MuseScore/libmscore/element.cpp
2013-08-30 16:04:01 +02:00

1648 lines
50 KiB
C++

//=============================================================================
// MuseScore
// Music Composition & Notation
//
// Copyright (C) 2002-2011 Werner Schweer
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2
// as published by the Free Software Foundation and appearing in
// the file LICENCE.GPL
//=============================================================================
/**
\file
Implementation of Element, ElementList, StaffLines.
*/
#include "element.h"
#include "style.h"
#include "xml.h"
#include "score.h"
#include "staff.h"
#include "utils.h"
#include "sym.h"
#include "symbol.h"
#include "clef.h"
#include "volta.h"
#include "ottava.h"
#include "textline.h"
#include "trill.h"
#include "pedal.h"
#include "hairpin.h"
#include "keysig.h"
#include "timesig.h"
#include "barline.h"
#include "arpeggio.h"
#include "breath.h"
#include "bracket.h"
#include "chordrest.h"
#include "accidental.h"
#include "dynamic.h"
#include "text.h"
#include "note.h"
#include "tremolo.h"
#include "layoutbreak.h"
#include "repeat.h"
#include "page.h"
#include "system.h"
#include "stafftext.h"
#include "glissando.h"
#include "articulation.h"
#include "chord.h"
#include "spacer.h"
#include "tempotext.h"
#include "harmony.h"
#include "lyrics.h"
#include "rest.h"
#include "slur.h"
#include "measure.h"
#include "fret.h"
#include "staffstate.h"
#include "fingering.h"
#include "bend.h"
#include "tremolobar.h"
#include "chordline.h"
#include "undo.h"
#include "segment.h"
#include "box.h"
#include "instrchange.h"
#include "stafftype.h"
#include "stem.h"
#include "iname.h"
#include "mscore.h"
#include "icon.h"
#include "ossia.h"
#include "figuredbass.h"
#include "rehearsalmark.h"
#include "notedot.h"
#include "textframe.h"
#include "image.h"
#include "marker.h"
#include "jump.h"
#include "noteline.h"
#include "bagpembell.h"
namespace Ms {
// extern bool showInvisible;
//
// list has to be synchronized with ElementType enum
//
static const char* elementNames[] = {
QT_TRANSLATE_NOOP("elementName", "invalid"),
QT_TRANSLATE_NOOP("elementName", "Symbol"),
QT_TRANSLATE_NOOP("elementName", "Text"),
QT_TRANSLATE_NOOP("elementName", "InstrumentName"),
QT_TRANSLATE_NOOP("elementName", "SlurSegment"),
QT_TRANSLATE_NOOP("elementName", "StaffLines"),
QT_TRANSLATE_NOOP("elementName", "BarLine"),
QT_TRANSLATE_NOOP("elementName", "StemSlash"),
QT_TRANSLATE_NOOP("elementName", "Line"),
QT_TRANSLATE_NOOP("elementName", "Bracket"),
QT_TRANSLATE_NOOP("elementName", "Arpeggio"),
QT_TRANSLATE_NOOP("elementName", "Accidental"),
QT_TRANSLATE_NOOP("elementName", "Stem"),
QT_TRANSLATE_NOOP("elementName", "Note"),
QT_TRANSLATE_NOOP("elementName", "Clef"),
QT_TRANSLATE_NOOP("elementName", "KeySig"),
QT_TRANSLATE_NOOP("elementName", "TimeSig"),
QT_TRANSLATE_NOOP("elementName", "Rest"),
QT_TRANSLATE_NOOP("elementName", "Breath"),
QT_TRANSLATE_NOOP("elementName", "Glissando"),
QT_TRANSLATE_NOOP("elementName", "RepeatMeasure"),
QT_TRANSLATE_NOOP("elementName", "Image"),
QT_TRANSLATE_NOOP("elementName", "Tie"),
QT_TRANSLATE_NOOP("elementName", "Articulation"),
QT_TRANSLATE_NOOP("elementName", "ChordLine"),
QT_TRANSLATE_NOOP("elementName", "Dynamic"),
QT_TRANSLATE_NOOP("elementName", "Beam"),
QT_TRANSLATE_NOOP("elementName", "Hook"),
QT_TRANSLATE_NOOP("elementName", "Lyrics"),
QT_TRANSLATE_NOOP("elementName", "FiguredBass"),
QT_TRANSLATE_NOOP("elementName", "Marker"),
QT_TRANSLATE_NOOP("elementName", "Jump"),
QT_TRANSLATE_NOOP("elementName", "Fingering"),
QT_TRANSLATE_NOOP("elementName", "Tuplet"),
QT_TRANSLATE_NOOP("elementName", "Tempo"),
QT_TRANSLATE_NOOP("elementName", "StaffText"),
QT_TRANSLATE_NOOP("elementName", "RehearsalMark"),
QT_TRANSLATE_NOOP("elementName", "InstrumentChange"),
QT_TRANSLATE_NOOP("elementName", "Harmony"),
QT_TRANSLATE_NOOP("elementName", "FretDiagram"),
QT_TRANSLATE_NOOP("elementName", "Bend"),
QT_TRANSLATE_NOOP("elementName", "TremoloBar"),
QT_TRANSLATE_NOOP("elementName", "Volta"),
QT_TRANSLATE_NOOP("elementName", "HairpinSegment"),
QT_TRANSLATE_NOOP("elementName", "OttavaSegment"),
QT_TRANSLATE_NOOP("elementName", "TrillSegment"),
QT_TRANSLATE_NOOP("elementName", "TextLineSegment"),
QT_TRANSLATE_NOOP("elementName", "VoltaSegment"),
QT_TRANSLATE_NOOP("elementName", "PedalSegment"),
QT_TRANSLATE_NOOP("elementName", "LayoutBreak"),
QT_TRANSLATE_NOOP("elementName", "Spacer"),
QT_TRANSLATE_NOOP("elementName", "StaffState"),
QT_TRANSLATE_NOOP("elementName", "LedgerLine"),
QT_TRANSLATE_NOOP("elementName", "NoteHead"),
QT_TRANSLATE_NOOP("elementName", "NoteDot"),
QT_TRANSLATE_NOOP("elementName", "Tremolo"),
QT_TRANSLATE_NOOP("elementName", "Measure"),
QT_TRANSLATE_NOOP("elementName", "Selection"),
QT_TRANSLATE_NOOP("elementName", "Lasso"),
QT_TRANSLATE_NOOP("elementName", "ShadowNote"),
QT_TRANSLATE_NOOP("elementName", "RubberBand"),
QT_TRANSLATE_NOOP("elementName", "TabDurationSymbol"),
QT_TRANSLATE_NOOP("elementName", "FSymbol"),
QT_TRANSLATE_NOOP("elementName", "Page"),
QT_TRANSLATE_NOOP("elementName", "HairPin"),
