////////////////////////////////////////////////////////////////////////////// // oxygenwidgetstateengine.h // stores event filters and maps widgets to timelines for animations // ------------------- // // Copyright (c) 2009 Hugo Pereira Da Costa // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. ////////////////////////////////////////////////////////////////////////////// #include "widgetstateengine.h" #include "enabledata.h" //____________________________________________________________ bool WidgetStateEngine::registerWidget( QWidget* widget, AnimationModes mode ) { if ( !widget ) return false; if ( mode & AnimationHover && !hoverData_.contains( widget ) ) { hoverData_.insert( widget, new WidgetStateData( this, widget, duration() ), enabled() ); } if ( mode & AnimationFocus && !focusData_.contains( widget ) ) { focusData_.insert( widget, new WidgetStateData( this, widget, duration() ), enabled() ); } if ( mode & AnimationEnable && !enableData_.contains( widget ) ) { enableData_.insert( widget, new EnableData( this, widget, duration() ), enabled() ); } // connect destruction signal connect( widget, SIGNAL( destroyed( QObject* ) ), this, SLOT( unregisterWidget( QObject* ) ), Qt::UniqueConnection ); return true; } //____________________________________________________________ BaseEngine::WidgetList WidgetStateEngine::registeredWidgets( AnimationModes mode ) const { WidgetList out; // the typedef is needed to make Krazy happy typedef DataMap::Value Value; if ( mode & AnimationHover ) { foreach( const Value & value, hoverData_ ) { if ( value ) out.insert( value.data()->target().data() ); } } if ( mode & AnimationFocus ) { foreach( const Value & value, focusData_ ) { if ( value ) out.insert( value.data()->target().data() ); } } if ( mode & AnimationEnable ) { foreach( const Value & value, enableData_ ) { if ( value ) out.insert( value.data()->target().data() ); } } return out; } //____________________________________________________________ bool WidgetStateEngine::updateState( const QObject* object, AnimationMode mode, bool value ) { DataMap::Value data( WidgetStateEngine::data( object, mode ) ); return ( data && data.data()->updateState( value ) ); } //____________________________________________________________ bool WidgetStateEngine::isAnimated( const QObject* object, AnimationMode mode ) { DataMap::Value data( WidgetStateEngine::data( object, mode ) ); return ( data && data.data()->animation() && data.data()->animation().data()->isRunning() ); } //____________________________________________________________ DataMap::Value WidgetStateEngine::data( const QObject* object, AnimationMode mode ) { switch ( mode ) { case AnimationHover: return hoverData_.find( object ).data(); case AnimationFocus: return focusData_.find( object ).data(); case AnimationEnable: return enableData_.find( object ).data(); default: return DataMap::Value(); } }