MuseScore/libmscore/articulation.cpp
2014-07-31 16:30:19 +02:00

606 lines
24 KiB
C++

//=============================================================================
// MuseScore
// Music Composition & Notation
//
// Copyright (C) 2002-2013 Werner Schweer
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2
// as published by the Free Software Foundation and appearing in
// the file LICENCE.GPL
//=============================================================================
#include "articulation.h"
#include "score.h"
#include "chordrest.h"
#include "system.h"
#include "measure.h"
#include "staff.h"
#include "stafftype.h"
#include "undo.h"
#include "page.h"
#include "barline.h"
#include "sym.h"
#include "xml.h"
namespace Ms {
//---------------------------------------------------------
// Articulation::articulationList
//---------------------------------------------------------
ArticulationInfo Articulation::articulationList[int(ArticulationType::ARTICULATIONS)] = {
{ SymId::fermataAbove, SymId::fermataBelow,
"fermata", QT_TRANSLATE_NOOP("articulation", "fermata"),
1.0, ArticulationShowIn::PITCHED_STAFF | ArticulationShowIn::TABLATURE
},
{ SymId::fermataShortAbove, SymId::fermataShortBelow,
"shortfermata", QT_TRANSLATE_NOOP("articulation", "short fermata"),
1.0, ArticulationShowIn::PITCHED_STAFF | ArticulationShowIn::TABLATURE
},
{ SymId::fermataLongAbove, SymId::fermataLongBelow,
"longfermata", QT_TRANSLATE_NOOP("articulation", "long fermata"),
1.0, ArticulationShowIn::PITCHED_STAFF | ArticulationShowIn::TABLATURE
},
{ SymId::fermataVeryLongAbove, SymId::fermataVeryLongBelow,
"verylongfermata", QT_TRANSLATE_NOOP("articulation", "very long fermata"),
1.0, ArticulationShowIn::PITCHED_STAFF | ArticulationShowIn::TABLATURE
},
{ SymId::stringsThumbPosition, SymId::stringsThumbPosition,
"thumb", QT_TRANSLATE_NOOP("articulation", "thumb"),
1.0, ArticulationShowIn::PITCHED_STAFF | ArticulationShowIn::TABLATURE
},
{ SymId::articAccentAbove, SymId::articAccentBelow,
"sforzato", QT_TRANSLATE_NOOP("articulation", "sforzato"),
1.0, ArticulationShowIn::PITCHED_STAFF | ArticulationShowIn::TABLATURE
},
// <> not available in smufl?
// { esprSym, esprSym ,
// "espressivo", QT_TRANSLATE_NOOP("articulation", "espressivo"),
// 1.0,ArticulationShowIn::PITCHED_STAFF | ArticulationShowIn::TABLATURE
// },
{ SymId::articStaccatoAbove, SymId::articStaccatoBelow,
"staccato", QT_TRANSLATE_NOOP("articulation", "staccato"),
1.0, ArticulationShowIn::PITCHED_STAFF | ArticulationShowIn::TABLATURE
},
{ SymId::articStaccatissimoAbove, SymId::articStaccatissimoBelow,
"staccatissimo", QT_TRANSLATE_NOOP("articulation", "staccatissimo"),
1.0, ArticulationShowIn::PITCHED_STAFF | ArticulationShowIn::TABLATURE
},
{ SymId::articTenutoAbove, SymId::articTenutoBelow,
"tenuto", QT_TRANSLATE_NOOP("articulation", "tenuto"),
1.0, ArticulationShowIn::PITCHED_STAFF | ArticulationShowIn::TABLATURE
},
{ SymId::articTenutoStaccatoAbove, SymId::articTenutoStaccatoBelow,
"portato", QT_TRANSLATE_NOOP("articulation", "portato"),
1.0, ArticulationShowIn::PITCHED_STAFF | ArticulationShowIn::TABLATURE
},
{ SymId::articMarcatoAbove, SymId::articMarcatoBelow,
"marcato", QT_TRANSLATE_NOOP("articulation", "marcato"),
1.0, ArticulationShowIn::PITCHED_STAFF | ArticulationShowIn::TABLATURE
},
{ SymId::guitarFadeIn, SymId::guitarFadeIn,
"fadein", QT_TRANSLATE_NOOP("articulation", "fade in"),
1.0, ArticulationShowIn::PITCHED_STAFF | ArticulationShowIn::TABLATURE
},
{ SymId::guitarFadeOut, SymId::guitarFadeOut,
"fadeout", QT_TRANSLATE_NOOP("articulation", "fade out"),