QT_TRANSLATE_NOOP("elementName", "Ottava"),
QT_TRANSLATE_NOOP("elementName", "Pedal"),
QT_TRANSLATE_NOOP("elementName", "Trill"),
QT_TRANSLATE_NOOP("elementName", "TextLine"),
QT_TRANSLATE_NOOP("elementName", "NoteLine"),
QT_TRANSLATE_NOOP("elementName", "Segment"),
QT_TRANSLATE_NOOP("elementName", "System"),
QT_TRANSLATE_NOOP("elementName", "Compound"),
QT_TRANSLATE_NOOP("elementName", "Chord"),
QT_TRANSLATE_NOOP("elementName", "Slur"),
QT_TRANSLATE_NOOP("elementName", "Element"),
QT_TRANSLATE_NOOP("elementName", "ElementList"),
QT_TRANSLATE_NOOP("elementName", "StaffList"),
QT_TRANSLATE_NOOP("elementName", "MeasureList"),
QT_TRANSLATE_NOOP("elementName", "Layout"),
QT_TRANSLATE_NOOP("elementName", "HBox"),
QT_TRANSLATE_NOOP("elementName", "VBox"),
QT_TRANSLATE_NOOP("elementName", "TBox"),
QT_TRANSLATE_NOOP("elementName", "FBox"),
QT_TRANSLATE_NOOP("elementName", "AccidentalBracket"),
QT_TRANSLATE_NOOP("elementName", "Icon"),
QT_TRANSLATE_NOOP("elementName", "Ossia"),
QT_TRANSLATE_NOOP("elementName", "BagpipeEmbellishment")
};
//---------------------------------------------------------
// DropData
//---------------------------------------------------------
DropData::DropData()
{
view = 0;
element = 0;
duration = Fraction(1,4);
modifiers = 0;
}
//---------------------------------------------------------
// LinkedElements
//---------------------------------------------------------
LinkedElements::LinkedElements(Score* score)
{
_lid = score->linkId(); // create new unique id
}
LinkedElements::LinkedElements(Score* score, int id)
{
_lid = id;
score->linkId(id); // remember used id
}
//---------------------------------------------------------
// setLid
//---------------------------------------------------------
void LinkedElements::setLid(Score* score, int id)
{
_lid = id;
score->linkId(id);
}
//---------------------------------------------------------
// spatiumChanged
//---------------------------------------------------------
void Element::spatiumChanged(qreal oldValue, qreal newValue)
{
_userOff *= (newValue / oldValue);
_readPos *= (newValue / oldValue);
}
//---------------------------------------------------------
// spatium
//---------------------------------------------------------
qreal Element::spatium() const
{
Staff* s = staff();
return s ? s->spatium() : _score->spatium();
}
//---------------------------------------------------------
// magS
//---------------------------------------------------------
qreal Element::magS() const
{
return mag() * (_score->spatium() /(MScore::DPI * SPATIUM20));
}
//---------------------------------------------------------
// name
//---------------------------------------------------------
const char* Element::name() const
{
return name(type());
}
//---------------------------------------------------------
// userName
//---------------------------------------------------------
QString Element::userName() const
{
return qApp->translate("elementName", name(type()));
}
//---------------------------------------------------------
// ~Element
//---------------------------------------------------------
Element::~Element()
{
if (_links) {
_links->removeOne(this);
if (_links->isEmpty()) {
//DEBUG:
score()->links().remove(_links->lid());
//
delete _links;
}
}
}
//---------------------------------------------------------
// Element
//---------------------------------------------------------
Element::Element(Score* s) :
QObject(0),
_links(0),
_parent(0),
_selected(false),
_generated(false),
_visible(true),
_placement(BELOW),
_flags(ELEMENT_SELECTABLE),
_track(-1),
_color(MScore::defaultColor),
_mag(1.0),
_tag(1),
_score(s),
itemDiscovered(0)
{
}
Element::Element(const Element& e)
: QObject(0)
{
_links = 0;
_parent = e._parent;
_selected = e._selected;
_generated = e._generated;
_visible = e._visible;
_placement = e._placement;
_flags = e._flags;
_track = e._track;
_color = e._color;
_mag = e._mag;
_pos = e._pos;
_userOff = e._userOff;
_readPos = e._readPos;
_score = e._score;
_bbox = e._bbox;
_tag = e._tag;
itemDiscovered = 0;
}
//---------------------------------------------------------
// linkTo
//---------------------------------------------------------
void Element::linkTo(Element* element)
{
Q_ASSERT(!_links || !element->links() | (_links == element->links()));
if (!_links) {
if (element->links()) {
_links = element->links();
Q_ASSERT(_links->contains(element));
}
else {
_links = new LinkedElements(score());
_links->append(element);
element->setLinks(_links);
}
_links->append(this);
}
else {
Q_ASSERT(_links->contains(this));
_links->append(element);
element->setLinks(_links);
}
}
//---------------------------------------------------------
// linkedClone
//---------------------------------------------------------
Element* Element::linkedClone()
{
Element* e = clone();
linkTo(e);
return e;
}
//---------------------------------------------------------
// linkList
//---------------------------------------------------------
QList<Element*> Element::linkList() const
{
QList<Element*> el;
if (links())
el.append(*links());
else
el.append((Element*)this);
return el;
}
