/* * SPDX-License-Identifier: GPL-3.0-only * MuseScore-CLA-applies * * MuseScore * Music Composition & Notation * * Copyright (C) 2021 MuseScore BVBA and others * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License version 3 as * published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include #include "bsp.h" #include "element.h" using namespace mu; namespace Ms { //--------------------------------------------------------- // InsertItemBspTreeVisitor //--------------------------------------------------------- class InsertItemBspTreeVisitor : public BspTreeVisitor { public: Element* item; inline void visit(QList* items) { items->prepend(item); } }; //--------------------------------------------------------- // RemoveItemBspTreeVisitor //--------------------------------------------------------- class RemoveItemBspTreeVisitor : public BspTreeVisitor { public: Element* item; inline void visit(QList* items) { items->removeAll(item); } }; //--------------------------------------------------------- // FindItemBspTreeVisitor //--------------------------------------------------------- class FindItemBspTreeVisitor : public BspTreeVisitor { public: QList foundItems; void visit(QList* items) { for (int i = 0; i < items->size(); ++i) { Element* item = items->at(i); if (!item->itemDiscovered) { item->itemDiscovered = true; foundItems.prepend(item); } } } }; //--------------------------------------------------------- // BspTree //--------------------------------------------------------- BspTree::BspTree() : leafCnt(0) { depth = 0; } //--------------------------------------------------------- // intmaxlog //--------------------------------------------------------- static inline int intmaxlog(int n) { return n > 0 ? qMax(int(::ceil(::log(qreal(n)) / ::log(qreal(2)))), 5) : 0; } //--------------------------------------------------------- // initialize //--------------------------------------------------------- void BspTree::initialize(const RectF& rec, int n) { depth = intmaxlog(n); this->rect = rec; leafCnt = 0; nodes.resize((1 << (depth + 1)) - 1); leaves.resize(1 << depth); leaves.fill(QList()); initialize(rec, depth, 0); } //--------------------------------------------------------- // clear //--------------------------------------------------------- void BspTree::clear() { leafCnt = 0; nodes.clear(); leaves.clear(); } //--------------------------------------------------------- // insert //--------------------------------------------------------- void BspTree::insert(Element* element) { InsertItemBspTreeVisitor insertVisitor; insertVisitor.item = element; climbTree(&insertVisitor, element->pageBoundingRect()); } //--------------------------------------------------------- // remove //--------------------------------------------------------- void BspTree::remove(Element* element) { RemoveItemBspTreeVisitor removeVisitor; removeVisitor.item = element; climbTree(&removeVisitor, element->pageBoundingRect()); } //--------------------------------------------------------- // items //--------------------------------------------------------- QList BspTree::items(const RectF& rec) { FindItemBspTreeVisitor findVisitor; climbTree(&findVisitor, rec); QList l; for (Element* e : qAsConst(findVisitor.foundItems)) { e->itemDiscovered = false; if (e->pageBoundingRect().intersects(rec)) { l.append(e); } } return l; } //--------------------------------------------------------- // items //--------------------------------------------------------- QList BspTree::items(const PointF& pos) { FindItemBspTreeVisitor findVisitor; climbTree(&findVisitor, pos); QList l; for (Element* e : qAsConst(findVisitor.foundItems)) { e->itemDiscovered = false; if (e->contains(pos)) { l.append(e); } } return l; } #ifndef NDEBUG //--------------------------------------------------------- // debug //--------------------------------------------------------- QString BspTree::debug(int index) const { const Node* node = &nodes.at(index); QString tmp; if (node->type == Node::Type::LEAF) { RectF rec = rectForIndex(index); if (!leaves[node->leafIndex].empty()) { tmp += QString::fromLatin1("[%1, %2, %3, %4] contains %5 items\n") .arg(rec.left()).arg(rec.top()) .arg(rec.width()).arg(rec.height()) .arg(leaves[node->leafIndex].size()); } } else { if (node->type == Node::Type::HORIZONTAL) { tmp += debug(firstChildIndex(index)); tmp += debug(firstChildIndex(index) + 1); } else { tmp += debug(firstChildIndex(index)); tmp += debug(firstChildIndex(index) + 1); } } return tmp; } #endif //--------------------------------------------------------- // initialize //--------------------------------------------------------- void BspTree::initialize(const RectF& rec, int dep, int index) { Node* node = &nodes[index]; if (index == 0) { node->type = Node::Type::HORIZONTAL; node->offset = rec.center().x(); } if (dep) { Node::Type type; RectF rect1, rect2; qreal offset1, offset2; if (node->type == Node::Type::HORIZONTAL) { type = Node::Type::VERTICAL; rect1.setRect(rec.left(), rec.top(), rec.width(), rec.height() * .5); rect2.setRect(rect1.left(), rect1.bottom(), rect1.width(), rec.height() - rect1.height()); offset1 = rect1.center().x(); offset2 = rect2.center().x(); } else { type = Node::Type::HORIZONTAL; rect1.setRect(rec.left(), rec.top(), rec.width() * .5, rec.height()); rect2.setRect(rect1.right(), rect1.top(), rec.width() - rect1.width(), rect1.height()); offset1 = rect1.center().y(); offset2 = rect2.center().y(); } int childIndex = firstChildIndex(index); Node* child = &nodes[childIndex]; child->offset = offset1; child->type = type; child = &nodes[childIndex + 1]; child->offset = offset2; child->type = type; initialize(rect1, dep - 1, childIndex); initialize(rect2, dep - 1, childIndex + 1); } else { node->type = Node::Type::LEAF; node->leafIndex = leafCnt++; } } //--------------------------------------------------------- // climbTree //--------------------------------------------------------- void BspTree::climbTree(BspTreeVisitor* visitor, const mu::PointF& pos, int index) { if (nodes.empty()) { return; } Node* node = &nodes[index]; int childIndex = firstChildIndex(index); switch (node->type) { case Node::Type::LEAF: visitor->visit(&leaves[node->leafIndex]); break; case Node::Type::VERTICAL: if (pos.x() < node->offset) { climbTree(visitor, pos, childIndex); } else { climbTree(visitor, pos, childIndex + 1); } break; case Node::Type::HORIZONTAL: if (pos.y() < node->offset) { climbTree(visitor, pos, childIndex); } else { climbTree(visitor, pos, childIndex + 1); } break; } } //--------------------------------------------------------- // climbTree //--------------------------------------------------------- void BspTree::climbTree(BspTreeVisitor* visitor, const mu::RectF& rec, int index) { if (nodes.empty()) { return; } Node* node = &nodes[index]; int childIndex = firstChildIndex(index); switch (node->type) { case Node::Type::LEAF: visitor->visit(&leaves[node->leafIndex]); break; case Node::Type::VERTICAL: if (rec.left() < node->offset) { climbTree(visitor, rec, childIndex); if (rec.right() >= node->offset) { climbTree(visitor, rec, childIndex + 1); } } else { climbTree(visitor, rec, childIndex + 1); } break; case Node::Type::HORIZONTAL: if (rec.top() < node->offset) { climbTree(visitor, rec, childIndex); if (rec.bottom() >= node->offset) { climbTree(visitor, rec, childIndex + 1); } } else { climbTree(visitor, rec, childIndex + 1); } } } //--------------------------------------------------------- // rectForIndex //--------------------------------------------------------- mu::RectF BspTree::rectForIndex(int index) const { if (index <= 0) { return rect; } int parentIdx = parentIndex(index); RectF rec = rectForIndex(parentIdx); const Node* parent = &nodes.at(parentIdx); if (parent->type == Node::Type::HORIZONTAL) { if (index & 1) { rec.setRight(parent->offset); } else { rec.setLeft(parent->offset); } } else { if (index & 1) { rec.setBottom(parent->offset); } else { rec.setTop(parent->offset); } } return rec; } }