1.0, ArticulationShowIn::PITCHED_STAFF | ArticulationShowIn::TABLATURE
},
{ SymId::brassMuteOpen, SymId::brassMuteOpen,
"ouvert", QT_TRANSLATE_NOOP("articulation", "ouvert"),
1.0, ArticulationShowIn::PITCHED_STAFF | ArticulationShowIn::TABLATURE
},
{ SymId::brassMuteClosed, SymId::brassMuteClosed,
"plusstop", QT_TRANSLATE_NOOP("articulation", "stopped/pizzicato left hand"),
1.0, ArticulationShowIn::PITCHED_STAFF | ArticulationShowIn::TABLATURE
},
{ SymId::stringsUpBow, SymId::stringsUpBow,
"upbow", QT_TRANSLATE_NOOP("articulation", "up bow"),
1.0, ArticulationShowIn::PITCHED_STAFF | ArticulationShowIn::TABLATURE
},
{ SymId::stringsDownBow, SymId::stringsDownBow,
"downbow", QT_TRANSLATE_NOOP("articulation", "down bow"),
1.0, ArticulationShowIn::PITCHED_STAFF | ArticulationShowIn::TABLATURE
},
{ SymId::ornamentTurnInverted, SymId::ornamentTurnInverted,
"reverseturn", QT_TRANSLATE_NOOP("articulation", "reverse turn"),
1.0, ArticulationShowIn::PITCHED_STAFF | ArticulationShowIn::TABLATURE
},
{ SymId::ornamentTurn, SymId::ornamentTurn,
"turn", QT_TRANSLATE_NOOP("articulation", "turn"),
1.0, ArticulationShowIn::PITCHED_STAFF | ArticulationShowIn::TABLATURE
},
{ SymId::ornamentTrill, SymId::ornamentTrill,
"trill", QT_TRANSLATE_NOOP("articulation", "trill"),
1.0, ArticulationShowIn::PITCHED_STAFF | ArticulationShowIn::TABLATURE
},
{ SymId::ornamentMordent, SymId::ornamentMordent,
"prall", QT_TRANSLATE_NOOP("articulation", "prall"),
1.0, ArticulationShowIn::PITCHED_STAFF | ArticulationShowIn::TABLATURE
},
{ SymId::ornamentMordentInverted, SymId::ornamentMordentInverted,
"mordent", QT_TRANSLATE_NOOP("articulation", "mordent"),
1.0, ArticulationShowIn::PITCHED_STAFF | ArticulationShowIn::TABLATURE
},
{ SymId::ornamentTremblement, SymId::ornamentTremblement,
"prallprall", QT_TRANSLATE_NOOP("articulation", "prall prall"),
1.0, ArticulationShowIn::PITCHED_STAFF | ArticulationShowIn::TABLATURE
},
{ SymId::ornamentPrallMordent, SymId::ornamentPrallMordent,
"prallmordent", QT_TRANSLATE_NOOP("articulation", "prall mordent"),
1.0, ArticulationShowIn::PITCHED_STAFF | ArticulationShowIn::TABLATURE
},
{ SymId::ornamentUpPrall, SymId::ornamentUpPrall,
"upprall", QT_TRANSLATE_NOOP("articulation", "up prall"),
1.0, ArticulationShowIn::PITCHED_STAFF | ArticulationShowIn::TABLATURE
},
{ SymId::ornamentDownPrall, SymId::ornamentDownPrall,
"downprall", QT_TRANSLATE_NOOP("articulation", "down prall"),
1.0, ArticulationShowIn::PITCHED_STAFF | ArticulationShowIn::TABLATURE
},
{ SymId::ornamentUpMordent, SymId::ornamentUpMordent,
"upmordent", QT_TRANSLATE_NOOP("articulation", "up mordent"),
1.0, ArticulationShowIn::PITCHED_STAFF | ArticulationShowIn::TABLATURE
},
{ SymId::ornamentDownMordent, SymId::ornamentDownMordent,
"downmordent", QT_TRANSLATE_NOOP("articulation", "down mordent"),
1.0, ArticulationShowIn::PITCHED_STAFF | ArticulationShowIn::TABLATURE
},
{ SymId::ornamentPrallDown, SymId::ornamentPrallDown,
"pralldown", QT_TRANSLATE_NOOP("articulation", "prall down"),
1.0, ArticulationShowIn::PITCHED_STAFF | ArticulationShowIn::TABLATURE
},
{ SymId::ornamentPrallUp, SymId::ornamentPrallUp,
"prallup", QT_TRANSLATE_NOOP("articulation", "prall up"),
1.0, ArticulationShowIn::PITCHED_STAFF | ArticulationShowIn::TABLATURE
},
{ SymId::ornamentLinePrall, SymId::ornamentLinePrall,
"lineprall", QT_TRANSLATE_NOOP("articulation", "line prall"),
1.0, ArticulationShowIn::PITCHED_STAFF | ArticulationShowIn::TABLATURE
},
{ SymId::ornamentPrecompSlide, SymId::ornamentPrecompSlide,
"schleifer", QT_TRANSLATE_NOOP("articulation", "schleifer"),