//---------------------------------------------------------
// adjustReadPos
//---------------------------------------------------------
void Element::adjustReadPos()
{
if (!_readPos.isNull()) {
_userOff = _readPos - _pos;
_readPos = QPointF();
}
}
//---------------------------------------------------------
// scanElements
//---------------------------------------------------------
void Element::scanElements(void* data, void (*func)(void*, Element*), bool all)
{
if (all || _visible || score()->showInvisible())
func(data, this);
}
//---------------------------------------------------------
// reset
//---------------------------------------------------------
void Element::reset()
{
if (!_userOff.isNull())
score()->undoChangeProperty(this, P_USER_OFF, QPointF());
}
//---------------------------------------------------------
// change
//---------------------------------------------------------
void Element::change(Element* o, Element* n)
{
remove(o);
add(n);
}
//---------------------------------------------------------
// staff
//---------------------------------------------------------
Staff* Element::staff() const
{
if (_track == -1 || score()->staves().isEmpty())
return 0;
return score()->staff(staffIdx());
}
//---------------------------------------------------------
// curColor
//---------------------------------------------------------
QColor Element::curColor() const
{
// the default element color is always interpreted as black in
// printing
if (score() && score()->printing())
return (_color == MScore::defaultColor) ? Qt::black : _color;
if (flag(ELEMENT_DROP_TARGET))
return MScore::dropColor;
bool marked = false;
if (type() == Element::NOTE) {
const Note* note = static_cast<const Note*>(this);
marked = note->mark();
}
if (_selected || marked ) {
if (track() == -1)
return MScore::selectColor[0];
else
return MScore::selectColor[voice()];
}
if (!_visible)
return Qt::gray;
return _color;
}
//---------------------------------------------------------
// drag
/// Return update Rect relative to canvas.
//---------------------------------------------------------
QRectF Element::drag(const EditData& data)
{
QRectF r(canvasBoundingRect());
qreal x = data.pos.x();
qreal y = data.pos.y();
qreal _spatium = spatium();
if (data.hRaster) {
qreal hRaster = _spatium / MScore::hRaster();
int n = lrint(x / hRaster);
x = hRaster * n;
}
if (data.vRaster) {
qreal vRaster = _spatium / MScore::vRaster();
int n = lrint(y / vRaster);
y = vRaster * n;
}
setUserOff(QPointF(x, y));
setGenerated(false);
return canvasBoundingRect() | r;
}
//---------------------------------------------------------
// pagePos
// return position in canvas coordinates
//---------------------------------------------------------
QPointF Element::pagePos() const
{
QPointF p(pos());
if (parent() == 0)
return p;
if (_flags & ELEMENT_ON_STAFF) {
System* system;
if (parent()->type() == SEGMENT)
system = static_cast<Segment*>(parent())->measure()->system();
else if (parent()->type() == MEASURE) // used in measure number
system = static_cast<Measure*>(parent())->system();
else if (parent()->type() == SYSTEM)
system = static_cast<System*>(parent());
else
abort();
if (system) {
int si = staffIdx();
if (type() == CHORD || type() == REST)
si += static_cast<const ChordRest*>(this)->staffMove();
p.ry() += system->staffYpage(si); // system->staff(si)->y() + system->y();
}
p.rx() = pageX();
}
else {
if (parent()->parent())
p += parent()->pagePos();
}
return p;
}
//---------------------------------------------------------
// canvasPos
//---------------------------------------------------------
QPointF Element::canvasPos() const
{
QPointF p(pos());
if (parent() == 0)
return p;
if (_flags & ELEMENT_ON_STAFF) {
System* system;
if (parent()->type() == SEGMENT)
system = static_cast<Segment*>(parent())->measure()->system();
else if (parent()->type() == MEASURE) // used in measure number
system = static_cast<Measure*>(parent())->system();
else if (parent()->type() == SYSTEM)
system = static_cast<System*>(parent());
else
abort();
if (system) {
int si = staffIdx();
if (type() == CHORD || type() == REST)
si += static_cast<const ChordRest*>(this)->staffMove();
p.ry() += system->staffYpage(si); // system->staff(si)->y() + system->y();
Page* page = system->page();
if (page)
p.ry() += page->y();
}
p.rx() = canvasX();
}
else {
p += parent()->canvasPos();
}
return p;
}
//---------------------------------------------------------
// pageX
//---------------------------------------------------------
qreal Element::pageX() const
{
qreal xp = x();
for (Element* e = parent(); e && e->parent(); e = e->parent())
xp += e->x();
return xp;
}
//---------------------------------------------------------
// canvasX
//---------------------------------------------------------
qreal Element::canvasX() const
{
qreal xp = x();
for (Element* e = parent(); e; e = e->parent())
xp += e->x();
return xp;
}
//---------------------------------------------------------
// contains
//---------------------------------------------------------
/**
Return true if \a p is inside the shape of the object.
