//============================================================================= // MuseScore // Music Composition & Notation // $Id: line.h 5214 2012-01-11 09:45:40Z wschweer $ // // Copyright (C) 2002-2011 Werner Schweer // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License version 2 // as published by the Free Software Foundation and appearing in // the file LICENCE.GPL //============================================================================= #ifndef __LINE_H__ #define __LINE_H__ #include "spanner.h" #include "mscore.h" class SLine; class System; class MuseScoreView; class QPainter; //--------------------------------------------------------- // @@ LineSegment /// Virtual base class for segmented lines segments /// (OttavaSegment, HairpinSegment, TrillSegment...) // /// This class describes one segment of an segmented /// line object. Line objects can span multiple staves. /// For every staff a segment is created. //--------------------------------------------------------- class LineSegment : public SpannerSegment { Q_OBJECT protected: QPointF _p2; QPointF _userOff2; virtual bool isEditable() const { return true; } virtual void editDrag(const EditData&); virtual bool edit(MuseScoreView*, int grip, int key, Qt::KeyboardModifiers, const QString& s); virtual void updateGrips(int*, QRectF*) const; virtual void setGrip(int grip, const QPointF& p); virtual QPointF getGrip(int) const; virtual QPointF gripAnchor(int) const; virtual void layout() {} public: LineSegment(Score* s); LineSegment(const LineSegment&); virtual LineSegment* clone() const = 0; virtual void draw(QPainter*) const = 0; SLine* line() const { return (SLine*)spanner(); } const QPointF& userOff2() const { return _userOff2; } void setUserOff2(const QPointF& o) { _userOff2 = o; } void setUserXoffset2(qreal x) { _userOff2.setX(x); } void setPos2(const QPointF& p) { _p2 = p; } QPointF pos2() const { return _p2 + _userOff2; } const QPointF& ipos2() const { return _p2; } virtual void reset(); virtual void spatiumChanged(qreal, qreal); virtual QPointF pagePos() const; virtual bool isEdited(SpannerSegment*) const; friend class SLine; virtual void read(XmlReader&); bool readProperties(XmlReader&); }; //--------------------------------------------------------- // @@ SLine /// virtual base class for Hairpin, Trill and TextLine //--------------------------------------------------------- class SLine : public Spanner { Q_OBJECT protected: bool _diagonal; public: SLine(Score* s); SLine(const SLine&); virtual void layout(); bool readProperties(XmlReader& node); void writeProperties(Xml& xml, const SLine* proto = 0) const; virtual LineSegment* createLineSegment() = 0; void setLen(qreal l); virtual const QRectF& bbox() const; virtual QPointF linePos(int grip, System** system); virtual void write(Xml&) const; virtual void read(XmlReader&); bool diagonal() const { return _diagonal; } void setDiagonal(bool v) { _diagonal = v; } int tick() const; int tick2() const; LineSegment* frontSegment() const { return (LineSegment*)spannerSegments().front(); } LineSegment* backSegment() const { return (LineSegment*)spannerSegments().back(); } LineSegment* takeFirstSegment() { return (LineSegment*)spannerSegments().takeFirst(); } LineSegment* takeLastSegment() { return (LineSegment*)spannerSegments().takeLast(); } LineSegment* segmentAt(int n) const { return (LineSegment*)spannerSegments().at(n); } }; #endif