1.0, ArticulationShowIn::PITCHED_STAFF | ArticulationShowIn::TABLATURE
},
{ SymId::pluckedSnapPizzicatoAbove, SymId::pluckedSnapPizzicatoBelow,
"snappizzicato", QT_TRANSLATE_NOOP("articulation", "snap pizzicato"),
1.0, ArticulationShowIn::PITCHED_STAFF | ArticulationShowIn::TABLATURE
},
#if 0
{ letterTSym, letterTSym,
"tapping", QT_TRANSLATE_NOOP("articulation", "tapping"),
1.0, ArticulationShowIn::TABLATURE
},
{ letterSSym, letterSSym,
"slapping", QT_TRANSLATE_NOOP("articulation", "slapping"),
1.0, ArticulationShowIn::TABLATURE
},
{ letterPSym, letterPSym,
"popping", QT_TRANSLATE_NOOP("articulation", "popping"),
1.0, ArticulationShowIn::TABLATURE
},
#endif
};
//---------------------------------------------------------
// Articulation
//---------------------------------------------------------
Articulation::Articulation(Score* s)
: Element(s)
{
_direction = MScore::Direction::AUTO;
_up = true;
setFlags(ElementFlag::MOVABLE | ElementFlag::SELECTABLE);
setArticulationType(ArticulationType::Fermata);
}
//---------------------------------------------------------
// setArticulationType
//---------------------------------------------------------
void Articulation::setArticulationType(ArticulationType idx)
{
_articulationType = idx;
_anchor = score()->style()->articulationAnchor(int(_articulationType));
anchorStyle = PropertyStyle::STYLED;
_timeStretch = articulationList[int(articulationType())].timeStretch;
}
//---------------------------------------------------------
// read
//---------------------------------------------------------
void Articulation::read(XmlReader& e)
{
setArticulationType(ArticulationType::Fermata); // default // backward compatibility (no type = ufermata in 1.2)
while (e.readNextStartElement()) {
const QStringRef& tag(e.name());
if (tag == "subtype")
setSubtype(e.readElementText());
else if (tag == "channel") {
_channelName = e.attribute("name");
e.readNext();
}
else if (tag == "anchor") {
_anchor = ArticulationAnchor(e.readInt());
anchorStyle = PropertyStyle::UNSTYLED;
}
else if (tag == "direction") {
setProperty(P_ID::DIRECTION, Ms::getProperty(P_ID::DIRECTION, e));
}
else if (tag == "timeStretch")
_timeStretch = e.readDouble();
else if (tag == "offset") {
if (score()->mscVersion() > 114)
Element::readProperties(e);
else
e.skipCurrentElement(); // ignore manual layout in older scores
}
else if (!Element::readProperties(e))
e.unknown();
}
}
//---------------------------------------------------------
// write
//---------------------------------------------------------
void Articulation::write(Xml& xml) const
{
if (!xml.canWrite(this)) return;
xml.stag("Articulation");
if (!_channelName.isEmpty())
xml.tagE(QString("channel name=\"%1\"").arg(_channelName));
writeProperty(xml, P_ID::DIRECTION);
xml.tag("subtype", subtypeName());
if (_timeStretch != 1.0)
xml.tag("timeStretch", _timeStretch);
Element::writeProperties(xml);
if (anchorStyle == PropertyStyle::UNSTYLED)
xml.tag("anchor", int(_anchor));
xml.etag();
}
//---------------------------------------------------------
// subtypeName
//---------------------------------------------------------
QString Articulation::subtypeName() const
{
return articulationList[int(articulationType())].name;
}
//---------------------------------------------------------
// setSubtype
//---------------------------------------------------------
void Articulation::setSubtype(const QString& s)
{
if (s.isEmpty()) {
qDebug("Articulation::setSubtype: empty subtype");
setArticulationType(ArticulationType::Fermata); // something to debug...