Note: \a p is in page coordinates
*/
bool Element::contains(const QPointF& p) const
{
return shape().contains(p - pagePos());
}
//---------------------------------------------------------
// shape
//---------------------------------------------------------
/**
Returns the shape of this element as a QPainterPath in local
coordinates. The shape is used for collision detection and
hit tests (contains())
The default implementation calls bbox() to return a simple rectangular
shape, but subclasses can reimplement this function to return a more
accurate shape for non-rectangular elements.
*/
QPainterPath Element::shape() const
{
QPainterPath pp;
pp.addRect(bbox());
return pp;
}
//---------------------------------------------------------
// intersects
//---------------------------------------------------------
/**
Return true if \a rr intersects bounding box of object.
Note: \a rr is in page coordinates
*/
bool Element::intersects(const QRectF& rr) const
{
return shape().intersects(rr.translated(-pagePos()));
}
//---------------------------------------------------------
// writeProperties
//---------------------------------------------------------
void Element::writeProperties(Xml& xml) const
{
//copy paste should not keep links
if (_links && (_links->size() > 1) && !xml.clipboardmode)
xml.tag("lid", _links->lid());
if (!userOff().isNull()) {
if (type() == VOLTA_SEGMENT || isChordRest())
xml.tag("offset", userOff() / spatium());
else
xml.tag("pos", pos() / spatium());
}
if ((track() != xml.curTrack) && (track() != -1)) {
int t;
t = track() + xml.trackDiff;
xml.tag("track", t);
}
if (_tag != 0x1) {
for (int i = 1; i < MAX_TAGS; i++) {
if (_tag == ((unsigned)1 << i)) {
xml.tag("tag", score()->layerTags()[i]);
break;
}
}
}
if (color() != Qt::black)
xml.tag("color", color());
if (!visible())
xml.tag("visible", visible());
writeProperty(xml, P_PLACEMENT);
}
//---------------------------------------------------------
// readProperties
//---------------------------------------------------------
bool Element::readProperties(XmlReader& e)
{
const QStringRef& tag(e.name());
if (tag == "track")
setTrack(e.readInt());
else if (tag == "color")
_color = e.readColor();
else if (tag == "visible")
_visible = e.readInt();
else if (tag == "selected") // obsolete
e.readInt();
else if (tag == "userOff")
_userOff = e.readPoint();
else if (tag == "lid") {
int id = e.readInt();
_links = score()->links().value(id);
if (!_links) {
if (score()->parentScore()) // DEBUG
qDebug("---link %d not found (%d)\n", id, score()->links().size());
_links = new LinkedElements(score(), id);
score()->links().insert(id, _links);
}
#ifndef NDEBUG
else {
foreach(Element* ee, *_links) {
if (ee->type() != type()) {
qFatal("link %s(%d) type mismatch %s linked to %s",
ee->name(), id, ee->name(), name());
}
}
}
#endif
_links->append(this);
}
else if (tag == "tick") {
int val = e.readInt();
if (val >= 0 && type() != SYMBOL && type() != TEMPO_TEXT && (type() != GLISSANDO || score()->mscVersion() > 114)) // hack for 1.2
e.setTick(score()->fileDivision(val));
}
else if (tag == "offset")
setUserOff(e.readPoint() * spatium());
else if (tag == "pos") {
QPointF pt = e.readPoint();
if (score()->mscVersion() > 114)
_readPos = pt * spatium();
}
else if (tag == "voice")
setTrack((_track/VOICES)*VOICES + e.readInt());
else if (tag == "tag") {
QString val(e.readElementText());
for (int i = 1; i < MAX_TAGS; i++) {
if (score()->layerTags()[i] == val) {
_tag = 1 << i;
break;
}
}
}
else if (tag == "placement")
_placement = Placement(Ms::getProperty(P_PLACEMENT, e).toInt());
else
return false;
return true;
}
//---------------------------------------------------------
// writeProperty
//---------------------------------------------------------
void Element::writeProperty(Xml& xml, P_ID id) const
{
xml.tag(id, getProperty(id), propertyDefault(id));
}
//---------------------------------------------------------
// write
//---------------------------------------------------------
void Element::write(Xml& xml) const
{
xml.stag(name());
writeProperties(xml);
xml.etag();
}
//---------------------------------------------------------
// read
//---------------------------------------------------------
void Element::read(XmlReader& e)
{
while (e.readNextStartElement()) {
if (!readProperties(e))
e.unknown();
}
}
//---------------------------------------------------------
// startEdit
//---------------------------------------------------------
void Element::startEdit(MuseScoreView*, const QPointF&)
{
undoPushProperty(P_USER_OFF);
}
//---------------------------------------------------------
// remove
/// Remove \a el from the list. Return true on success.
