MuseScore/src/engraving/libmscore/line.h
2021-09-17 12:03:41 +02:00

151 lines
5.8 KiB
C++

/*
* SPDX-License-Identifier: GPL-3.0-only
* MuseScore-CLA-applies
*
* MuseScore
* Music Composition & Notation
*
* Copyright (C) 2021 MuseScore BVBA and others
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef __LINE_H__
#define __LINE_H__
#include "infrastructure/draw/color.h"
#include "spanner.h"
namespace Ms {
class SLine;
class System;
//---------------------------------------------------------
// @@ LineSegment
/// Virtual base class for segmented lines segments
/// (OttavaSegment, HairpinSegment, TrillSegment...)
///
/// This class describes one segment of an segmented
/// line object. Line objects can span multiple staves.
/// For every staff a segment is created.
//---------------------------------------------------------
class LineSegment : public SpannerSegment
{
protected:
virtual void editDrag(EditData&) override;
virtual bool edit(EditData&) override;
QVector<mu::LineF> gripAnchorLines(Grip) const override;
virtual void startEditDrag(EditData&) override;
void startDrag(EditData&) override;
LineSegment(const ElementType& type, Spanner* sp, System* parent, ElementFlags f = ElementFlag::NOTHING);
LineSegment(const ElementType& type, System* parent, ElementFlags f = ElementFlag::NOTHING);
public:
LineSegment(const LineSegment&);
SLine* line() const { return (SLine*)spanner(); }
virtual void spatiumChanged(qreal, qreal) override;
virtual void localSpatiumChanged(qreal, qreal) override;
friend class SLine;
virtual void read(XmlReader&) override;
bool readProperties(XmlReader&) override;
virtual EngravingItem* propertyDelegate(Pid) override;
EngravingItem::EditBehavior normalModeEditBehavior() const override { return EngravingItem::EditBehavior::Edit; }
int gripsCount() const override { return 3; }
Grip initialEditModeGrip() const override { return Grip::END; }
Grip defaultGrip() const override { return Grip::MIDDLE; }
std::vector<mu::PointF> gripsPositions(const EditData& = EditData()) const override;
QVector<mu::LineF> dragAnchorLines() const override;
mu::RectF drag(EditData& ed) override;
private:
mu::PointF leftAnchorPosition(const qreal& systemPositionY) const;
mu::PointF rightAnchorPosition(const qreal& systemPositionY) const;
Segment* findSegmentForGrip(Grip grip, mu::PointF pos) const;
static mu::PointF deltaRebaseLeft(const Segment* oldSeg, const Segment* newSeg);
static mu::PointF deltaRebaseRight(const Segment* oldSeg, const Segment* newSeg, int staffIdx);
static Fraction lastSegmentEndTick(const Segment* lastSeg, const Spanner* s);
LineSegment* rebaseAnchor(Grip grip, Segment* newSeg);
void rebaseAnchors(EditData&, Grip);
};
//---------------------------------------------------------
// @@ SLine
/// virtual base class for Hairpin, Trill and TextLine
//---------------------------------------------------------
class SLine : public Spanner
{
qreal _lineWidth;
mu::draw::Color _lineColor { engravingConfiguration()->defaultColor() };
mu::draw::PenStyle _lineStyle { mu::draw::PenStyle::SolidLine };
qreal _dashLineLen { 5.0 };
qreal _dashGapLen { 5.0 };
bool _diagonal { false };
protected:
virtual mu::PointF linePos(Grip, System** system) const;
public:
SLine(const ElementType& type, EngravingItem* parent, ElementFlags = ElementFlag::NOTHING);
SLine(const SLine&);
virtual void layout() override;
virtual SpannerSegment* layoutSystem(System*) override;
bool readProperties(XmlReader& node) override;
void writeProperties(XmlWriter& xml) const override;
virtual LineSegment* createLineSegment(System* parent) = 0;
void setLen(qreal l);
using EngravingItem::bbox;
const mu::RectF& bbox() const override;
virtual void write(XmlWriter&) const override;
virtual void read(XmlReader&) override;
bool diagonal() const { return _diagonal; }
void setDiagonal(bool v) { _diagonal = v; }
qreal lineWidth() const { return _lineWidth; }
mu::draw::Color lineColor() const { return _lineColor; }
mu::draw::PenStyle lineStyle() const { return _lineStyle; }
void setLineWidth(const qreal& v) { _lineWidth = v; }
void setLineColor(const mu::draw::Color& v) { _lineColor = v; }
void setLineStyle(mu::draw::PenStyle v) { _lineStyle = v; }
qreal dashLineLen() const { return _dashLineLen; }
void setDashLineLen(qreal val) { _dashLineLen = val; }
qreal dashGapLen() const { return _dashGapLen; }
void setDashGapLen(qreal val) { _dashGapLen = val; }
LineSegment* frontSegment() { return toLineSegment(Spanner::frontSegment()); }
const LineSegment* frontSegment() const { return toLineSegment(Spanner::frontSegment()); }
LineSegment* backSegment() { return toLineSegment(Spanner::backSegment()); }
const LineSegment* backSegment() const { return toLineSegment(Spanner::backSegment()); }
LineSegment* segmentAt(int n) { return toLineSegment(Spanner::segmentAt(n)); }
const LineSegment* segmentAt(int n) const { return toLineSegment(Spanner::segmentAt(n)); }
virtual QVariant getProperty(Pid id) const override;
virtual bool setProperty(Pid propertyId, const QVariant&) override;
virtual QVariant propertyDefault(Pid id) const override;
friend class LineSegment;
};
} // namespace Ms
#endif