return;
}
if (s[0].isDigit()) { // for backward compatibility
setArticulationType(ArticulationType(s.toInt()));
return;
}
int st;
for (st = 0; st < int(ArticulationType::ARTICULATIONS); ++st) {
if (articulationList[st].name == s)
break;
}
if (st == int(ArticulationType::ARTICULATIONS)) {
struct {
const char* name;
bool up;
ArticulationType type;
} al[] = {
{ "fadein", true, ArticulationType::FadeIn },
{ "fadeout", true, ArticulationType::FadeOut },
{ "umarcato", true, ArticulationType::Marcato },
{ "dmarcato", false, ArticulationType::Marcato },
{ "ufermata", true, ArticulationType::Fermata },
{ "dfermata", false, ArticulationType::Fermata },
{ "ushortfermata", true, ArticulationType::Shortfermata },
{ "dshortfermata", false, ArticulationType::Shortfermata },
{ "ulongfermata", true, ArticulationType::Longfermata },
{ "dlongfermata", false, ArticulationType::Longfermata },
{ "uverylongfermata", true, ArticulationType::Verylongfermata },
{ "dverylongfermata", false, ArticulationType::Verylongfermata },
// watch out, bug in 1.2 uportato and dportato are reversed
{ "dportato", true, ArticulationType::Portato },
{ "uportato", false, ArticulationType::Portato },
{ "ustaccatissimo", true, ArticulationType::Staccatissimo },
{ "dstaccatissimo", false, ArticulationType::Staccatissimo }
};
int i;
int n = sizeof(al) / sizeof(*al);
for (i = 0; i < n; ++i) {
if (s == al[i].name) {
_up = al[i].up;
_direction = (_up ? MScore::Direction::UP : MScore::Direction::DOWN);
st = int(al[i].type);
break;
}
}
if (i == n) {
st = 0;
qDebug("Articulation: unknown <%s>", qPrintable(s));
}
}
setArticulationType(ArticulationType(st));
}
//---------------------------------------------------------
// idx2name
//---------------------------------------------------------
QString Articulation::idx2name(int idx)
{
return articulationList[idx].name;
}
//---------------------------------------------------------
// pagePos
//---------------------------------------------------------
QPointF Articulation::pagePos() const
{
if (parent() == 0)
return pos();
return parent()->pagePos() + pos();
}
//---------------------------------------------------------
// canvasPos
//---------------------------------------------------------
QPointF Articulation::canvasPos() const
{
if (parent() == 0)
return pos();
return parent()->canvasPos() + pos();
}
//---------------------------------------------------------
// Symbol::draw
//---------------------------------------------------------
void Articulation::draw(QPainter* painter) const
{
SymId sym = _up ? articulationList[int(articulationType())].upSym : articulationList[int(articulationType())].downSym;
ArticulationShowIn flags = articulationList[int(articulationType())].flags;
if (staff()) {
if (staff()->staffGroup() == StaffGroup::TAB) {
if (!(flags & ArticulationShowIn::TABLATURE))
return;
}
else {
if (!(flags & ArticulationShowIn::PITCHED_STAFF))
return;
}
}
painter->setPen(curColor());
drawSymbol(sym, painter, QPointF(-0.5 * width(), 0.0));
}
//---------------------------------------------------------
// chordRest
//---------------------------------------------------------
ChordRest* Articulation::chordRest() const
{
if (parent() && parent()->isChordRest())
return static_cast<ChordRest*>(parent());
return 0;
}
//---------------------------------------------------------
// subtypeUserName
//---------------------------------------------------------
QString Articulation::subtypeUserName() const
{
return articulationList[int(articulationType())].description;
}
//---------------------------------------------------------
// layout
// height() and width() should return sensible
// values when calling this method
//---------------------------------------------------------
void Articulation::layout()
{
SymId sym = _up ? articulationList[int(articulationType())].upSym : articulationList[int(articulationType())].downSym;
QRectF b(symBbox(sym));
setbbox(b.translated(-0.5 * b.width(), 0.0));
}
//---------------------------------------------------------
// setDirection
//---------------------------------------------------------
void Articulation::setDirection(MScore::Direction d)
{
_direction = d;
if (d != MScore::Direction::AUTO)
_up = (d == MScore::Direction::UP);
}