//---------------------------------------------------------
bool ElementList::remove(Element* el)
{
auto i = find(begin(), end(), el);
if (i == end())
return false;
erase(i);
return true;
}
//---------------------------------------------------------
// replace
//---------------------------------------------------------
void ElementList::replace(Element* o, Element* n)
{
auto i = find(begin(), end(), o);
if (i == end()) {
qDebug("ElementList::replace: element not found\n");
return;
}
*i = n;
}
//---------------------------------------------------------
// write
//---------------------------------------------------------
void ElementList::write(Xml& xml) const
{
for (const Element* e : *this)
e->write(xml);
}
//---------------------------------------------------------
// StaffLines
//---------------------------------------------------------
StaffLines::StaffLines(Score* s)
: Element(s)
{
setWidth(1.0); // dummy
lines = 5;
setSelectable(false);
}
//---------------------------------------------------------
// pagePos
//---------------------------------------------------------
QPointF StaffLines::pagePos() const
{
System* system = measure()->system();
return QPointF(measure()->x() + system->x(),
system->staff(staffIdx())->y() + system->y());
}
//---------------------------------------------------------
// canvasPos
//---------------------------------------------------------
QPointF StaffLines::canvasPos() const
{
QPointF p(pagePos());
Element* e = parent();
while (e) {
if (e->type() == PAGE) {
p += e->pos();
break;
}
e = e->parent();
}
return p;
}
//---------------------------------------------------------
// layout
//---------------------------------------------------------
void StaffLines::layout()
{
StaffType* st = staff() ? staff()->staffType() : 0;
qreal _spatium = spatium();
if (st) {
dist = st->lineDistance().val() * _spatium;
lines = st->lines();
}
else {
dist = _spatium;
lines = 5;
}
// qDebug("StaffLines::layout:: dist %f st %p\n", dist, st);
lw = score()->styleS(ST_staffLineWidth).val() * _spatium;
bbox().setRect(0.0, -lw*.5, width(), lines * dist + lw);
}
//---------------------------------------------------------
// draw
//---------------------------------------------------------
void StaffLines::draw(QPainter* painter) const
{
QPointF _pos(0.0, 0.0);
qreal x1 = _pos.x();
qreal x2 = x1 + width();
QVector<QLineF> ll(lines);
qreal y = _pos.y();
for (int i = 0; i < lines; ++i) {
ll[i].setLine(x1, y, x2, y);
y += dist;
}
if (MScore::debugMode) {
painter->setPen(QPen(Qt::lightGray, lw, Qt::SolidLine, Qt::FlatCap));
y = _pos.y() - 3 * dist;
painter->drawLine(QLineF(x1, y, x2, y));
y = _pos.y() - 2 * dist;
painter->drawLine(QLineF(x1, y, x2, y));
y = _pos.y() - dist;
painter->drawLine(QLineF(x1, y, x2, y));
y = _pos.y() + lines * dist;
painter->drawLine(QLineF(x1, y, x2, y));
y = _pos.y() + (lines+1) * dist;
painter->drawLine(QLineF(x1, y, x2, y));
y = _pos.y() + (lines+2) * dist;
painter->drawLine(QLineF(x1, y, x2, y));
y = _pos.y() + (lines+3) * dist;
painter->drawLine(QLineF(x1, y, x2, y));
y = _pos.y() + (lines+4) * dist;
painter->drawLine(QLineF(x1, y, x2, y));
}
painter->setPen(QPen(curColor(), lw, Qt::SolidLine, Qt::FlatCap));
painter->drawLines(ll);
}
//---------------------------------------------------------
// y1
//---------------------------------------------------------
qreal StaffLines::y1() const
{
System* system = measure()->system();
if (system == 0)
return 0.0;
return system->staff(staffIdx())->y() + ipos().y();
}
//---------------------------------------------------------
// Line
//---------------------------------------------------------
Line::Line(Score* s, bool v)
: Element(s)
{
vertical = v;
_z = LINE * 100;
}
//---------------------------------------------------------
// dump
//---------------------------------------------------------
void Line::dump() const
{
qDebug(" width:%g height:%g vert:%d\n", point(_width), point(_len), vertical);
}
//---------------------------------------------------------
// setLen
//---------------------------------------------------------
void Line::setLen(Spatium l)
{
_len = l;
}
//---------------------------------------------------------
// setLineWidth
//---------------------------------------------------------
void Line::setLineWidth(Spatium w)
{
_width = w;
}
//---------------------------------------------------------
// layout
//---------------------------------------------------------
void Line::layout()
{
qreal sp = spatium();
qreal w = _width.val() * sp;
qreal l = _len.val() * sp;
qreal w2 = w * .5;
if (vertical)
bbox().setRect(-w2, -w2, w, l + w);
else
bbox().setRect(-w2, -w2, l + w, w);
}
//---------------------------------------------------------
// draw
//---------------------------------------------------------
void Line::draw(QPainter* painter) const
{
qreal sp = spatium();
painter->setPen(QPen(curColor(), _width.val() * sp));
qreal l = _len.val() * sp;
if (vertical)
painter->drawLine(QLineF(0.0, 0.0, 0.0, l));
else
painter->drawLine(QLineF(0.0, 0.0, l, 0.0));
}
//---------------------------------------------------------
// writeProperties
//---------------------------------------------------------
void Line::writeProperties(Xml& xml) const
{
xml.tag("lineWidth", _width.val());
