//============================================================================= // MuseScore // Music Composition & Notation // // Copyright (C) 2002-2011 Werner Schweer // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License version 2 // as published by the Free Software Foundation and appearing in // the file LICENCE.GPL //============================================================================= #ifndef __INSTRTEMPLATE_H__ #define __INSTRTEMPLATE_H__ #include "mscore.h" #include "instrument.h" #include "clef.h" #include "stringdata.h" namespace Ms { class Xml; class Part; class Staff; class StringData; class StaffType; //--------------------------------------------------------- // InstrumentGenre //--------------------------------------------------------- class InstrumentGenre { public: QString id; QString name; InstrumentGenre() {} void write(Xml& xml) const; void write1(Xml& xml) const; void read(XmlReader&); }; //--------------------------------------------------------- // InstrumentTemplate //--------------------------------------------------------- class InstrumentTemplate { int staves; // 1 <= MAX_STAVES public: QString id; QString trackName; QList longNames; ///< shown on first system QList shortNames; ///< shown on followup systems QString musicXMLid; ///< used in MusicXML 3.0 QString description; ///< a longer description of the instrument char minPitchA; // pitch range playable by an amateur char maxPitchA; char minPitchP; // pitch range playable by professional char maxPitchP; Interval transpose; // for transposing instruments StaffGroup staffGroup; const StaffType* staffTypePreset; bool useDrumset; Drumset* drumset; StringData stringData; QList midiActions; QList articulation; QList channel; QList genres; //; list of genres this instrument belongs to ClefTypeList clefTypes[MAX_STAVES]; int staffLines[MAX_STAVES]; BracketType bracket[MAX_STAVES]; // bracket type (NO_BRACKET) int bracketSpan[MAX_STAVES]; int barlineSpan[MAX_STAVES]; bool smallStaff[MAX_STAVES]; bool extended; // belongs to extended instrument set if true InstrumentTemplate(); InstrumentTemplate(const InstrumentTemplate&); ~InstrumentTemplate(); void init(const InstrumentTemplate&); void linkGenre(const QString &); void addGenre(QList); bool genreMember(const QString &); void setPitchRange(const QString& s, char* a, char* b) const; void write(Xml& xml) const; void write1(Xml& xml) const; void read(XmlReader&); int nstaves() const { return staves; } void setStaves(int val) { staves = val; } }; //--------------------------------------------------------- // InstrumentGroup //--------------------------------------------------------- struct InstrumentGroup { QString id; QString name; bool extended; // belongs to extended instruments set if true QList instrumentTemplates; void read(XmlReader&); InstrumentGroup() { extended = false; } }; extern QList instrumentGenres; extern QList instrumentGroups; extern bool loadInstrumentTemplates(const QString& instrTemplates); extern bool saveInstrumentTemplates(const QString& instrTemplates); extern InstrumentTemplate* searchTemplate(const QString& name); } // namespace Ms #endif