//---------------------------------------------------------
// reset
//---------------------------------------------------------
void Articulation::reset()
{
if (_direction != MScore::Direction::AUTO)
score()->undoChangeProperty(this, P_ID::DIRECTION, int(MScore::Direction::AUTO));
ArticulationAnchor a = score()->style()->articulationAnchor(int(articulationType()));
if (_anchor != a)
score()->undoChangeProperty(this, P_ID::ARTICULATION_ANCHOR, int(a));
Element::reset();
if (chordRest())
chordRest()->layoutArticulations();
score()->addRefresh(canvasBoundingRect());
}
//---------------------------------------------------------
// dragAnchor
//---------------------------------------------------------
QLineF Articulation::dragAnchor() const
{
return QLineF(canvasPos(), parent()->canvasPos());
}
//---------------------------------------------------------
// getProperty
//---------------------------------------------------------
QVariant Articulation::getProperty(P_ID propertyId) const
{
switch(propertyId) {
case P_ID::DIRECTION: return int(direction());
case P_ID::ARTICULATION_ANCHOR: return int(anchor());
case P_ID::TIME_STRETCH: return timeStretch();
default:
return Element::getProperty(propertyId);
}
}
//---------------------------------------------------------
// setProperty
//---------------------------------------------------------
bool Articulation::setProperty(P_ID propertyId, const QVariant& v)
{
score()->addRefresh(canvasBoundingRect());
switch (propertyId) {
case P_ID::DIRECTION:
setDirection(MScore::Direction(v.toInt()));
break;
case P_ID::ARTICULATION_ANCHOR:
anchorStyle = PropertyStyle::UNSTYLED;
setAnchor(ArticulationAnchor(v.toInt()));
break;
case P_ID::TIME_STRETCH:
setTimeStretch(v.toDouble());
score()->fixTicks();
break;
case P_ID::USER_OFF:
setUserOff(v.toPointF());
if (_articulationType == ArticulationType::Tenuto) {
// moving a tenuto may move slurs:
score()->setLayoutAll(true);
}
return true;
default:
return Element::setProperty(propertyId, v);
}
score()->addRefresh(canvasBoundingRect());
// layout:
if (chordRest())
chordRest()->layoutArticulations();
else if (parent() && parent()->type() == Element::Type::BAR_LINE)
static_cast<BarLine*>(parent())->layout();
score()->addRefresh(canvasBoundingRect());
score()->setLayoutAll(false); //DEBUG
return true;
}
//---------------------------------------------------------
// propertyDefault
//---------------------------------------------------------
QVariant Articulation::propertyDefault(P_ID propertyId) const
{
switch(propertyId) {
case P_ID::DIRECTION:
return int(MScore::Direction::AUTO);
case P_ID::ARTICULATION_ANCHOR:
return int(score()->style()->articulationAnchor(int(_articulationType)));
case P_ID::TIME_STRETCH:
return articulationList[int(articulationType())].timeStretch;
default:
break;
}
return Element::propertyDefault(propertyId);
}
//---------------------------------------------------------
// propertyStyle
//---------------------------------------------------------
PropertyStyle Articulation::propertyStyle(P_ID id) const
{
switch (id) {
case P_ID::DIRECTION:
case P_ID::TIME_STRETCH:
return PropertyStyle::NOSTYLE;
case P_ID::ARTICULATION_ANCHOR:
return anchorStyle;
default:
break;
}
return Element::propertyStyle(id);
}
//---------------------------------------------------------
// resetProperty
//---------------------------------------------------------
void Articulation::resetProperty(P_ID id)
{
switch (id) {
case P_ID::DIRECTION:
case P_ID::TIME_STRETCH:
return;
case P_ID::ARTICULATION_ANCHOR:
setProperty(id, propertyDefault(id));
anchorStyle = PropertyStyle::STYLED;
return;
default:
break;
}
Element::resetProperty(id);
}
//---------------------------------------------------------
// styleChanged
// reset all styled values to actual style
//---------------------------------------------------------
void Articulation::styleChanged()
{
if (anchorStyle == PropertyStyle::STYLED)
_anchor = score()->style()->articulationAnchor(int(_articulationType));
}
//---------------------------------------------------------
// mag
//---------------------------------------------------------
qreal Articulation::mag() const
{
return parent() ? parent()->mag() * score()->styleD(StyleIdx::articulationMag): 1.0;
}
}