xml.tag("lineLen", _len.val());
if (!vertical)
xml.tag("vertical", vertical);
}
//---------------------------------------------------------
// readProperties
//---------------------------------------------------------
bool Line::readProperties(XmlReader& e)
{
const QStringRef& tag(e.name());
if (tag == "lineWidth")
_width = Spatium(e.readDouble());
else if (tag == "lineLen")
_len = Spatium(e.readDouble());
else if (tag == "vertical")
vertical = e.readInt();
else
return false;
return true;
}
//---------------------------------------------------------
// Compound
//---------------------------------------------------------
Compound::Compound(Score* s)
: Element(s)
{
}
Compound::Compound(const Compound& c)
: Element(c)
{
elemente.clear();
foreach(Element* e, c.elemente)
elemente.append(e->clone());
}
//---------------------------------------------------------
// draw
//---------------------------------------------------------
void Compound::draw(QPainter* painter) const
{
foreach(Element* e, elemente) {
QPointF pt(e->pos());
painter->translate(pt);
e->draw(painter);
painter->translate(-pt);
}
}
//---------------------------------------------------------
// addElement
//---------------------------------------------------------
/**
offset \a x and \a y are in Point units
*/
void Compound::addElement(Element* e, qreal x, qreal y)
{
e->setPos(x, y);
e->setParent(this);
elemente.push_back(e);
}
//---------------------------------------------------------
// layout
//---------------------------------------------------------
void Compound::layout()
{
setbbox(QRectF());
for (auto i = elemente.begin(); i != elemente.end(); ++i) {
Element* e = *i;
e->layout();
addbbox(e->bbox().translated(e->pos()));
}
}
//---------------------------------------------------------
// setSelected
//---------------------------------------------------------
void Compound::setSelected(bool f)
{
Element::setSelected(f);
for (auto i = elemente.begin(); i != elemente.end(); ++i)
(*i)->setSelected(f);
}
//---------------------------------------------------------
// setVisible
//---------------------------------------------------------
void Compound::setVisible(bool f)
{
Element::setVisible(f);
for (auto i = elemente.begin(); i != elemente.end(); ++i)
(*i)->setVisible(f);
}
//---------------------------------------------------------
// clear
//---------------------------------------------------------
void Compound::clear()
{
foreach(Element* e, elemente) {
if (e->selected())
score()->deselect(e);
delete e;
}
elemente.clear();
}
//---------------------------------------------------------
// dump
//---------------------------------------------------------
void Element::dump() const
{
qDebug("---Element: %s, pos(%4.2f,%4.2f)\n"
" bbox(%g,%g,%g,%g)\n"
" abox(%g,%g,%g,%g)\n"
" parent: %p\n",
name(), ipos().x(), ipos().y(),
_bbox.x(), _bbox.y(), _bbox.width(), _bbox.height(),
abbox().x(), abbox().y(), abbox().width(), abbox().height(),
parent());
}
//---------------------------------------------------------
// RubberBand::draw
//---------------------------------------------------------
void RubberBand::draw(QPainter* painter) const
{
if (!showRubberBand)
return;
painter->setPen(Qt::red);
painter->drawLine(QLineF(_p1.x(), _p1.y(), _p2.x(), _p2.y()));
}
//---------------------------------------------------------
// mimeData
//---------------------------------------------------------
QByteArray Element::mimeData(const QPointF& dragOffset) const
{
QBuffer buffer;
buffer.open(QIODevice::WriteOnly);
Xml xml(&buffer);
xml.clipboardmode = true;
xml.stag("Element");
if (type() == NOTE)
xml.fTag("duration", static_cast<const Note*>(this)->chord()->duration());
if (!dragOffset.isNull())
xml.tag("dragOffset", dragOffset);
write(xml);
xml.etag();
buffer.close();
return buffer.buffer();
}
//---------------------------------------------------------
// readType
// return new position of QDomElement in e
//---------------------------------------------------------
Element::ElementType Element::readType(XmlReader& e, QPointF* dragOffset,
Fraction* duration)
{
while (e.readNextStartElement()) {
if (e.name() == "Element")
while (e.readNextStartElement()) {
const QStringRef& tag = e.name();
if (tag == "dragOffset")
*dragOffset = e.readPoint();
else if (tag == "duration")
*duration = e.readFraction();
else {
ElementType type = name2type(tag);
if (type == INVALID)
break;
return type;
}
}
else
e.unknown();
}
return INVALID;
}
//---------------------------------------------------------
// editDrag
//---------------------------------------------------------
void Element::editDrag(const EditData& ed)
{
score()->addRefresh(abbox());
setUserOff(userOff() + ed.delta);
score()->addRefresh(abbox());
}
//---------------------------------------------------------
// edit
// return true if event is accepted
//---------------------------------------------------------
bool Element::edit(MuseScoreView*, int, int key, Qt::KeyboardModifiers, const QString&)
{
if (key == Qt::Key_Home) {
setUserOff(QPoint());
return true;
}
return false;
}
//---------------------------------------------------------
// add
//---------------------------------------------------------
void Element::add(Element* e)
{
qDebug("Element: cannot add %s to %s\n", e->name(), name());
