125 lines
4.5 KiB
C++
125 lines
4.5 KiB
C++
/*
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* Copyright 2009-2010 Hugo Pereira Da Costa <hugo@oxygen-icons.org>
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* Copyright 2008 Long Huynh Huu <long.upcase@googlemail.com>
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* Copyright 2007 Matthew Woehlke <mw_triad@users.sourceforge.net>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License version 2 as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef __TILESET_H__
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#define __TILESET_H__
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//! handles proper scaling of pixmap to match widget rect.
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/*!
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tilesets are collections of stretchable pixmaps corresponding to a given widget corners, sides, and center.
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corner pixmaps are never stretched. center pixmaps are
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*/
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typedef QVector<QPixmap> PixmapList;
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//---------------------------------------------------------
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// TileSet
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//---------------------------------------------------------
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class TileSet {
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//! pixmap arry
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PixmapList _pixmaps;
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// dimensions
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int _w1;
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int _h1;
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int _w3;
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int _h3;
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protected:
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//! initialize pixmap
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void initPixmap( PixmapList&, const QPixmap&, int w, int h, const QRect& );
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public:
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/**
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* Create a TileSet from a pixmap. The size of the bottom/right chunks is
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* whatever is left over from the other chunks, whose size is specified
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* in the required parameters.
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*
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* @param w1 width of the left chunks
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* @param h1 height of the top chunks
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* @param w2 width of the not-left-or-right chunks
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* @param h2 height of the not-top-or-bottom chunks
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*/
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TileSet(const QPixmap&, int w1, int h1, int w2, int h2);
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/**
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* Create a TileSet from a pixmap. The size of the top/left and bottom/right
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* chunks is specified, with the middle chunks created from the specified
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* portion of the pixmap. This allows the middle chunks to overlap the outer
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* chunks (or to not use all pixels). The top/left and bottom/right chunks
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* are carved out of the corners of the pixmap.
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*
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* @param w1 width of the left chunks
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* @param h1 height of the top chunks
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* @param w3 width of the right chunks
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* @param h3 height of bottom chunks
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* @param x2 x-coordinate of the top of the not-left-or-right chunks
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* @param y2 y-coordinate of the left of the not-top-or-bottom chunks
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* @param w2 width of the not-left-or-right chunks
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* @param h2 height of the not-top-or-bottom chunks
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*/
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TileSet(const QPixmap &pix, int w1, int h1, int w3, int h3, int x2, int y2, int w2, int h2);
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TileSet();
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virtual ~TileSet() {}
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/**
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* Flags specifying what sides to draw in ::render. Corners are drawn when
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* the sides forming that corner are drawn, e.g. Top|Left draws the
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* top-center, center-left, and top-left chunks. The center-center chunk is
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* only drawn when Center is requested.
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*/
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enum Tile {
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Top = 0x1,
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Left = 0x2,
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Bottom = 0x4,
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Right = 0x8,
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Center = 0x10,
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TopLeft = Top|Left,
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TopRight = Top|Right,
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BottomLeft = Bottom|Left,
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BottomRight = Bottom|Right,
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Ring = Top|Left|Bottom|Right,
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Horizontal = Left|Right|Center,
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Vertical = Top|Bottom|Center,
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Full = Ring|Center
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};
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Q_DECLARE_FLAGS(Tiles, Tile)
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/**
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* Fills the specified rect with tiled chunks. Corners are never tiled,
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* edges are tiled in one direction, and the center chunk is tiled in both
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* directions. Partial tiles are used as needed so that the entire rect is
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* perfectly filled. Filling is performed as if all chunks are being drawn.
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*/
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void render(const QRect&, QPainter*, Tiles = Ring) const;
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//! return size associated to this tileset
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QSize size() const { return QSize( _w1 + _w3, _h1 + _h3 ); }
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//! is valid
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bool isValid() const { return size().isValid() && _pixmaps.size() == 9; }
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};
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Q_DECLARE_OPERATORS_FOR_FLAGS(TileSet::Tiles)
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#endif
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