2011 Werner Schweer // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License version 2 // as published by the Free Software Foundation and appearing in // the file LICENCE.GPL //============================================================================= #ifndef __INAME_H__ #define __INAME_H__ #include "text.h" namespace Ms { enum class InstrumentNameType : char { LONG, SHORT }; //--------------------------------------------------------- // InstrumentName //--------------------------------------------------------- class InstrumentName final : public TextBase { InstrumentNameType _instrumentNameType; int _layoutPos { 0 }; public: InstrumentName(Score*); virtual InstrumentName* clone() const override { return new InstrumentName(*this); } virtual ElementType type() const override { return ElementType::INSTRUMENT_NAME; } int layoutPos() const { return _layoutPos; } void setLayoutPos(int val) { _layoutPos = val; } QString instrumentNameTypeName() const; InstrumentNameType instrumentNameType() const { return _instrumentNameType; } void setInstrumentNameType(InstrumentNameType v); void setInstrumentNameType(const QString& s); virtual QVariant getProperty(Pid propertyId) const override; virtual bool setProperty(Pid propertyId, const QVariant&) override; virtual QVariant propertyDefault(Pid) const override; }; } // namespace Ms #endif