}
//---------------------------------------------------------
// remove
//---------------------------------------------------------
void Element::remove(Element* e)
{
qDebug("Element: cannot remove %s from %s\n", e->name(), name());
abort();
}
//---------------------------------------------------------
// create
// Element factory
//---------------------------------------------------------
Element* Element::create(ElementType type, Score* score)
{
switch(type) {
case VOLTA: return new Volta(score);
case OTTAVA: return new Ottava(score);
case TEXTLINE: return new TextLine(score);
case NOTELINE: return new NoteLine(score);
case TRILL: return new Trill(score);
case PEDAL: return new Pedal(score);
case HAIRPIN: return new Hairpin(score);
case CLEF: return new Clef(score);
case KEYSIG: return new KeySig(score);
case TIMESIG: return new TimeSig(score);
case BAR_LINE: return new BarLine(score);
case ARPEGGIO: return new Arpeggio(score);
case BREATH: return new Breath(score);
case GLISSANDO: return new Glissando(score);
case BRACKET: return new Bracket(score);
case ARTICULATION: return new Articulation(score);
case CHORDLINE: return new ChordLine(score);
case ACCIDENTAL: return new Accidental(score);
case DYNAMIC: return new Dynamic(score);
case TEXT: return new Text(score);
case INSTRUMENT_NAME: return new InstrumentName(score);
case STAFF_TEXT: return new StaffText(score);
case REHEARSAL_MARK: return new RehearsalMark(score);
case INSTRUMENT_CHANGE: return new InstrumentChange(score);
case NOTEHEAD: return new NoteHead(score);
case NOTEDOT: return new NoteDot(score);
case TREMOLO: return new Tremolo(score);
case LAYOUT_BREAK: return new LayoutBreak(score);
case MARKER: return new Marker(score);
case JUMP: return new Jump(score);
case REPEAT_MEASURE: return new RepeatMeasure(score);
case ICON: return new Icon(score);
case NOTE: return new Note(score);
case SYMBOL: return new Symbol(score);
case FSYMBOL: return new FSymbol(score);
case CHORD: return new Chord(score);
case REST: return new Rest(score);
case SPACER: return new Spacer(score);
case STAFF_STATE: return new StaffState(score);
case TEMPO_TEXT: return new TempoText(score);
case HARMONY: return new Harmony(score);
case FRET_DIAGRAM: return new FretDiagram(score);
case BEND: return new Bend(score);
case TREMOLOBAR: return new TremoloBar(score);
case LYRICS: return new Lyrics(score);
case FIGURED_BASS: return new FiguredBass(score);
case STEM: return new Stem(score);
case SLUR: return new Slur(score);
case ACCIDENTAL_BRACKET: return new AccidentalBracket(score);
case FINGERING: return new Fingering(score);
case HBOX: return new HBox(score);
case VBOX: return new VBox(score);
case TBOX: return new TBox(score);
case FBOX: return new FBox(score);
case MEASURE: return new Measure(score);
case TAB_DURATION_SYMBOL: return new TabDurationSymbol(score);
case OSSIA: return new Ossia(score);
case IMAGE: return new Image(score);
case BAGPIPE_EMBELLISHMENT: return new BagpipeEmbellishment(score);
case TEXTLINE_SEGMENT: // return new TextLineSegment(score);
case SLUR_SEGMENT:
case STEM_SLASH:
case LINE:
case TIE:
case PAGE:
case BEAM:
case HOOK:
case TUPLET:
case HAIRPIN_SEGMENT:
case OTTAVA_SEGMENT:
case TRILL_SEGMENT:
case VOLTA_SEGMENT:
case PEDAL_SEGMENT:
case LEDGER_LINE:
case STAFF_LINES:
case SELECTION:
case LASSO:
case SHADOW_NOTE:
case RUBBERBAND:
case SEGMENT:
case SYSTEM:
case COMPOUND:
case ELEMENT:
case ELEMENT_LIST:
case STAFF_LIST:
case MEASURE_LIST:
case LAYOUT:
case MAXTYPE:
case INVALID: break;
}
qDebug("cannot create type %d <%s>\n", int(type), Element::name(type));
return 0;
}
//---------------------------------------------------------
// name
//---------------------------------------------------------
const char* Element::name(ElementType type)
{
return elementNames[type];
}
//---------------------------------------------------------
// name2type
//---------------------------------------------------------
Element::ElementType Element::name2type(const QStringRef& s)
{
for (int i = 0; i < MAXTYPE; ++i) {
if (s == elementNames[i])
return ElementType(i);
}
qDebug("name2type: invalid type <%s>\n", s.toUtf8().data());
return INVALID;
}
//---------------------------------------------------------
// name2Element
//---------------------------------------------------------
Element* Element::name2Element(const QStringRef& s, Score* sc)
{
ElementType type = Element::name2type(s);
if (type == INVALID)
return 0;
return Element::create(type, sc);
}
//---------------------------------------------------------
// elementLessThan
//---------------------------------------------------------
bool elementLessThan(const Element* const e1, const Element* const e2)
{
return e1->z() <= e2->z();
}
//---------------------------------------------------------
// getGrip
//---------------------------------------------------------
QPointF Element::getGrip(int) const
{
qreal _spatium = score()->spatium();
return QPointF(userOff().x() / _spatium, userOff().y() / _spatium);
}
//---------------------------------------------------------
// setGrip
//---------------------------------------------------------
void Element::setGrip(int, const QPointF& pt)
{
qreal _spatium = score()->spatium();
