////////////////////////////////////////////////////////////////////////////// // oxygenmenubarengine.cpp // stores event filters and maps widgets to timelines for animations // ------------------- // // Copyright (c) 2009 Hugo Pereira Da Costa // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. ////////////////////////////////////////////////////////////////////////////// #include "menubarengine.h" //____________________________________________________________ MenuBarEngineV1::MenuBarEngineV1( QObject* parent, MenuBarBaseEngine* other ): MenuBarBaseEngine( parent ) { if ( other ) { foreach( QWidget * widget, other->registeredWidgets() ) { registerWidget( widget ); } } } //____________________________________________________________ bool MenuBarEngineV1::registerWidget( QWidget* widget ) { if ( !widget ) return false; // create new data class if ( !data_.contains( widget ) ) data_.insert( widget, new MenuBarDataV1( this, widget, duration() ), enabled() ); // connect destruction signal connect( widget, SIGNAL( destroyed( QObject* ) ), this, SLOT( unregisterWidget( QObject* ) ), Qt::UniqueConnection ); return true; } //____________________________________________________________ bool MenuBarEngineV1::isAnimated( const QObject* object, const QPoint& position ) { DataMap::Value data( data_.find( object ) ); if ( !data ) return false; if ( Animation::Pointer animation = data.data()->animation( position ) ) return animation.data()->isRunning(); else return false; } //____________________________________________________________ BaseEngine::WidgetList MenuBarEngineV1::registeredWidgets( void ) const { WidgetList out ; // the typedef is needed to make Krazy happy typedef DataMap::Value Value; foreach( const Value & value, data_ ) { if ( value ) out.insert( value.data()->target().data() ); } return out; } //____________________________________________________________ MenuBarEngineV2::MenuBarEngineV2( QObject* parent, MenuBarBaseEngine* other ): MenuBarBaseEngine( parent ), followMouseDuration_( 150 ) { if ( other ) { foreach( QWidget * widget, other->registeredWidgets() ) { registerWidget( widget ); } } } //____________________________________________________________ bool MenuBarEngineV2::registerWidget( QWidget* widget ) { if ( !widget ) return false; // create new data class if ( !data_.contains( widget ) ) { DataMap::Value value( new MenuBarDataV2( this, widget, duration() ) ); value.data()->setFollowMouseDuration( followMouseDuration() ); data_.insert( widget, value, enabled() ); } // connect destruction signal connect( widget, SIGNAL( destroyed( QObject* ) ), this, SLOT( unregisterWidget( QObject* ) ), Qt::UniqueConnection ); return true; } //____________________________________________________________ bool MenuBarEngineV2::isAnimated( const QObject* object, const QPoint& ) { if ( !enabled() ) return false; DataMap::Value data( data_.find( object ) ); if ( !data ) return false; if ( data.data()->animation() && data.data()->animation().data()->isRunning() ) return true; else if ( Animation::Pointer animation = data.data()->progressAnimation() ) return animation.data()->isRunning(); else return false; } //____________________________________________________________ QRect MenuBarEngineV2::currentRect( const QObject* object, const QPoint& ) { if ( !enabled() ) return QRect(); DataMap::Value data( data_.find( object ) ); return data ? data.data()->currentRect() : QRect(); } //____________________________________________________________ QRect MenuBarEngineV2::animatedRect( const QObject* object ) { if ( !enabled() ) return QRect(); DataMap::Value data( data_.find( object ) ); return data ? data.data()->animatedRect() : QRect(); } //____________________________________________________________ bool MenuBarEngineV2::isTimerActive( const QObject* object ) { if ( !enabled() ) return false; DataMap::Value data( data_.find( object ) ); return data ? data.data()->timer().isActive() : false; } //____________________________________________________________ BaseEngine::WidgetList MenuBarEngineV2::registeredWidgets( void ) const { WidgetList out; // the typedef is needed to make Krazy happy typedef DataMap::Value Value; foreach( const Value & value, data_ ) { if ( value ) out.insert( value.data()->target().data() ); } return out; }