setUserOff(QPointF(pt.x() * _spatium, pt.y() * _spatium));
}
//---------------------------------------------------------
// collectElements
//---------------------------------------------------------
void collectElements(void* data, Element* e)
{
QList<Element*>* el = static_cast<QList<Element*>*>(data);
el->append(e);
}
//---------------------------------------------------------
// Space::operator+=
//---------------------------------------------------------
Space& Space::operator+=(const Space& s)
{
_lw += s._lw;
_rw += s._rw;
return *this;
}
//---------------------------------------------------------
// undoSetPlacement
//---------------------------------------------------------
void Element::undoSetPlacement(Placement v)
{
score()->undoChangeProperty(this, P_PLACEMENT, v);
}
//---------------------------------------------------------
// getProperty
//---------------------------------------------------------
QVariant Element::getProperty(P_ID propertyId) const
{
switch (propertyId) {
case P_COLOR: return _color;
case P_VISIBLE: return _visible;
case P_SELECTED: return _selected;
case P_USER_OFF: return _userOff;
case P_PLACEMENT: return int(_placement);
default:
return QVariant();
}
}
//---------------------------------------------------------
// setProperty
//---------------------------------------------------------
bool Element::setProperty(P_ID propertyId, const QVariant& v)
{
switch(propertyId) {
case P_COLOR:
_color = v.value<QColor>();
break;
case P_VISIBLE:
_visible = v.toBool();
break;
case P_SELECTED:
_selected = v.toBool();
break;
case P_USER_OFF:
_userOff = v.toPointF();
break;
case P_PLACEMENT:
_placement = Placement(v.toInt());
break;
default:
qDebug("Element::setProperty: unknown <%s>(%d), data <%s>",
propertyName(propertyId), propertyId, qPrintable(v.toString()));
abort();
return false;
}
setGenerated(false);
score()->addRefresh(canvasBoundingRect());
return true;
}
//---------------------------------------------------------
// propertyDefault
//---------------------------------------------------------
QVariant Element::propertyDefault(P_ID id) const
{
switch(id) {
case P_VISIBLE:
return true;
case P_COLOR:
return MScore::defaultColor;
case P_PLACEMENT:
return BELOW;
case P_SELECTED:
return false;
case P_USER_OFF:
return QPointF();
default: // not all properties have a default
break;
}
return QVariant();
}
//---------------------------------------------------------
// undoChangeProperty
//---------------------------------------------------------
void Element::undoChangeProperty(P_ID id, const QVariant& val)
{
score()->undoChangeProperty(this, id, val);
}
//---------------------------------------------------------
// undoPushProperty
//---------------------------------------------------------
void Element::undoPushProperty(P_ID id)
{
QVariant val = getProperty(id);
score()->undo()->push1(new ChangeProperty(this, id, val));
}
//---------------------------------------------------------
// isChordRest
//---------------------------------------------------------
bool Element::isChordRest() const
{
return type() == REST || type() == CHORD || type() == REPEAT_MEASURE;
}
//---------------------------------------------------------
// isDurationElement
//---------------------------------------------------------
bool Element::isDurationElement() const
{
return isChordRest() || (type() == TUPLET);
}
//---------------------------------------------------------
// isSLine
//---------------------------------------------------------
bool Element::isSLine() const
{
return type() == HAIRPIN || type() == OTTAVA || type() == PEDAL
|| type() == TRILL || type() == VOLTA || type() == TEXTLINE || type() == NOTELINE;
}
//---------------------------------------------------------
// isText
//---------------------------------------------------------
bool Element::isText() const
{
return type() == TEXT
|| type() == LYRICS
|| type() == DYNAMIC
|| type() == FINGERING
|| type() == HARMONY
|| type() == MARKER
|| type() == JUMP
|| type() == STAFF_TEXT
|| type() == REHEARSAL_MARK
|| type() == INSTRUMENT_CHANGE
|| type() == FIGURED_BASS
|| type() == TEMPO_TEXT;
}
//---------------------------------------------------------
// findMeasure
//---------------------------------------------------------
Element* Element::findMeasure()
{
if (type() == MEASURE)
return this;
else if (_parent)
return _parent->findMeasure();
else
return 0;
}
//---------------------------------------------------------
// undoSetColor
//---------------------------------------------------------
void Element::undoSetColor(const QColor& c)
{
score()->undoChangeProperty(this, P_COLOR, c);
}
//---------------------------------------------------------
// positioning functions for scripts
//
// use spatium units rather than raster units
// are undoable
// route pos changes to usefOff
//---------------------------------------------------------
QPointF Element::scriptPos() const
{
return (_pos + _userOff) / spatium();
}
void Element::scriptSetPos(const QPointF& p)
{
score()->undoChangeProperty(this, P_USER_OFF, p*spatium() - ipos());
}
QPointF Element::scriptUserOff() const
{
return _userOff / spatium();
}
void Element::scriptSetUserOff(const QPointF& o)
{
score()->undoChangeProperty(this, P_USER_OFF, o * spatium());
}
}